Baby Comas 5
------------
  Future Vision (1992, 28.12, ECS Musicdisk, 2 disks).
  Released at The Party 92.


Backdraft
---------
Crusader-X joined Wildfire, but soon moved on to Dynamic (SLH11).


Backlash
--------
GER> Wulf (sysop 'DEVILS' HOME' open 93).
USA> Baser Evil (sysop 'COURTS OF CHAOS' WHQ).
???> Legal Eagel (code, 03/91), Ltd (gfx, 03/91), Maker (cosysop), Scampy
     (swap trade, 93).

Boards; TIMEWAR.

  Intro (1991, .03, ECS Intro).
  code: Legal Eagel, gfx: Ltd, music: Silents.


Backstage
---------
This group became a part of Ram Jam, maybe late 92. Among the people who
made the jump were Posdnuos, probably M.A.S.E + others.


Bacteria (-1992)
----------------
DEN> Ace (code, 12/91), Savage, SMB (music, 12/91).

Bacteria was an exclusively danish demoscene group.

Danish graphician and swapper Toastmaster (12/91) joined Rebels, and the
  group died as all the other members also left for various other groups.
Twinz got kicked.
Mr.Thorax joined Dreamscape.

. BacPack Menu (1991, ECS Intro).
  code: Ace, gfx: Toastmaster, music: "funky...but it smb!" by SMB (4ch MOD
  format).
  review: An OK but hardly innovative packkmenu, BacPack has all the
  standard features of its kind. There's a logo on top, a scroller at the
  bottom, and oh yes - a selector in the middle of the screen. However, it
  is passably executed, with some good graphics, making it a bearable
  production. The issue reviewed here is #10. The intro needed KillAGA from
  DOpus, but ran just fine from disk. Release date is uncertain, but it is
  probably late december 91, prior to The Party. The disk was also
  installed with Ace's BacBoot 1.01, and an installer for this toolboot
  was included in the c directory.
. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.


Badcat (BCT)
------------
FRA> Gandbox (music, 03/93), Harry (gfx music, 12/92), Napoleon (swap).

  Partytro (1992, 28.12, ECS 40k Intro).
  code: Ron/Liquid, gfx^music: Harry.
  8th in The Party 92 40k intro competition.


Bad Karma
---------
BEL> Bigophone, Crisp, Franky, Malcomn, Mosez, Phantom, Reti, TCB (sysop
     'METAL IMPACT' WHQ, 04/96), Zynix.
SWE> Boone, Marwic (sysop 'NUCLEAR WASTE').
SCO> Candyman.
DEN> Enzo (sysop 'SKY TOWER').
GER> Nino.
GRE> Madboy.
AUS> Trespass.
CAN> Eric the Red (sysop 'WHO CARES' WHQ).

Boards; CYBER GARDEN (bel), DOXOLOGY (bel).

Bad Karma were at one time in (illegal) cooperation with Crux, using the
acronym CBK.


Bad Trip
--------
GER> Bosinsky (sysop 'DEIT TIME', 09/91), Mr.Trax (sysop 'BIT JUNGLE',
     09/91), Painkiller (sysop 'HELL', 09/91).


Bad Zone
--------
POL> Ace (mainorg code swap), Cooper (gfx swap), Kovy (music swap),
     Mr.Kadde (music swap).
ENG> Budda (code swap), Carp (swap).
FIN> Dump (swap, new late96), Kure-4-Kancer (music swap, new late96).
SWE> Melfis (gfx swap).


Baked Bean Design? (BBD)
------------------------
???> Foxy (ex Trilogy, new late93), Kiwi (ex Trilogy, new late93).

BBD? are no longer a Trilogy subgroup. Foxy and Kiwi joined from Trilogy,
and B.Bop joined Trilogy (late93).


Balance (BLC, http://pip.dknet.dk/~pip1405/balance.html)
--------------------------------------------------------
DEN> Ayotte (Thger Wessel, music, ex Chrome, old handle Blue Fox, 12/92-
     95), Connor (Jakob Steffensen, gfx, 12/92-04/94), Mad Smiley (code,
     new ROM7^06/96), Motion (gfx music, 12/92-12/93), R.W.O (Rene Wessel
     Olsen, gfx, ex Kefrens, new late94-12/94), Split (Niels Chr. Kvaavik,
     swap, 12/92-10/93), Unique (gfx, 12/94), Wolfman (William Henrik
     Olesen, org swap, 10/93-95).
NOR> Blaze (ystein Kristoffersen, swap, ex Frogs, 10/93), Cantona (Einar
     Vestheim, swap, new 06/96), Chagall (gfx, ex Frogs, 10-12/93), Cola
     (ascii swap, old handle Dizzy, doublememb Lingo, 10/93-94), D'Fence
     (10/93), Kefir (music, ex Legend, new PRP4), Razorblade (Geir Vestheim,
     swap trade, ex Majic 12, new PRP4, 05/95), Ranx (Dag Erlandsen, code,
     re-Stone Arts, ex Frogs, 10/93), Terminal Silence (music ascii, 12/93).
SWE> Atheist (music, ex Sunshine Productions, 08/95-06/96), Confidence
     (Magnus Isaksson, code, ex Duplo, ex doublememb Subspace, new ROM5,
     doublememb Artwork ROM9, 08/95-12/96), Deelite (Henrik Bertilsson,
     music, triplememb Sunshine Productions and Razor 1911, 08/95), Excel
     (Jani Oinonen, mainorg gfx swap edit, ex Sunshine Productions, 02/98),
     Gorg (gfx, 05-12/96), Grid (gfx, ex Sunshine Productions, 08/95-05/96),
     Pantera (swap, ex Sunshine Productions), Radix (Jacob Svanholm, music,
     triplememb Limited Edition and Smoke [music], new ROM7), Vicious (code,
     ex Sunshine Productions), Xerxes (sysop), Zero (code, ex DCS, new
     late96).
FIN> Nutcase (Sami Saarnio, music, ex Deadline, new 06/93-11/94), Xendi (M.
     Alasaarela, gfx swap, ex Deadline, new 10/93).
ENG> Bassline (music, ex Defekt, new WHN1), Hampster (gfx, ex Defekt, new
     WHN1), Jozz (music, ex Defekt, new WHN1), Kata (Jacob Restrup, code,
     new PRP4, 04-12/94), Melone (trade, doublememb 2000 AD, ex Defekt, new
     WHN1), Overdose (swap, ex Delicious, new WHN1), Quadrex (code, ex
     Defekt, new WHN1), Scotch (gfx, ex Defekt, new WHN1), Tango (org trade,
     ex Defekt, new WHN1).
HUN> Rack (gfx, doublememb Absolute, new FRC1).
ITA> Hedgehog (code, ex Biosynthetic Design, new ROM7^FRC1).
ISR> Cyber Bug (swap, ex Frogs, 10/93).
N-L> Infant (code).
FRA> Geist (gfx, ex Gods doublememb, late96).
USA> Starcam (sysop 'WORLDS OF WONDER', ex Defekt, new WHN1).
???> Magic (editor, doublememb?/ex? Nah Kolor, new FRC1), Pixel, Smartass
     (swe? music, 05/96-12/96).

Balance is a demo group based in Denmark. Originally, Balance released the
diskmag 'MagBox'. However, when the fusion with the Norwegian group Frogs
was decided, they brought with them THEIR diskmag 'Upstream'. Ofcourse
there were some discussion as to what mag to continue publishing, and the
result was a compromise; the mag retained the name Upstream, but used the
old MagBox code and continued the numbering from MagBox. The previous
editors of the two mags, Wolfman (magbox) and Cesium (upstream) were
coeditors of the new mag.
  Coca and Cola formed the ascii-group Lingo while they were still in
Balance, so in effect they were doublemembers. Ranx started working at
Funcom late 1993, but would remain an (inactive) Balancer. Graphician
Chagall also got an offer from Funcom, but decided to go to England to
study art instead, so his further scene career is uncertain. The Finnish
section was formed by ex-members of Deadline and Alcatraz. Balance were
also coeditors of the danish chart "Dansktoppen" with Parasite from the
beginning, but the chart was later taken over by Polka Brothers.

Danish musician Subject (ex Chrome, old handle Chyle, 12/92-01/97) changed
  handle to Prophet and joined Scoopex 01/97. He was a doublemember of
  Passion for a while, from late 94, but later terminated this double
  membership.
Danish graphician and musician Cyboman joined Ambrosia (ROM5).
Finnish sysop Roland left (ROM5).
Coder Fizban decided to leave the scene (ROM5, late 95).
Danish coder Scope (12/92-01/95) joined Passion. Scope was responsible for
  demos like "Lost World" and "Syndrome" as well as the MagBox/Upstream
  code while he was in Balance.
Finnish musician Dr.Fruid (ex Frogs) left the Amiga scene.
German coder Bailey (ex Frogs, 10/93) joined Lego. Bailey coded "Newstro"
  (04/93) before leaving.
Norwegian coder Coca (old handle Broth, 10-12/93) joined Cesium's new
  group Session.
Norwegian musician Vegard! (ex-doublemember) left to be a member of Scoopex
  only, but after a while he left them too and joined Melon Dezign (ROM5).
Nik joined Desire (UPS10).
Danish musician Tricktrax (ex Chrome, 12/92) and hungarian graphician Nexus
  6 (10/93) were kicked (PRP4). Tricktrax is now in Puzzle.
Danish coder Wreko (12/92-12/93) left for the PC scene - more specifically
  Diffusion PC (UPS10).
Norwegian swapper Messiah (Banana Dezign doublemember) joined Spaceballs
  late 94.
Norwegian organizer and previous 'Upstream' editor Cesium (ex Frogs) left
  the scene for a while. As a consequence, his board 'OMAHA THUNDER'
  (opened 03/94) was also closed (12/94). Some time later, he reentered the
  scene with his own group, called Session, and reopened the board there.
Finnish members James (old handle Bad Karma), Dionysus (both ex Deadline,
  new 06-10/93) and Dean left to join Decnite (PRP4).
Danes Eddie (Frederik Esbensen, music swap, 12/91), Immortal, TNT and
  Idefix all got kicked (RAW4).
Danish swapper and sysop Ramirez ('SUFFOCATION') joined Majic 12 (RAW4).
Finnish Lohi (ex Diffusion) left for the PC scene mid 93.
Coder Xarium joined Parasite mid 93.
Growl (ex Chrome, 12/92) joined Orient.

  Sound Barrier (Musicdisk, 2 disks).
  code: Wreko, gfx: Chagall, Connor, music: Subject, Blue Fox.
  info: Propaganda #4 brougt the news that Subject, Blue Fox, Connor,
  Unique, Kata and Wreko were working on SB2, which was to be one of the
  first AGA musicdisks. Correct me if I'm wrong, but I believe that project
  was never released...

  Magbox issue #3 (1992, late, ECS Filemag).

 Lost World (1992, 28.12, ECS Trackmo).
  code: Scope, gfx: Connor, music: "Dirty-Mary2-bf" by Blue Fox.
  14th in The Party 92 demo competition.
  review: A nice, polished trackmo from the coder of the MagBox, later
  Upstream diskmag. It has the polished feel of Andromeda or even
  Phenomena...I guess it's the graphics that give the impression. Some of
  the logos or fonts could have been taken right out of any demo by those
  two groups! Testament to Connor's talent, I guess. Nothing TRULY out-
  standing here...except perhaps the spacecut routine - that was unusual
  back in 1992. Also, they present a glenz vector with LOTS of faces,
  though the 'this is a new world record' effects failed to impress me a
  long time ago. Who cares if you've got four more faces on your glenz
  than the next guy, when you can't even spot the difference with the
  naked eye? It's the visual part that matters. Excite me!
    Apart from the 'slime vector', which had graphical errors, I had no
  problems running this on my system.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  MagBox issue #4 (1993, ECS Filemag).
  code: n/a, gfx: n/a, music: "Personal Problems" by Subject.

  MagBox issue #5 (ECS Filemag).
  info: This was the last issue released under the 'MagBox' name. The next
  issue was "Upstream #6".

  Reality has no Meaning (1993, 07.04, ECS 40k Intro).
  code: Wreko, gfx: Motion, Wreko, music: Subject.
  4th in The Gathering 93 40k intro competition.

  Newstro (1993, 07.04, ECS Intro).
  code: Bailey, gfx: Rattle/PMC, music: Dr. Fruid.
  Released at The Gathering 93.

  Upstream issue #6 (1993, 30.07, ECS Filemag).
  code: Scope, gfx: n/a, music: "Upstream#6" by Subject/Balance (ProRunner
  1.0 format), editors: Wolfman, Cesium.
  Information: UPS6 was the first release after the merger of Upstream
  and MagBox; it adopted the Upstream name and the MagBox code and release
  number :)
    Released at Rendezvous 93 and at Assembly 93.

  Meetro '93 (1993, 30.07, ECS File).
  code: Cola, gfx: Chagall, music: Travolta/Spaceballs.
  Released at Rendezvous 93 and Assembly 93.

 Gale Intro (1993, 30.07, AGA Intro).
  code^gfx: Wreko, music: "Sulphuric Ash" by Nutcase.
  Released at Galemands Gilde.
  review: Why this requires AGA is totally beyond me, but there you go.
  The only remotely interesting bit is the afterburned large dot routine,
  which was slightly original if nothing else. Avoid.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Zoom Parallax Demo (1993, 07.08, ECS Multifile).
  code: Panoramix, gfx: Tetsuo, Spiri, music: n/a.
  Released at Assembly 93.

  Smalltalk (1993, 20.10, AGA 22k Intro).
  code: n/a, gfx: n/a, music: Subject.
  Released at the Melon Birthday Party.

 Upstream #7 (1993, 30.11, ECS Multifile Diskmag).
  code: Scope, gfx: Connor (main), Chagall (title), Scope (fonts,
  back), music: "Foundations" by Subject, editors: Cesium, Wolfman.
  review: Another good issue of Upstream surfaces. Contentwise, this is
  perhaps not their strongest issue, but I believe that is a mirror of the
  demo situation at that time; before the big AGA demos started appearing.
  The scene was at a crossroads, people were busy experimenting with AGA
  and consequently weren't releasing demos.
    Visually, this issue is OK, if not their best. Subject's music sounds
  like he's trying to do a Lizardking cover...which is a little ironic,
  given that the next issue came with a Lizardking soundtrack :) Not a bad
  issue, but then - Upstream rarely is! The original disk also contained
  the 22k intro "Smalltalk" (10/93).
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

 The Party 3 Intro (1993, 28.12, ECS 40k Intro).
  code: Coca, gfx: Chagall, Coca, Cola, music: Terminal Silence.
  review: Another not-bad intro from the Norwegian section. There's no
  'wow' routines here, but overall a nice intro. Chagall's 'no smoking'
  picture is cute...
 GLE tested A500 /000-7/mb chip, mb fast/2.04.

  Cutting Edge (1993, 28.12, AGA 40k Intro).
  9th in The Party 93 40k intro competition.

 H.A.S.H. (1993, 28.12, 40k Intro).
  code: Wreko, gfx: Connor, music: Slide/Parasite.
  13th in The Party 93 40k intro competition.
  review: Not bad at all, with some fairly tasty dot routines. It's not
  exactly 'Desert Dream' in the dot respect, but not bad at all.
  Surprisingly much grapics.
    I once tried running this on my 1mb A500, but didn't have enough memory
  even when depacking the file first. I can't positively say it's an AGA
  production, though.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  MrsKingTro (1994).
  code: Mr.King, gfx: n/a, music: Subject.
  Review: This intro is FAKE. This was revealed in Upstream 10, neither Mr.
  King nor Subject had anything to do with it.

 Upstream issue #8 (1994, 02.04, ECS Multifile Diskmag).
  INT - code: Kata, gfx: Connor, music: "Juggernaut Jam" by Subject.
  MAG - code: Scope, gfx: Connor (panel), Scope (fonts, background),
        Fairfax/Andromeda (intropic), music: "Water Below" by Lizardking/
        Razor 1911, editors: Wolfman, Cesium, Mount/Polka Brothers.
  Released at The Gathering 94.
  review: Upstream delivers quality with this issue, with some very nice
  and interesting articles - like the Chromag interview. There's nothing
  wrong with the audio-visuals in the mag either; the backgrounds and the
  panel both have nice layouts. This was the first issue with a third
  'main' editor, Mount. You won't notice much of a difference, though.
  The option to save an article to disk is nice. The only reason this
  qualifies as a multifile mag is the fact that the module is a separate
  file. Not much more to say about this, except it's one of the best ever
  mags. One slight sniggle, though - a BIG BUG! When attempting to load a
  new module, the mag crashes the moment I press the mouse button!
    The intro is a rather bland affair, to be honest. It resembles those
  old trailer intros Brainstorm used to release for Zine, without any of
  the excellence of those. On the A500, the intro seemed somewhat unstable
  when setpatch wasn't run first. The tune 'Water Below' by Lizardking was
  later used in the Razor 1911 musicdisk "Memorial Songs II" (1995).
GLE tested A500 /000-7 /mb chip, mb fast/2.04.

  Orgasmatron (1994, 02.04, 40k Intro).
  12th in The Gathering 94 40k intro competition.

  Upstream issue #9 (1994, Diskmag).
  INT - code: n/a, gfx: n/a, music: "D0dstekkno" by Subject.
  MAG - code: Scope, gfx: n/a, music: n/a.

 Syndrome (1994, 28.12, AGA File).
  code: Scope, Kata (additional), gfx: R.W.O, Unique, music: "Culture
  Shock" by Subject. 14th in The Party 4 demo competition.
  review: I'm actually a little surprised that this didn't do better than
  14th at The Party, though ofcourse there were a lot of good releases
  that year. This one has very fast, mostly vector, routines timed to the
  usual techno music. Some interesting stuff here, a.o. what was probably
  the first HAM8 plasma. Did anyone do that earlier? The fire effect is
  ugly and blocky, though. THAT effect has been substantially improved with
  time! R.W.O's picture "Zailorpower" also participated in the graphics
  competition at The Party, and finished on a split 39th place.
    On my 030 machine, the road part fucks up graphically. I do not know
  what causes this, really... Perhaps the routine is timed for a standard
  14mhz 020 in some way...who knows? The demo works fine on a standard
  A1200, no fast needed.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: See review.

  Plantarium (1994, 28.12, Wild).
  6th in The Party 4 wild demo competiton.
  info: Presented on an A4000.

Upstream issue #10 (1995, v.early, ECS/AGA File Diskmag).
  code: Scope, gfx: Connor (panel), R.W.O (intropic), Scope (fonts,
  backgrounds), music: "Off Piste.bf" by Blue Fox.
  review: One of the greatest diskmags of the time, Upstream has both
  interesting articles and top presentation. You can't go wrong with this.
  The reason for the ECS/AGA at the top needs a little explanation; the
  intropicture by R.W.O is in 256 colors, and if you're running on an ECS
  machine, you'll just get an explanatory text, like: "No aga - no pic!".
  The mag itself runs fine on most configurations. Needs req.library to
  load modules or save articles.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Embryo (1995, 12.08, AGA HD Multifile).
  code: Confidence, Gfx: Grid, Music: Atheist & Deelite.
  8th in the Assembly 95 demo competition.
  review: An acceptable production from the Swedish division of Balance.
  Nothing outstanding, just nice. The music is frantic demo-techno, and not
  the worst of its kind. The demo includes two fullscreen pictures by Grid,
  one of a screaming man's face with a twirl effect around it, and one
  that's reminiscent of Hajime's metal people art, though of a kitten.
  I did a search, and as far as I can see Grid did not enter any graphics
  competitions during 1995. This probably means this is the only place
  you'll ever see these :) One thing I noticed about the effects is that
  Confidence seems to use a rather unique method of 'smoothing' his
  effects, almost reminiscent of the raster effects used in comic books.
  Interesting... To conclude: Acceptable.
    Does not require fastmem, but takes advantage of it.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Freak (1996, 26.05, AGA 4MB File).
  code: Confidence, gfx: Grid, Gorg, music: Smartass.
  3rd in the Icing 96 demo competition.
  review: To the sound of a heavy, boombastic tune by Smartass we're given
  a demo without much soul. The effects are of highly variable quality,
  some are very impressive and others are not so hot. The big tunnel
  routine is nice, and sort of reminds me of the tunnel in TBL's "Captured
  Dreams". The morphing (env?) object is too blocky though, I think
  Confidence should have spent some more time on that. There's only one
  real piece of graphics here, a fullscreen picture of a woman's face -
  not signed but presumably by Grid, since it resembles his style. The best
  effect here is a truly great one, though - an amazing light routine,
  where we're sort of looking into the light, and it changes a little. It's
  awfully smooth and nice, and lifts the demo as a whole a lot. I guess
  this is worth getting for that effect alone ;)
    I tried to run this with only 4MB fast and my Kickstart mapped to RAM
  (eating 512k in the process), and found I didn't have enough memory.
  So if you're gonna run this on a 4MB machine, be sure you're not
  remapping your kickstart, oki?
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review.
             A1200/030-50/2mb chip, 16mb fast/3.0.

 Endolymfa (1996, 28.12, AGA File).
  code: Confidence, gfx: Gorg, music: Smartass.
  3rd in The Party 6 demo competition.
  review: The best part of ENDOLYMFA is the opening, which with it's fast
  texture mapped and animated surfaces create a nice mood...which
  unfortunately it fails to sustain through the rest of the demo. It's a
  rather short demo too, which doesn't help matters that much. The effects
  consists mainly of the usual env and phong objects, with an overweight on
  toruses. The music's nothing special. A little disappointing.
    In my eyes, Syndrome's "Subzero" (6th) is a much better demo than this.
  Ofcourse, results are not up to me, but to the voters at The Party :)
  Seeing as the (unpacked) file is over 2MB in size, this will obviously
  need a little more memory than the 2MBs of chipmem in AGA Amigas. I do
  not know exactly how much, though, since the distribution doesn't have
  any text describing requirements.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Ballcrackers, The (TBC)
-----------------------
SWE> Axodry, Headhunter, Maxwell, Mr.Bond, No.1, Outsider, Smasher, Techno,
     Vonix.

Nick23 joined D-Mob.

  Transmutations (ECS Musicdisk).


Bamiga Sector One (BS1, -1990)
------------------------------
BEL> Cbx (89), Ermida (founder mainorg, 89), Lion (89), Lord Blitter (89),
     Skylight (89), The Bandit (89), The Belgium Waffels (code, 89), The
     Hobbit (89), The Red Baron (89).
HOL> Switch (code crack train pack, 89).
DEN> The Free Traders (code crack music, 89).
ENG> The Demon (music, 89), Toxic (spread, 89).
CAN> Double Density (trade, 89).
USA> The Agnostic (sysop 'INFERNAL REGIONS' WHQ, 89).
???> Syncro (crack).

Bamiga was a legendary early piracy and demo crew, based in Belgium (where
leader Ermida lived) and Denmark. Their members later found their way into
such groups as Kefrens (S.L.L). They were also in several cooperations,
with a.o. Cybertech. They were declared dead in early 1990.

Danish musician S.L.L (ex Red Sector) joined Kefrens old.

  Scroll Surprise (ECS File).


Banal Projects (1992-)
----------------------
FIN> Andy (Antti Kujanpaa, music, 12/94-08/95), Boogieman (founder, 92),
     Boris (founder gfx, 08/92-93), Epidemic (code, ex Complex, 93-08/95),
     Karbunkle (founder, 92), Lopez (new 10/93), PMB (founder code, aka
     Paul McBody, 92), Prayer (founder gfx swap, 93-08/95), Suhu (Juha
     Sohlman, swap, ex Leader Productiond, new late 93-95), Ukulele
     (founder music, 93-08/95).

Banal Projects were born in late 1992 (existed .08), and is an entirely
Finnish demo group - with a sense of humour ;)

Dutch musician Mark/Rebels joined, but left for CNCD right away 08/93.

  Charles 2000 (Demo).
  code: n/a, gfx: n/a, music: Dean (The Player 6.1A format).

  Rodeo (1993, mid?, ECS File).
  code: PMB, gfx: Prayer, Boris, music: Ukulele.

 NIVEL.exe (1993, late?, ECS Intro).
  code: Epidemic, gfx: Prayer, music: Ukulele (2x The Player 5.0A format).
  review: This cool little intro opens with a good picture by Prayer, set
  to the opening bars of Ukulele's frantic and weird tune - VERY hard to
  classify! Then we're shown an amiga rules-like effect, only divided...
  hard to explain really! At the top of the screen there's a B.P. logo.
  Then there's the endpart, with a small mummi-troll (Norwegians and Swedes
  will know these) in the left corner, and a fractal-triangle-zoomer.
  Pressing and holding the right mouse button makes it turn the other way,
  by the way :) In addition, there's a good an unusual text writer. Not bad
  at all, this! When you exit, you get a few bars of another module, which
  is kind of...nice.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

  Mama (1995, Musicdisk).
  info: Seven pieces of ethnic inspired music by Ukulele.

 Seasick (1995, 12.08, 40k Intro).
  code: Epidemic, gfx: Prayer, music: Ukulele (The Player 6.1A format).
  4th in the Assembly 95 40k intro competition.
  review: Yeah! This is more like it! Short, but good. I can't really find
  anything to put my finger on here, except perhaps the weird tune...but
  it's by Ukulele, so what can you expect? The main effect consists of
  bitmap manipulations done to a picture of Mickey Mouse seen from behind,
  surfing. Coolness.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Bold (1996, 18.08, AGA File).
  Director; Epik Forrester. 10th in The Assembly 96 demo competition.
  review: This is almost embarassing. This is only a selection of pictures
  of celebrities, with the text The Banal and the Projects overlaid at
  regular intervals. In the background you hear the theme music of...that's
  right, The Bold and the Beautiful. Not wonder it finished almost last.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Banana Dezign (BDZ)
-------------------
NOR> Bob (aka Jack Frost), Brainbug (music, 11/93-04/94), Decoy (Stian
     Olsen, sysop 'SILVERHAWK', 02/94-97), IT (sysop 'HOME ALONE' WHQ,
     doublememb Cryptoburners, 04/94), Jelace (music, ex Destiny, new
     RAW6), Necro (code, ex Talent, new RAW6, 11/93-04/94), Optic (ex
     Shamrock, 04/94), Pensplit (gfx, ex Talent, new RAW6), Teo (11/93),
     Znit (Espen Skog, trade swap).
CRO> Diablo (ex Polaris, new 02/94), Dr.J (ex Polaris, new 02/94), Elf
     (Code, ex Polaris, new 02/94-04/94), Metal (ex Polaris, new 02/94),
     Satan (ex Polaris, new 02/94), The Ripper (ex Polaris, new 02/94).
???> Leviathan, Mad Guru.

Boards; TWILIGHT (nor, 93).

Croatians Alpha (music, ex Polaris, new 02/94) and Blue Deville (gfx, ex
  Polaris, new 02/94) left with Finnish musician Kristian (old handle
  Saracen, ex Destiny, new RAW6) to join Talent late 95. Curiously enough,
  the news where I found this used his old handle 'Saracen'...did he
  change back? Anyway, the Talent memberlist reflects the Saracen handle.
Norwegian sysop Hellfreak ('WARZONE', 93) got kicked.
Norwegian coder and sysop Mr.Z (ex Talent, new RAW6) joined Scoopex.
Norwegian sysop Micro-Pal ('THE WHITE HOUSE', ex Alcatraz, 93) left.
Norwegian swapper Messiah (ex Equinox, Balance doublememb, 02/94) joined
  Spaceballs (UPS10).
Graphician Marlboro got kicked (PRP4).
Croatian swapper Rod (Svitlica Stanjoe, ex Polaris, new 02/94) left the
  scene (ROM3).

Banana Dezign was formed by It/ex Cryptoburners and Micro-Pal/ex Alcatraz.
There is some mysticism connected with Brainbug's membership. He was in
Alcatraz back in 1992, and contributed a tune to the music competition at
TG'94 under the handle Brainbug/ALCATRAZ. However, he contributed music,
seemingly as a full member, to two BDZ productions between 11/93 and 03/94.
Was he a doublemember, perhaps?

Melbu (1993, 31.11, AGA Intro).
  code: Necro, Bob (debug), gfx: Marlboro (logo), Necro (fonts), music:
  Brainbug (The Player 5.0A format).
  Made at the Combase'93 party, but released later.
  review: Not the most serious of people, these guys, are they? Another
  minimal production this, with some very yellow scanned pictures of the
  participants and filled vector bananas. The best thing about this small
  prod, tho', is Marlboro's logo. Very cool! The music is a heavy metal
  riff thing, not Brainbug's best by far. This was probably a lot more fun
  to make than it is to watch.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Bowel Movements (1994, 08.02, AGA Intro).
  code: Necro, gfx: Blue Deville, music: Brainbug (The Player 5.0A format).
  review: Not much to see here, just a text writer over some red/orange
  graphics mapped on a sphere, flying around. The humourous text is rather
  fun though. 'Because we care.' You can run the intro without AGA
  installed, in which case you'll get a requester saying that the demo
  requires AGA to run and you get to hear the soundtrack.
  $VER: Bowel Movements 1.0 (08 Feb 1994) by Necro\Banana Dezign
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 S Ung Og Helt Uten Hr... (aka Wonko) (1994, 03.04, AGA File).
  code: Necro, Elf, gfx: Optic, music: "Shinin' Ol' Boots" by Brainbug
  (TrackerPacker 3 format). 8th place in The Gathering'94 demo competition.
  review: Easily the best of the three BDZ demos I have... The design on
  this is a lot more 'together' than in the others. Nothing much to say,
  except that the tune is rather fun :) They've certainly kept their sense
  of hunour...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Band, The
---------
BEL> Flame Snake, Infernal Duo (DMA and Thief), Sir 004 (03/89).
NOR> Hellraiser, Skyhawk, TFL, Vampire.

The Band was one of the first cracking crews, probably based in Belgium.

Skippy and Woody left for The Silents 11/89.


Basement (1995-)
----------------
SWE> Reverend D (founder sysop 'TRESPASS'), TBM (founder code, later TBL?).

Basement was formed by TBM, Phase and Reverend D from Freezers in late 95.
However, Phase soon left for Insane, where he was kicked within a week.


B.A.S.F. (1994-)
----------------
GER> Lightforce (Swap, ex X-Trade).
NOR> Base, Odie.
???> Link (ex scoopex), Parallax (ex Scoopex).

BASF was formed by ex-members of Scoopex Germany.

Sysop Iceberg got busted jsut two days after he joined BASF!
German graphician Navy left Vanish to join, but soon moved on to TRSI
  (RAW6).


Bass [old]
----------
Meta joined Rebels (RAW4).


Bass [new]
----------
FRA> Meta (founder, ex Rebels), Patrick (founder, ex Rebels).

Bass was reformed 93, after Meta and Patrick left Rebels.


Bass Crew
---------
  Hardcore Trax 1 (1994 or pre, Music).


Basstech
--------
???> Bareface (sysop, new 09/92), Extaxy (new 09/92).

Cedric joined Legend (RAW4).
Boozo, sysop 'INTROSPECTIVE' joined Noxious, but soon went on to
  Submission (RAW4).


Bastards
--------
DEN> Gizmo (ex Cult, new mid92), Michael Carlson (sysop 'MADE IN DENMARK'),
     Surrounder (gfx, old handle Bitman), TMT, Tuborg (Janus Lindahl, swap,
     ex Light), Wild Child (Peter Walsted, swap).
SWE> Mr.Foley (ex Energy).
???> Melf (music, 92), PMA (gfx, 92), The Judge (code, 92), Xerox.

Most members left to form a new subgroup for Crack Inc. 09/92.

  Cyber Sounds (1991, ECS Musicdisk).

  New Stuff (1991, early, ECS File).
  code: n/a, gfx: Bitman, music: n/a.

 Techno Trance III (1992, ECS Trackloaded Musicdisk).
  code: The Judge, gfx: PMA, music: Melf.
 GLE tested A1200/020/2mb chip/3.0.
        Note: Crashes after showing titlepicture. Caches off has no effect.


Beastie Boys (BB)
-----------------
???> Mel (code, 12/88), SkyDancer (music, 12/88), TFC (music, 12/88), The
     Syndicate.

Norwegian graphician Fairfax joined Pure Metal Coders.

  Megademo (1988, 17.12, ECS Disk).
  code: Mel, gfx: n/a, Music: "Lars" by SLL/Bamiga Sector One, "Part IV
  music" by TFC, "Wondertec" (first), "Skydancer" and "Opus Dei" (end) by
  SkyDancer.
  Information: A truly classic megademo, with some great pieces of music!


Beatless (-1995)
----------------
Beatless was declared dead late 95.

Braindead joined Insane late 95.
Their coder joined Balance late 95.
Iz, Note, Leprechaun, McPudel and Fugazi joined Giants late 95.

  Summer (ECS Intro).
  code: Megabyte, gfx: Jamsam, Limpa, McPudel, music: Jamsam.


Beermacht.
----------
GER> Alfred (sysop 'BEERKRUG' WHQ, 09/91).


Beta Team (BT)
--------------
???> Roberts (music, 05/94).

Roberts made a module for Mystic's demo "Vital" (1994), and that's all the
information I have on him...

Polish coders CBM80 and Larsen joined Mystic (ROM3).


Beton Design
------------
???> Human (music), Kain (gfx), Muad'dib (raytrace), Norweg (music), Yoe
     (music).

Green. joined Anadune 06/96.
Wolf and Dr.Pacient left the scene 04/96.
Chrom and Skizo left 04/96.

  Goldfinger (1995, 30.08, Demo).
  8th in the Intel Outside 95 demo competition.


Betrayal
--------
???> SCSI, Xag (code).

Betrayal's 'claim to fame' are a few utilities by Xag, the most notable
probably being the 'JamCracker+' music composition program.

Talisman left the scene.
Einstein joined Punishers.


Betrayed
--------
SWE> Polarbeer (sysop 'INFINITE LINK', 01/95).


Beyond (-1992)
--------------
???> Art of Noise (music, ex Acume, old handle Moonwalker).

The best members of Beyond and Arise decided in late 1992 to join together
to form Abyss. These members were at least: Sodom (code, ex Amaze, new pre
07/92), Duke, SMC, Skindiver, Toxic (music), Neurodancer and Artline (both
ex Agnostic Front, new RAW4). German superswapper Mr.King joined Analog.

  Tool Intro (ECS Intro).
  code: Sodom, gfx: Toxic, music: Art of Noise.

  Night Dreams (1992, 26.07, ECS File).
  code^music: SMC, gfx: Toxic, Flo.


Beyond Force (BF)
-----------------
FIN> GMN (Olli Auvinen, code, aka Gremlin, 08/93), Hazor (code gfx, 92-
     08/93).
???> Alistair (gfx, 90), Andy (gfx, 89), Boss (code gfx, 12/89-08/93),
     Drucer (code, 06/88), Elysion (gfx music, 08/93), Jogi (music, 12/89-
     90), Keith (music, 89), Mr.Sam (gfx, 91), Nimrod (gfx, 90), Sage
     (code, 90), Shumway (gfx, 90-91), Stranger (code, 91), Zag (code, 89),
     Zardax (music, 08/93).

Originally one of the bigger C64 crews from Finland, some of BF's members
did things on the Amiga too; for example GMN was also a coder on the C64,
but went along to the Amiga section.

  Demo (1988, 14.06, ECS File).
  code: Drucer, gfx: n/a, music: Jason/TDT. Cooperation with Deathstar.

  Multiplexor (1989, ECS File).
  code: Zag, gfx: Andy, music: Keith.

  Second Demo (1989, ECS File?).
  code^gfx: Boss, music: Osterman/Scoopex.

  Wild Beast (1989, ECS File?).
  code^gfx: Boss, music: Jogi.

  Party Demo (1989, 29.12, ECS File).
  code^gfx: Boss, music: Jogi. Released at the X-Mas Party 89.

  Sine Intro (1990, ECS Intro).
  code^gfx: Boss, music: Jogi.

  Flexible Logo (1990, ECS File).
  code^gfx: Boss, music: Jogi.

  Jumbosinus (1990, ECS File?).
  code^gfx: Boss, music: Jogi.

  Splitter v2.0 (1990, ECS File?).
  code^gfx: Boss, music: Jochen Hippel/independent.

  Colorpulator (1990, ECS File).
  code^gfx: Boss, music: Fleshbrain/Crusaders.

  Jumbosinus v2 (1990, ECS File?).
  code: Boss, gfx: Nimrod (font), music: Jogi.

  Twisted Wriggler (1990, ECS File?).
  code: Boss, gfx: Alistair, Nimrod, music: Maniacs of Noise/independent.

  Mysterious Mixture (1990, ECS File).
  code: Boss, gfx: Shumway, music: Fleshbrain/Crusaders.

  Still Hating (1990, ECS File?)
  code: Sage, gfx: n/a, music: Fleshbrain/Crusaders.

  First Try (1991, ECS File).
  code: Stranger, gfx: Mr.Sam, music: Fleshbrain/Crusaders.

  Expres (1991, ECS File).
  code: Boss, gfx: Mr.Sam, music: Dean/Complex.

  Oh No! (1991, ECS File).
  code: Boss, gfx: Boss, Shumway, music: Fleshbrain/Crusaders.

  Assembly Intro (1992, ECS Intro).
  code: Boss, gfx: Hazor, music: Old Fart/Silents.
  info: Possibly released for the Assembly party in august, but results that
  year were restricted to the three top placers, so no record exist of the
  other entries.

 5 Years Intro (1993, 10.08, ECS 40k Intro).
  code: GMN, gfx: Elysion, GMN (fonts), music: Elysion.
  12th in the Assembly 93 40k intro competition.
  review: I quite like this intro, which was made in celebration of BF's
  five years in the scene on C64 and Amiga. There's a few OK things here,
  and you notice attention has been put into making it polished. Effort
  pays off in Scenery: Nice one.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

  The Wonderful Art of Hajime Soroyama ECS (1993, 10.08, ECS Slideshow).
  code: Boss, Hazor, gfx: n/a, music: Zardax, Galaxy/Elysion.
  info: There are two versions of this; one for ECS machines and one for AGA
  equipped ones. The sections have been kept separate here, since they do
  not share exact credits or, presumably, appearance.

  The Wonderful Art of Hajime Soroyama AGA (1993, 10.08, AGA 2MB Slideshow).
  code: TNT, Hazor, gfx: Galaxy/Elysion (font), music: Dens Design.
  info: See review above.


Beyond 2000 (B2000)
-------------------
NOR> Disk Fixer (music swap), Dr.Cruel (music), Goldfax, Hawk 1989,
     Megatron, Mr.Fox, Punisher, Raistlin, Tronixx (music).

Spytrax left.
Seaside Boy joined Theatre.

  Intro (1990, 27.01, ECS Intro).

  Disk of Music (1990, 06.06, ECSMusicdisk).


Bice Twice
----------
  Sverige (1996, 05.04, Demo).
  5th in The Gathering 96 demo competition.


Binary Boys
-----------
  Halucinations (1991, 16.12, ECS File).
  code: Byte, gfx: n/a, music: n/a.


Biohazard
---------
  Solarized (1996, 13.04, 40k Intro).
  3rd in the Scenest 96 40k intro competition.


Bionic
------
  Zeb's 3rd Division (1990, ECS Musicdisk).
  Information: 6 songs from Zeb, presented in a dos-menu manner.


Biosynthetic Design (BSD)
-------------------------
ITA> Metal Designer (Antonello Mincone, code, late95), Mr.Yo (sysop
     'TRACKLAND' WHQ, late95).
???> Dixie Flatline (gfx, late95), Fra (gfx music, late95), Lry (gfx sysop
     'CYBERTRASH', late95), Sirio (sysop, late95), Stun (c-code gfx music,
     late95).

BSD was probably an all-Italian, demooriented group.

After Italian musician, graphician and main organizer Parsec (early-09/96)
  left for Elven 11, the group died.
Italian coder Hedgehog surprisingly left for Balance (ROM7).

  Tenebra (Demo).


Biotech
-------
AUS> Lex Luthor, Radiance.

Biotech is dead. Agro joined Mystix.


Birdhouse Project
-----------------
  More Members Intro (1994, 09.10, Demo).
  Contribution for the Dooms Day 94 party demo competition.

  Megademo! (1997, 30.03, Demo).
  8th in the Mekka Symposium 97 demo competition.


Bit Arts
--------
GER> The Fog (swap, ex Sanity, new mid91).


Bitstoppers [old] (BTS)
-----------------------
The original Bitstoppers were a classic cracking group.


Bitstoppers [new] (BTS, -1992)
------------------------------
GER> Bob Duncan (sysop 'HILTON PALACE', 10/91), Oli (sysop 'INTEC SYSTEMS',
     10/91), Sargor (sysop 'TOTAL KAOS', early92), Speed (Patrick, trade,
     early92).
USA> Leviathon (sysop 'TERMINAL FROST'), New Jack (sysop 'NEW JACK CITY').

Bitstoppers were a cracking crew started shortly after the death of
Infinite Perfection. They died in the middle of 1992.

Swedes The Master (sysop 'SKY HIGH') and Mercy joined Fusion early 92.
  In Fusion, the boardname was PRESSURE POINT, 'tho...don't know when he
  changed it!
Germans Rudi (ex Skid Row, new RAW3) and Selim left for Crack Inc., all
  other members left for Fusion. Bitstoppers is therefore dead! (06/92)
Norwegian swapper Jaffa (ex Infinite Perfection) sold his Amiga and left
  the scene (RAW3).


Bizarre Arts (BZR, http://home.pages.de/~bzr)
---------------------------------------------
GER> Antibrain (org gfx music, 12/94-07/96), Axis (code, 07/96), Azure
     (org code, doublememb Artwork [details] late95, 12/94-07/96), Coming
     Art (code music, 11/95), cr8y (gfx, new 06/96), Daim (ascii trade, new
     06/96), Deetz (code, new late95), Eagle (raytrace), Fiver2 (gfx,
     doublememb Artwork [details], 11/95-07/96), Halfbyte (music,
     doublememb Pandemonium, new 06/96), Krusty (trade sysop, new 06/96),
     Oson (music, new 06/96), Tracer (code, new 06/96).
???> Doomsday (swap stoptrade?), Dreamkiller (music swap), JMS (gfx,
     12/94), Suicide (code).

Boards; FICTION FACTORY (late96).

Bizarre Arts seems to be a purely German team.

Sid and Dano got kicked late 95.
The board 'DISABLE' was kicked late 95.
German swapper and ascii artist Rave left the scene late 95.

 Pyrox (1994, 28.12, 40k AGA Intro).
  code: Azure, gfx: JMS, music: Antibrain (ProMizer 2.0 format).
  9th in The Party 4 40k intro competition.
  review: Who would have known Azure would rise to such heights? After
  viewing this effort, you could easily have been forgiven for thinking
  he'd end up like all the other uninspired coders. What you get here is
  ONE routine, 'the world's first' Ham8-plasma, as they claim. I have no
  idea whether that holds true or not, but I do know that even back in 1994
  full-screen plasma routines were hopelessly old. I find nothing here to
  recommend this, other than the later fame of some of its creators.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Dice (1995, 21.05, AGA 40k Intro).
  code: Azure, gfx: Fiver, music: Antibrain.
  Winner of the Nexus 95 40k intro competition!
  eeview: Dice is a very, very cool little 40k'er! It opens with some cool
  fullscreen plasma, then goes on to show us a few objects of what can best
  be described as 'plasmamapped vectors'. It looks a little like very
  colorful gouraud, if that helps any... Then it moves on to texturemapping
  a cool picture by Fiver onto a cube (and later a torus). The cube starts
  spinning around, and so does the graphics on the cube! What can I say?
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

 Zimbabwe (1995, .11, AGA File).
  code: Azure, gfx: Fiver, Antibrain, Coming Art, music: Antibrain.
  Released at the Voyage 95 party.
  review: Oh, this was fun! Of course, the tune is what MAKES this demo.
  It's a groovy techno thing, with some melodies that just kind of eats
  themselves into your head and refuses to go away... The effects here are
  timed to the music IN EXTREMIS, the effects sometimes changing to every
  single beat of the music... The drawback here is that the effects are
  repeated a little too often. Had it not been for that, this would have
  been very close to a perfect production! The effects on display are not
  too numerous, but a full-screen rotzoomer and a gouraud-donut are perhaps
  the best ones. "I *PARTICULARLY* enjoyed that...Let's see what's next."
    In june 1997, Azure released version 1.4, which fixes some problems
  on 040/060 machines, and fixes the classic The Player 6.1A bugs.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Both original and 1.4 version tested.

 Television (1996, .02, AGA 4MB File).
  code: Azure, gfx: Fiver, music: Antibrain.
  2nd at Convention 96 demo competition.
  review: Not nearly as good as "Zimbabwe", this production is still very
  much Bizarre. It's - as they say - an experimental attempt to combine
  videoanimations with demo effects. In my eyes, they do not entirely
  succeed on their experiment, mainly due to two reasons: 1) It's too long.
  Halving the size, using some of the better video (like the cornflakes),
  and throwing out some of the less interesting stuff would make this a lot
  more desireable. And 2), the effects do not blend together in the way
  that I suppose Bizarre wanted. It's two very different aspects, and there
  is no actual successful merging. Requires an accelerator.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Fresh! (1996, 13.07, AGA 40k Intro).
  code: Azure, Axis, gfx: Fiver2, Sire (object), music: Antibrain.
  Winner of The Summer Party 1996 40k intro competition!
  review: Now, here's a very good intro! Lots of bump mapping here, and
  some seriously FAAAAAAASt env and phong objects make this a very
  enjoyable ride indeed! There's elements here that were later used in
  Artwork's 64k intro "Phi", also coded by Azure. Very very good!
    I'm willing to bet good money Axis coded the last part, with the water
  effects with overlaid credits - it looks a lot like the routine he did
  for an invitation intro later, see Arsenic's entry for more details.
  Other than that, it's perhaps worth mentioning that the effect reminds me
  a lot of one of the music analyzers in XTC-PLAY on my Pentium - only a
  lot smoother :D
    Azure released a fixed version 1.1 in february 1998, which should work
  fine with 040/060 machines, and had that good old The Player 6.1A bug
  fixed.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Blackbirds
----------
Viking left to form Byte Busters Norway in the middle of 1991.


Black Division
--------------
Black Monks was formed when Black Division and Mad Monks joined forces
under a new name in the beginning of 1989.


Black Jack (-1995)
------------------
FIN> Grand Master B (music), Janitor (Janne Peltola, swap), Splatterhead
     (Vesa Kivisilta, swap pack, later Eltech, 93).
DEN> Domain (swap pack).
???> G-Sus (gfx music AMOS).

Black Jack was a Finland based group, which died in late 95. The best
members formed a new group, called 'Innocence'. AddBox will from now on be
an Innocence release.

Coder Raivo joined Ambrosia late 95.
Finnish sysops Akiro and Dr.Poop ('NAUSEA') joined Scoopex (ROM4).


Black Light Inc. (BLi)
----------------------
NOR> Zapotek (swap).
FIN> Dragon (swap), Plasticbrain.


Black Lotus, The (TBL, 1989-, http://www.cs.vu.nl/~tedeling/)
-------------------------------------------------------------
SWE> Azazel (Magnus Alakangas, music, ex DCS, new late95-03/97), Dig-It
     (code, 08/96-04/98), Gizmo (codeAM^PC, 04/96), Im-Pose (gfx), Ken
     (code), Louie (gfx, ex Insane, doublememb CNCD ROM9, 04/96-04/98),
     Rodney (gfx, ex Axis, new late95, 12/95-03/97), Rubberduck (founder
     code, 94-04/98), Scout (code, ex Artwork, doublememb C-Lous?
     [details], new late97/early98-04/98), TBM (code), Tudor (gfx raytrace
     objects, old handle Snorpax Tudor, 08/94-03/97).
HOL> Danny (Danny Geurtsen, gfx, doublememb Nah-Kolor, 04/96-03/97), Facet
     (Martijn van Meel, gfx, ex Virtual Dreams, doublememb Lemon. new, 04-
     06/96), I-GO (Thies Edeling, orgamiga code html edit 'R.A.W'), Lowlife
     (Angelo Bod, gfx, ex Axis, new ROM8), SuperNao (Michiel Krop, music,
     ex Virtual Dreams, doublememb Lemon. new, 05/96), Tim (code, ex
     Spaceballs).
NOR> Magnar (Magnar Harestad, music sysop 'NOISELESS', ex Spaceballs, old
     handle Lizard, 06/96).
???> Eddieboy (music, 94), Exon (code, 08/94), Fndr (music, 03/97-04/98),
     Hook (code), Kajiu (music), Skyhigh (code), Spite (04/98), Wolf
     (music, 08/94).

--Support--
SWE> Hitman (sysop 'BLACKBOARD', 08/94).
???> Dickhead (founder code), Hokke (code, 94), Overload (ascii trade
     sysop, 04-06/96).

Boards; PSYCHOSIS (usa, 08/94), HALL OF FAME (swe, sys: Dansken, 08/94),
     TRADERS NATION (swe, sys: Raj-Ban, 08/94), EAGLES NEST (swe, sys:
     Snoopy, 08/94), BRUTAL TRUTH (swe, sys: Da Conqueror, 08/94),
     DYSTOPHIA (swe, sys: Stash, double Lingo, 08/94-01/95).

The Black Lotus was formed in 1989, when Atari coder Dickhead and his
companion Rubberduck decided to build their own group on the Amiga.
Who could have known, back then, that TBL would once rule the Amiga demo
scene? From their very humble beginnings they've managed to build a group
of truly epic proportions. They've recruited some of the best artists in
the scene, and without the shadow of a doubt have the best graphics artists
(Danny, Louie, Facet)! Their winning streak officially started at The
Gathering 96, when their landmark demo "Tint" won the demo competition, and
came full circle when they returned a year later to finish off the
competition with "Captured Dreams". They were the first group to win at
The Gathering two years in a row; Artwork have now won 3 years in a row at
the Symposium party in Germany. It'll be interesting to see if TBL can tie
the record at TG98 ;)
  A pc section of the group was born in 1997.
  Equalizer, Louie and Rodney are now working in the UK on games. Danny,
Tim and Lowlife works on games at Eidos Interactive in the UK.

Swedish coder Noy (02-06/96) left to help form the new group Dole (ROM9).
Swedish coders Offa (Mattias Gruvman, 08/94-03/97) and  Equalizer (Daniel
  Hansen, 08/94-03/97) both left the Amiga scene for professional game
  programming careers. They now live in an apartment in Sweden together
  with Scout, all working for Digital Illusions. For the sake of order,
  Offa and Eq have been removed from the memberlist (ROM9).
The Atari Falcon section was totally disbanded; they're now back to only
  being active on the PC and Amiga (ROM8).
Jeek Elemental (nor code), Vfcon, Axm (swe gfx, 95), Cypher (swe gfx,
  02/96), Fishbone (swe gfx), Igloo (swe gfx, 02/96), Sag (code music) and
  Shark (sysop) have all been dismissed due to lack of proper scene
  activity (ROM8).

  The Monkey Tribe (File).
  Review: Intended as a parody on 3LE demos.

  Purgatory (Disk).

 Total Brain Collapse - TBC (ECS File).
  code: Hook, RBD, Offa, gfx: Monza, music: "Shadow" by Wolf.
  review: Oooooh my god, boring! This is a horror example of how *NOT* to
  make a demo. It's got a few, ugly effects, a soundtrack that I won't even
  mention and 'effects' like a hidden-line vector! Jeeeesus, filled vectors
  was the norm in fucking 1990, people! Unadvanced, unexciting, unworthy.
  Avoid!
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

  Nugget (1993, 03.03, ECS Disk).
  code: Hokke, Ken, Hook, Dickhead, Rubberduck, Offa, gfx: Extreme,
  Watchman, Tango, music: Wolf.

Twisted Minds (1994, AGA File).
  code: Rubberduck, Hokke, Offa, gfx: Snorpax Tudor, music: Eddieboy.
  Released at Dreamhack 94.
 GLE tested A1200/020-14/2mb chip/3.0.

 Phucker (1994, .08, ECS File).
  code: Offa, Exon, Equalizer, gfx: Snorpax Tudor, Equalizer, music: Wolf.
  Winner of 'the Borlnge party'.
  review: Thorougly unexciting - as usual for the early TBL demos.
  The more of these I watch, the more astonished I am that these guys
  actually made "Glow" and "Captured Dreams" later! The version reviewed is
  the release version, the compo version had several bugs.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Cybernetic (1995, 14.04, Demo).
  3rd in The Gathering 95 demo competition.

 Mind the Carrot (1995, 17.06, AGA 64k Intro).
  code: Offa, Equalizer, Rubberduck, gfx: Axm, Snorpax Tudor, music:
  Rubberduck. 9th in the Icing 95 64k intro competition.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Misery (1995, 12.08, Demo).
  12th in the Assembly 95 demo competition.

 Que? (1995, 08.10, AGA HD Multifile, 2 disks).
  code: Equalizer, Offa, gfx: Snorpax Tudor, Axm, music: Lizardking/Razor
  1911 & Mantronix/Phenomena. 2nd in the Remedy 95 demo competition.
  review: This is actually rather good, much thanks to the two dynamic
  cooperation tunes from two old favorites. Very very OK.
  Will run on unexpanded A1200's, but fastmem and accelerators are useful.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Mindprobe fixed (1995, 27.12, AGA ?MB HD Multifile, 3 disks).
  code: Offa, Equalizer, Rubberduck, gfx: Rodney, Tudor, music: Azazel
  (main), Hollywood/Axis (The Player 6.1A format).
  15th in The Party 5 demo competition.
  review: Another not-too-cool older TBL release. This one hints at what
  "Tint" will be, but does not quite make it. The whole demo is presented
  in that annoying 'every-other-pixel-is-black' mode, and if you ask me,
  that is a major drawback. It just doesn't look as good as solid effects!
  The most innovative effect here is a little hard to describe, but I'll
  try. It's a magnified picture by Rodney in the background, and on top of
  that there's two vectorcubes, spinning and space-cutting each other.
  One is an RGB-vector, and the other is texturemapped with a small portion
  of the mentioned picture. As the picture is magnified, it's larger than
  the screen, and the whole thing moves as the vectorcubes travel around on
  it. Very very nice. The picture is "Climber" by Rodney, which came 2nd in
  the graphics competition at The Party. Too bad the rest of the demo is
  not equally exciting.
    Azazel's module was made in two hours, during The Party! This is also
  very likely his first released module for TBL; he was in DCS two months
  earlier. Though it'll work fine on an 020-14, at least an 030-28 with 2mb
  fast is recommended.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Spectral (1996, .02, AGA HD Multifile, 2 disks).
  code: Offa, Equalizer, Noy, Rubberduck, gfx: Cypher, Igloo, Tudor, music:
  Azazel. Released at Creutz 96.
  review: This is not half bad! Though it has some mysterious palette
  choices, and the design is sometimes...well, enough about that...this
  is one of TBL's better productions. There's the usual shading and stuff -
  and the usual Azazel music :( Not much to say, really - an above-average
  release from TBL.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Gizmo (1996, 05.04, 4k Intro).
  code: Gizmo. Winner of The Gathering 96 4k intro competition!
  review: Seems to disagree with my machine, once just showed the opening
  logo and froze on a black screen, another time it got as far as popping a
  nicely-coloured torus on the screen before freezing.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review.

 EQ-4k (1996, 05.04, 4k Intro).
  code: Equalizer. 2nd in The Gathering 96 4k intro competition.
  review: This nice 4k'er opens with some red-on-black quasi-plasma stuff,
  which then turns into a tunnel of sorts. We travel into the tunnel, which
  has The Black Lotus written on the walls, before coming to the coolest
  effect in the intro, a 'sea' of sorts of gradient blue-on-black. Then the
  tunnel routine is repeated with the same blue-on-black palette and it's
  over. Be advised that the version I have is 1.1, and the file-id.diz file
  claims it's 'fixed'.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Tint (1996, 05.04, AGA 4MB HD Multifile).
  code: Equalizer, Offa, gfx: Danny, Facet, Louie, Rodney, Tudor (objects),
  music: "Khan-Be-Phonk", "Definitive Era" and "Fractured" by Azazel.
  Winner of The Gathering 96 demo competition!
  review: A little slow to get started this, but when the second piece of
  music kicks in, it takes off in a big way. Ah yes, the music. I can't
  help thinking that with some other musician, this could have been a well
  and truly GREAT production. As it stands, the first tune stinks big-time,
  and the second ranges from lousy to great in what is a truly bizarre
  mixture. It seems Azazel can't decide between techno and more traditional
  demo music, and as a result he tries to mix the two with varied results.
  The code here smells more of good ideas than truly advanced routines, but
  is overall quite acceptable. So to sum up: The first part sucks, the rest
  is quite good. Worth noting is that the compopictures from the artists
  above are all included. Danny's '18bit truecolor' picture seems to be an
  elaboration on Lemon.thoughts, which won a clipart competition in
  EuroChart (I think) some time ago. An OK production with GREAT graphics.
  Recommended 030-28 or above.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Mind The Carrot 2 (1996, 26.05, 64k Intro).
  code: Offa, gfx: Louie, SuperNao (hand object), music: SuperNao.
  Winner of the Icing 96 64k intro competition!
  review: This is one of the nicer intros I've seen! It all opens with a
  cool logo-picture by Louie, which is followed by several objects and
  effects, the first of which is a shaded carrot! Placed in demo/aga on
  AmiNet, but the system tester says 'no hardware requirement'.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Glow (1996, 26.05, AGA 4mb HD Multifile, 3 disks).
  code: Equalizer, Offa, gfx: Rodney, Louie, Facet, Tudor, music: SuperNao,
  Azazel. 2nd in the Icing 96 demo competition.
  review: Oh yes. This is the first truly outstanding TBL production I
  have witnessed, and what a demo it is! Since last time they've obviously
  gotten some design help from their newest members. While some of their
  earlier productions have looked a little weird, this one looks just
  smashing! The demo opens with an animation of a spaceship leaving a space
  station, to great accompanying strings music. After that, we're treated
  to the usual rendered objects and stuff, with one very important
  difference: These are cool, advanced routines that look GOOD. Even their
  rather untraditional palette choices now look smashing! What can I say?
  TINT only HINTed at things to come! Recommended!
  Runs on standard A1200's with enough mem, but recommends 030-28 or above.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Darkside (1996, 16.06, AGA ?MB File).
  code: Rubberduck, Noy, Offa, gfx: Facet, Danny, Tudor, music: Lizard.
  Winner of the Remedy 96 demo competition!
  review: Darkside signalled a drastic departure for TBL. Gone was the
  flashy techno, to be replaced with a tune by Lizard that's closer to a
  film soundtrack than anything else. A lot of people were skeptical when
  Darkside was released, but in my eyes this is one of their better demos.
  It opens with some dots morphing to form the names of the producers. This
  could have been done a lot better, the routine now looks downright ugly!
  The titlepicture by Facet is one of his most surrealistic pictures ever!
  The next picture is a raytraced one by Tudor, of a hand stretching out of
  a monitor to touch the A1200 beyond...very good! Another good routine
  here is the travel down spinning tunnel with the white light in the
  centre... This looks like a precursor to the tunnel at the end of the
  zoomer in the later TBL demo "Captured Dreams" (03/97)!
    I like "Darkside". It's an unusual demo, in that it manages to create a
  good, gothic atmosphere and still throw in a few good effects. The music
  deserves a special mention; it's a highly original tune. The release
  version apparently had some bugs, but a fixed version was later to be
  put up on the TBL website. On my 4mb fast system, I couldn't run this
  demo because I didn't have enough memory. This may have been due to
  the fact that I map my Kickstart to fast ram, but I can't be sure...
  It DOES require some fast, I'm just not sure how much :)
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review!
             A1200/030-50/2mb chip, 16mb fast/3.0.

 Tractorbeam (1996, 16.06, AGA 40k Intro).
  code: Offa, gfx: Facet, SuperNao, Tudor (objects), music: SuperNao.
  Winner of the Remedy 96 40k intro competition!
  review: WOW! I've just been blown away by an amazing piece of 40k intro.
  This small file oozes professionalism from every pore. The effects are
  good and plentiful, much more than I'd expect to see in a 40k intro these
  days. There are so many '1-effect-intros' out there. This one opens with
  some envmapped objects, which isn't all that unusual these days :)
  Next we travel down a rather cool yellow/green tunnel...which suddenly
  has the objects from before in the middle! It's like Offa's saying
  'maybe you can do that too...and this...but can you do them TOGETHER!?'.
  Next there's a tecturemapped sube spaceut with some envampped objects,
  before it ends with what can only be described as motionblurred
  fireflies. Not bad at all, TBL...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Goa (1996, 18.08, AGA ?MB HD Multifile).
  code: Offa, Dig-It, Equalizer, gfx: Rodney, Louie, Tudor (objects),
  music: Azazel. 3rd in The Assembly 96 demo competition.
  info: Azazel's music from the demo also competed in the music
  competition, and came 3rd. The timing was made on a 030-28.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review.
                Note: Not enough memory to run!

 Captured Dreams (1997, 29.03, AGA HD Multifile).
  code: Dig-It, Equalizer, Offa, gfx: Danny, Louie, Rodney, Tudor, music:
  Fndr (intro), Radix (main). Winner of The Gathering 97 demo competition!
  review: The show opens with a texturemapped tunnel, with credits texture-
  mapped onto squares flying around. A 'CD' logo is next, then we zoom into
  the middle of the picture. At first it looks like a normal zoomer, but it
  quickly becomes evident that there's layers and layers of fantastic gfx
  before we hit the bottom! There, it smoothly integrates into some lights
  flashing out at us in time with the music before the entire zoom process
  is reversed. Only this time, we zoom back a little more than where we
  started, and it becomes evident that we're in a room with several
  different 'tv-boxes' hovering in the air. They all have changing pictures
  on them, and we travel around until we settle on a picture of the side of
  a skyscraper. This is now the main focal point, and soon a beautiful
  dolphin comes swimming/flying by, reflected onto the windows of the
  skyscraper. It's all very 'Beyond the Mind's Eye'. We see the dolphin
  from three different angles before we move on. Next is an amazing, big
  dinosaur object (T-Rex?), sneering at us. This object is made up of MANY
  polygons! Next we're treated to Danny's picture "Angelic Particles" (also
  winner of the TG97 graphics competition) before we move on to another
  showstopping effect... We're suddenly underwater, with calm music and a
  soothing atmosphere. Next is another texturemapped tunnel, this time with
  a moving lighstource. It goes on with some butterflies flying around
  ancient architecture, before the show is rounded off with not-too-good
  picture by Rodney.
    Captured Dreams has to be one of the best demos ever released, period.
  It seems TBL has got most of their design problems out of the way, and
  this demo sure kicks ass! One thing I especially noticed and liked, was
  the way the music changed to the MOOD of the demo. For the faster,
  frantic parts there was techno-style stuff, while underwater we were
  treated to a beautiful pan-pipe mood tune. Great!
    Requires at least 4mb fast, and a 030-50 processor. However, the system
  checker searches for 020+, so in theory it is possible to run on inferior
  machines... I will try sometime :)
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Imitation None (1998, .04, AGA 40k Intro).
  code: Rubberduck, Spite, Digit, Scout, gfx: Louie, music: Fndr.
  Released for the 40k intro competition at The Gathering 98.
  review: Who would have guessed - TBL are back with a small 40k sign of
  life! Unfortunately, this one's a no-starter due to one very important
  factor: Speed. You're obviously gonna need a FAST machine to get this
  baby to roll acceptably. So the keyword would be: Beautiful but
  agonizingly slow. If you've got a fast machine, please do. Otherwise,
  don't bother. It's nice to look at, tho' ;)
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Black Monks [old] (1989-)
-------------------------
GER> Dark (gfx, later Red Sector Inc., 09/89).
???> Andy, Anvil (ex Alpha Flight, new mid91), Archangel, Black Knight,
     Captain Future, Delton (ex Dynax, new mid91), Dr.Jekyll, Ego the
     Avatar, Flash, Gonzo the Zazgul, Ivanhoe (crack, 04/89), Snooper,
     Wild Blood.

Black Monks was formed when Black Division and Mad Monks joined forces
under the new name in the beginning of 1989.
  1990 - Shadow and Spirit left to rebuild Critters with Amiga Freak/Trilogy
mid 90. Dam joined Supreme around the same time.

Coder and cracker MnemoTroN (ex Silicon League) joined Spreadpoint with a
  few other members.


Black Monks [new]
-----------------
GER> Ego (code trade sysop 'BLACK MONASTERY', early92).
???> Anvil (ex Alpha Flight, old handle Zychon), Claw (music, new RAW2,
     12/92), Kamikaze (new RAW2), Moses (new RAW2), Pete (new RAW2), Rain
     (new RAW2), Willow (new RAW2).

Restarted late 1991 or early 92. In addition to the new members, some of
the guys from the old BM are also members.

German graphician Fade One joined Masque.


Black Robes (BRB)
-----------------
FIN> Coroner, Jayhawk, Mr.Mad, Plug1 (trade, 02/93), Squirrel Fish, Stalker.

Black Robes was a Finnish demo group, perhaps most noteworthy as the
foreunner of the legendary Virtual Dreams.

Black Robes is dead! John Peel joined Digital; Dr.Skull, Tsunami (ex
  Spaceballs), Alien, Groo (06/92) and Dr.Death formed Virtual Dreams.
  Lappari and Hex joined Damones. Bart left the scene. Matti Ja Teppo is now
  also a member of Virtual Dreams, though how he got there is a mystery.
Finnish swapper Fozzie joined Fanatic.


Black Sector
------------
ITA> Apocalypse Now (music swap trade, late95), Anubi (gfx, late95), Bad
     Jack (hack AM+PC+CONS, late95), R.A. & Min (gfx music, late95),
     Subwoofer (gfx music, late95), Tryal (codePC, late95), Ultimate Cyborg
     (code, late95).


Blade
-----
FIN> Jolly Roger, Zombie.

Blade was formed by ex-members of Poorsoft. They released an intro for the
Assembly 93 competition, but it wasn't shown on the big screen.


Blaze
-----
POL> Imperator (gfx), Sky (Radoslaw Gulczynski, swap).

Xenos joined Mad Elks (RAW5).


Blitz
-----
???> T.M.D. (ex Firecrackers, new 12/90).

  Intro (1991, .04, ECS Intro).
  Released at the Anarchy Easter Party 91.


Bloodsuckers (BS)
-----------------
FIN> Bloodstone (trade, 03/94), Hitman (trade, 03/93), Hoffi (trade sysop
     'THUNDERSTRUCK' WHQ, doublememb Damones 93, 07/91-03/93), Illuminator
     (trade, doublememb Accession, 03/94), Rib, SCH, SCY (trade, 10/91),
     Wanton (code).
SWE> Highlander (sysop 'SOMEWHERE IN TIME', 10/90).
GER> Genesis (sysop 'GENESIS POWER', 10/91), Pirate (sysop 'BERLIN AMIGA
     NEWS', 09/91).
???> Android (ex Accession), Armalite, Chuck D, Communist, Cowboy, Cyborg,
     Dr.No (ex Alpha Flight, new RAW3), Mann, Mr.Wizz (code, 12/88),
     Mutants, Rawak, The Wicked, Zacae (ex Alpha Flight, new RAW3).

Death, sysop 'SATAN'S PLACE' rejoined Zenith (RAW4).
German Flaxx (ex digital) joined The Silents (RAW3).

  Bloodbath In Paradise (File).

  Mass Compensates The Brain (ECS Musicdisk).

  Turtle Meeting Intro (Intro).

  Mr.Wizz's (1988, 12.12, ECS Intro).


Bomb Software (1994-)
---------------------
FRA> Ben (code, 12/96), Clawz (Mathieu Berthaud, founder music, ex
     Complex, doublememb Impact Studios [pc], 09/94-12/95), Gengis
     (Frederic Heintz, founder code, ex Complex, 09/94-07/95), Hof (gfx,
     12/94), Made (Carlos Pardo, gfx, ex Scoopex, new late95-04/98), Suny
     (gfx, ex Movement, new late94-12/94), Titan (Sebire Laurent, gfx,
     04-12/96), Trajan (gfx, ex Dreamdealers, new late94-12/94), Zebig (gfx,
     12/94).
DEN> Roscoe (Steen Hillestroem, swap, ex Razor 1911, new late94).
GER> Trasher (Oliver Plink, swap, triplememb Sanity and Artwork, new
     late95).

After releasing their last demo for Complex, "Real" (04/94), Bomb! was
formed by Clawz and Gengis in August 1994. Soon after, they recruited the
French graphicians Trajan and Suny, and the Danish swapper Roscoe. In
september, they then won the intro competition at the 3S Party with their
first release, the 64k intro "Casual". They then worked hard for a few
months, and could present to the public at The Party 4 the demo "Motion:
Origin 2". The original "Origin" (made for Complex) had secured Gengis the
winner at last year's party, but "Motion" didn't come in better than 3rd.
  Next they recruited top french graphician Made and spent most of 1995
working on their commercial game Fears, which was previewed at the end of
"Motion" and released in September. The game was done by Gengis (code), Hof
(gfx), Titan (gfx), Suny (gfx) and Clawz (music). Following the completion
of the game, Gengis and Clawz released their last Amiga production in the
"Saturne 3 Invitation" (07/96), and left for the PC scene - where in
addition to scene activities they are currently working on an adventure
game. Made now seems to be the only remaining active Amiga member,
contributing graphics to productions left, right and center - though mostly
for his old group Scoopex. However, he has lately begun doing more and more
24bit pictures in high resolution, and now he also works almost exclusively
for the PC scene. Gengis and Clawz first joined Impact Studios on the pc,
before moving on to Oxygene. They are now back in their own group Bomb!,
though - and the pc section seems to become as powerful as the Amiga one was
in its time...

 Casual (1994, 03.09, AGA 64k Intro).
  code: Gengis, gfx: Hof/?, Walt/? (car person), music: "Blache Bleuche" by
  Clawz. Winner of the 3S Party 64k intro competition!
  review: A cute and nice first production from Bomb. Nice font!
  The music is kinda unusual for Clawz, but still good.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Motion: Origin 2 (1994, 28.12, AGA Trackmo, 2 disks).
  code: Gengis, gfx: Suny, Trajan, Zebig, Hof, music: "Overtaking" (main)
  and "Intermediate" (end) by Clawz (The Player 6.0A format).
  3rd in The Party 4 demo competition.
  review: Gengis and Clawz followed up the original "Origin" (released for
  Complex), who won at The Party the previous year, with this great demo.
  The strongest point of Motion has certainly got to be its design.
  It opens with a great loading picture by Suny (I believe it also competed
  in the gfx competition), which looks like it was inspired from the scene
  in the introduction to the movie 'Cliffhanger'. Then, an eye suddenly
  looks at us. We zoom into the eye, and the demo begins. We're treated to
  a variety of good effects, including fast voxel landscapes and various
  vector environments. The real showstopper however, appears at the end of
  the demo, when Gengis revealed the first real Doom routine - with walls,
  floor and ceiling. For more of that routine, buy the game 'Fears', which
  was developed by much the same team as this demo. The demo is timed to
  one of Clawz' techno tunes, which sounds great. Then again, few people on
  the Amiga do techno as well as Clawz... The endpart requires some fast
  mem, a fact that made it guru when it was originally shown at The Party.
  However, the whole demo runs perfectly on unexpanded A1200's except the
  endpart. It supports external drives. Whole-heartedly recommended.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Saturne Party 3 (1995, .07, AGA File).
  code: Gengis, gfx: Made, music: "Kuulitte Oikein" by Clawz (4ch MOD
  format).
  review: This is certainly one of the smoothest invitation intros I've
  ever seen, and certainly the one with the best graphics! It opens with a
  fullscreen picture by Made, of a small green gnome, before showing a
  Saturne Party logo with a vectorbased '3' zooming back in place. Then
  we're taken to the text selector, which is a set of tecturemapped cubes.
  The great thing is that the cubes have two sides, one French and one
  English, so you can actually select the language you wish to read the
  text in! The music is also great, so what more can I say? This is one of
  the best invitations ever - never mind that the party was cancelled at
  the date mentioned in the intro, and wasn't held until april of 1996!
  For further irony, it was at that very party that Gengis released his
  first production for the pc, Impact Studios' "Bomb", cooperating with -
  yes, you've guessed it - among others Made and Clawz :-) This was almost
  certainly Gengis' last Amiga production. He was next in Impact Studios (as
  mentioned) on the pc, before moving on to Oxygene and finally back to
  Bomb.
    As for the release date, I found it on a pack where all the other
  productions were from early .07, so it's a pretty probable date.
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

 Cyberia - ISO Opus 2 (1996, 18.08, AGA 4mb HD Multifile).
  info: Made contributed graphics to this Scoopex demo, making it a
  coproduction. See Scoopex' entry for details.

 Shaft 7 (1996, 28.12, AGA Demo)
  code: Ben, gfx: Titan, Made, music: "Temple of Sun Remix" by Legend and
  Yolk (8ch XM). Winner of The Party 6 demo competition!
  info: Apparently, huge parts of this demo consist of vector worlds. Ben
  was a totally unknown before this party, and to our knowledge, never
  released a single thing ever again!


Bomb Squad
----------
FIN> Baron (trade, doublememb Malice [pc], 03/94), Bright Angel (trade,
     03/94), Crime-Z99 (trade, doublememb Alpha Flight, 03/94), Eibon
     (09/95), Fisu (trade, 03/94), G.O.D (trade, doublememb Alpha Flight,
     03/94), Ice-T (trade, 03/94), Leecher (trade, 03/94), ScE (trade,
     03/94), Trash (trade, 03/94).
???> Boheme (music, 08/95), Brem (music, 08/95), Mailman (trade, 03/94).

Finnish trader Illuminator (03/94) joined Accession (ROM3).

  Ultimate Stress (1995, 12.08, 40k Intro).
  9th in the Assembly 95 40k intro competition.


Bonzai (BNZ, 1994-1994)
-----------------------
GER> Cocoon (Stefan Hardt, code swap, ex Savage, old handle Mayday, 03/94),
     Dahaul (Paul Kraus, music swap, ex Savage, new PRP4, 12/94), MDB
     (Carsten, sysop 'LOVE LIKE BLOOD' WHQ, ex Savage, new PRP4), Ragman
     (Mark, gfx, 03/94), Solid (Christian Meyer, swap music, ex Savage,
     03/94), Sting (Dirk Dallmann, ascii swap).
???> Mirage (gfx, 12/94).

Bonzai was formed by Sting/ex Proline. However, shortly after they were
formed Sting left to joined Alcatraz instead. The news of BOTH the birth and
death of Bonzai were in Propaganda #4 :). In addition to the 'Gimme Alcohol'
demo, they also contributed the only game in the game competition at the
Dooms Day 94 party.

Fox joined Dominators.
German swapper X-Poole got an offer to join Platin, but instead went to
  Nuance (WHN1).

  Love Like Blood (File).

 Sleepless Nights (1994, 13.03, ECS 40k Intro).
  code: Cocoon, gfx: Ragman, music: "40k Intro Theme3" Solid (4ch MOD
  format). Released at The Easter Party 94.
  review: I'm sorry Bonzai, but this intro just bores me. No redeeming
  qualities, design flaws, and...well, that tune is just annoying.

  Gimme Alcohol (1994, 09.10, Demo).
  Contribution for the Doom's Day 94 demo competition.


Bonzai Brothers (1995-)
-----------------------
???> Cocoon (ex Vodka, new ROM4), Dr.Avalanche (ex Vodka, new ROM4), Risc
     (whq swap, ex Vodka, new ROM4).

After Sting lost control over Alcatraz, he formed BB with most ex members
of Alcatraz Germany (ROM4). Apparently, the Brothers in BB was intentional,
to avoid confusion with the PC demo group Bonzai. It didn't help much,
though, since in Propaganda #4's news section they're consistently referred
to as just Bonzai :) ...Still not sure if this group's the same as the one
above, due to some conflicting information. When original organizer Sting
left, swapper Risc took over as the new WHQ.

MBD left the scene late 95.
Hardy (code) left the scene late 95.
Finnish musician The Hooligan left to be in Fanatic only, late 95.
Gonzo, Maxx (ex Vodka, new ROM4) and Powl (ex Vodka, new ROM4) all joined
  Illusion late 95.
German swapper Ghandy (ex Rebels, new ROM4) and coder Toaster (ex Vodka,
  new ROM4) left to join Gods (ROM5).
German swapper and founder Sting (ex Alcatraz) joined Abyss late 95.


Boom Design (-1994)
-------------------
FIN> Hunter (swap, 08/94), Mehukatti (08/94), Tri-State (swap, 08/94).

Boom Design was a subgroup of Pulse, before all the members joined the
Pulse breakout group, Avantgarde in late 1994.
Hunter rejoined the scene in late 1995.

  Norsu Intro (1994, early, ECS Intro).
  code^gfx^Music: Mehukatti.

 Convex Hull (1994, 07.08, ECS 40k Intro).
  19th in the Assembly 94 40k intro competition.
  review: Unfortunately, a rather dreadful affair. The only real 'effect'
  here is a zoomrotator, and we've seen better. Not too interesting.
  No credits appear anywhere in the intro.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.


Booze
-----
  Anarchy Party Demo (1991, .04, ECS Demo).
  Released at Anarchy Easter Party 91.


Borealis (1993-)
----------------
NOR> Felix (swap).


Bounty
------
???> Wild Child, Modemia (swap trade, 10/89).

Gizwiz joined Kefrens.
Wally and others left late 90.


Brainstorm (BRS, 1988-1993)
---------------------------
SWI> The Accused (Vermesser Mussler, code editor, ex Setrox, 10/89-08/90),
     Bird (code, ex Axxis, new 89-06/90), Chester (Andre Schelker, founder
     gfx, 05/89-08/90), Com (code, 10/89-06/90), E.S.A. (code, 10/89), Fly
     (code, ex The Perfects, new late90), Grubi (music, 05/89-08/90), Luke
     (code, 10/89-06/90), Majestic (founder code, 05/89-08/90), Odie (gfx
     sysop 'CHEESELINE', 10/89-08/90), Oli (gfx, old handle Olivision,
     05/89-04/90), Orlando (Orlando Budelacci, code, new 89-08/90),
     Scattergold (10/89-06/90), Sky (code), Spirit (swi? music,
     12/89-02/90), Taskmaster (swap, new 03-04/90), The Edge (02-04/90),
     Truxion (gfx, 05/89-08/90).
GER> Shadow (swap, 10/89-08/90).
DEN> Droid (music).
???> Barrax (ex Extreme), Cobold (swi? 10/89), Extabulator, Mac, Mad
     Freak (ex Deadlock), Phazer, Scott (swi? music, 90), Top Azz, Voyager.

Brainstorm was formed a short while before may 1989 by Chester (gfx) and
Majestic (code), and their first release was "Lazer Roll" (05/89). During
the summer they recruited more members (like Orlando), and at the end of the
summer vacation they were joined by the entire group Axxis. This group had
both a Swiss and German section, but the German section was found to be
substandard and was forced to leave after a while. Another member, swapper
Joker, left the scene soon after.
  They had by now started planning what would become a legendary diskmag,
"Zine". It was originally conceptuated as a cooperation between Brainstorm
and another big Swiss group at the time, Setrox, but the latter eventually
decided against being part of the project. Due to this, their coder The
Accused, who DID believe in the project, left them to join Brainstorm. The
first issue was released in october. They were now a totally Swiss group
again, except from two members (Shadow, Yankee) in Germany.
  Sometime between issue 3 (02/90) and 4 (04/90) they decided to kick their
German writer Yankee (10/89-02/90) because he wasn't productive enough. He
was a freelance writer for D.I.S.C. for a while before finally joining
Addonic around 07/90. Also two new members joined, SixPack (old handle
Angledust) and Taskmaster. This left them with only one non-Swiss member,
Shadow.
  1993 - Brainstorm died in the end of 1993, after some key members - Axel
(music, ex The Perfects, new late90), Tin (gfx, new 03/92) and Rob Rose
(code, 91) - found some things said in diskmags by Orlando, Chester and Oli
stupid. They felt that the name of Brainstorm had been tainted by these
interviews, and decided to declare the group dead. So the three members
instead started a new group called Brainstorm Productions, with the
intention to make a better, more demo-oriented group. Ofcourse, their plans
never became what they had imagined, and Brainstorm Productions never
released a single thing.

Swiss graphician Peace (ex The Perfects, new late90) joined Scoopex late
  92/early 93.
Hoover joined Rebels, which means that the newly started Finnish branch is
  once again dead. There are no more foreign sections anymore, BRS is now
  100% Swiss again!
Danish swapper The Pride (ex Flash Productions) joined Sanity (RAW2).
Swiss members Sixpack (old handle Angeldust, new 03-06/90) and Mr.Frost left
  late 90.

  Metamorphosis (ECS Demo).
  code: n/a, gfx: Peace, music: Axel.

  Lazer Roll (1989, .05, ECS Demo).
  code: Majestic, gfx: Olivision, Chester, Truxton, music: Grubi.

  Metal Demo (1989, ECS Demo).

  Sound Disk (1989, ECS Musicdisk).

 Zine issue #1 (1989, .10, ECS Multifile Diskmag).
  code: The Accused, gfx: Chester, music: "Zine-Sound" by Spirit (4ch MOD
  format), editor: The Accused, Majestic.
  review: Another small piece of history... The very first issue of Zine!
  The first thing that strikes me (having read a couple of the later issues)
  is how little the layout has changed since that first issue. It's already
  a nice mag, and probably the very first one on the amiga that scrolled the
  pages, and not just faded in the next one. There's no extraordinary
  visuals or anything here, you just enter slap bang right in the middle of
  the magazine. Editorially there's not much to shout about though, just 48
  articles all included, and that includes a ridiculous amount of
  'interviews' with more or less interesting scene people. This mag would
  improve over time, though.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Zine issue #2 (1989, 10.12, ECS Multifile Diskmag).
  code: The Accused, gfx: Chester, Olivision (coop title), music: "Zine-
  Sound II" by Grubi & Spirit (4ch MOD format), editors: The Accused,
  Majestic. Released at the Brainstorm/D-Tect party.
  review: First thing that strikes you is that there's now an "intro"
  picture of sorts as you load the mag...at least that's what I presume it's
  supposed to be... I can't see it unscrambled on my machine you see, and
  caches off and original chipset doesn't help either :( But it doesn't
  crash and soon the second issue of Zine is staring you in the face.
  Nothing has changed graphically, the mag looks the same, and almost reads
  the same. There's still endless "interviews" with standardized questions
  for unknown groups, but just as in the first issue there's also a few
  interesting articles.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Zine issue #3 (1990, 07.02, ECS Multifile Diskmag).
  code: The Accused, gfx: Chester, Olivision (coop title), music: "Zine-
  Sound III" by Grubi (4ch MOD format), editors: The Accused, Majestic.
  review: I still can't see the loader picture, so that is pretty much lost
  on me, but the mag loads and you can immediately see that graphically it
  is still the same. It contains about the standard amount of information by
  now, some 60 articles - and still too many 'interviews'. This issue
  announced The Accused wasn't going to be working on the next issue since
  he has to go to the army. New editor from issue #4 would be Orlando.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

  Megademo (1990, 21.04, ECS Megademo, 2 disks).
  code: Luke, Bird, gfx: n/a, music: "A.L.II" by Spirit, "Blizzard" and
  "F.E. Backup1" by Grubi and Spirit, "Jamming", "Loader" by Grubi, "Points
  of Echo" and "Street" by Scott, "Sparrings" by Spirit.
  Released at the RSI, AFL and Spectral party 90.

 Zine issue #4 (1990, 21.04, ECS Multifile Diskmag).
  code: The Accused, gfx: Chester, Oli (coop title), music: "Zine Sound IV"
  by Spirit (4ch MOD format), editor: Orlando.
  Released at the Red Sector Inc, Alpha FLight and Spectral party 90.
  review: Some new blood in the editor chair for this issue, since previous
  editor The Accused had left for the army, was Orlando. And it seems the
  change was for the better: They present a mag with more to read than ever,
  99 articles this time! Some changes since last time, writer Yankee was
  kicked, and their proposed party with Alcatraz was cancelled (hence this
  was not released there, as promised in the last issue). This was also the
  first issue with a real news section (though news that Shining 8 are dead
  were WRONG :). This is perhaps the first GOOD issue, as far as the reading
  goes, and it now comes across as a much more focused effort than the first
  three issues. The music is NOT good... :)
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Zine issue #5 (1990, 03.06, ECS Multifile Diskmag).
  ocde: The Accused, gfx: Chester, Oli, music: "White Song II" by Grubi (4ch
  MOD format), editor: Orlando. Released at the Alcatraz Pentcoast party.
  review: Again, nothing has changed on the graphical front (perhaps time
  for a new logo?). But the improved editorial content is carried on, and
  the news corner is much more extensive than last time. Also the interviews
  that swamped the first issues of the mag are now more restrained, and with
  people that are actually halfway interesting to read about! There's a few
  less articles than last time (72). This was to be Orlando's last issue as
  editor, as The Accused had returned from his army service.
    Just one almost priceless anecdote: After announcing rumours that IBM
  are planning the release of a new home computer with an 80286 processor
  (possibly even 386! they claim), they deliver this little comment: "That
  sounds funny, a scene on a IBM-computer!". Oh, and this little newsitem:
  "Apple wants to produce a homecomputer, too!"
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Zine issue #6 (1990, 20.08, ECS Multifile Diskmag).
  code: The Accused, gfx: Chester, music: "Black and White" by Grubi,
  editor: The Accused.
  review: The Accused returned, with the first issue to have more than 100
  articles. Some changes and improvements to the coding and the graphics had
  also been performed, all changes to the better. This was the first time
  (actually, the first time EVER) we saw the bar under the articles that
  allows us to see how much is left of a given article - now a standard
  feature in any diskmag. This issue also celebrated the first birthday for
  the magazine, it was now one year old. Comparing this issue to the first
  ones, you can certainly say that the mag had matured! This was also
  another kind of celebratory issue, since last month the mag had finally
  overtaken Alpha Flight's "Cracker Journal" as the no.1 mag on the scene in
  the Official Eurocharts!
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

  Another Dream (1990, .08, ECS Demo).

  Solid Communication (1990, .01, ECS Demo).

  Zine issue #8 (1991, 15.01, ECS Diskmag).

  Zine issue #9 (1991, ECS Diskmag).

  Zine issue #10 (1991, ECS Diskmag).

  Sounddisk II - The Best of Grubi (1991, ECS Musicdisk).

. Blitter Miracle (1991, late, ECS File).
  code: Rob Rose, gfx: n/a, music: Axel.
  review: Impressive for a 1991 demo, innovative coder Rob Rose here shows
  us routines that shouldn't really be possible on the Amigas at the time
  :) - like texturemapping and an incredibly fast mandelbrot fractal
  generator. The overall impression is good, and the fact that the texture-
  mapped cubes don't always look as good as they could, is quite
  forgiveable when you consider the achievement. The demo runs perhaps a
  little too fast on my machine, and cuts to the next part at exactly the
  moment when the credits are about to appear in the scrolltext. Peeking in
  the executable doesn't help either, since Rob Rose is probably using his
  own decruncher or something...I certainly couldn't rip it, at least :(
  Innovative but sometimes slightly boring.
. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

  Zine issue #11 (pre 1992, .02, ECS Diskmag).
  info: Issue 11 was the last issue ever released. The diskmag throne was
  soon claimed by R.A.W...

  Musicland (1992 late/1993 early, ECS Musicdisk).
  code: Rob Rose, gfx: Tin, music: Axel.
  info: ONLY works with fake fast!

  Musicland 2 (1993, ECS Musicdisk).
  code: Rob Rose, gfx: Tin, Peace, music: Axel.


Brainstormers, The
------------------
  Tune Disk (1989, 01.04, ECS Musicdisk).
  code: n/a, gfx: n/a, music: "Metalman-4" by BMD-NAT, "Miguel 03",
  "Miguel 06", "Miguel 07" and "Miguel 14" by Miguel, "SML29-War",
  "SML 01", "SML 04", "SML 05 New", "SML 05", "SML 06" and "SML 09
  HardVersion" by SML.


Brain Wave (1989-)
------------------
FRA> A.Ch (code, 03-06/90), Arrakis (mainorg code, 03/90), Big M, Bytefox
     (gfx, 03/90), Lecolos (code music, 03/90), Quasar, TIK (gfx, 03/90),
     Van Gogh (gfx, 03/90).
DEN> Krueger (swap, later Kefrens, 03/90), Rain Man.
NOR> Shinox (swap pack, late90).
GER> EBF (swap), Hijack.
ENG> Spellcaster (swap, 03/90.
USA> Sergeant Pepper (modem, 03/90).
???> Matthew (ex Savage, new ca 07/90).

Brain Wave is french demo group, formed by exmembers of Overgrowth [no
entry] and Phoenix in november 1989.
  1990 - Towards the middle of the year, some members left to create a
French section of North Star.

Raistlin was kicked sometime around 03/90.

  Just For Your Ears (1991, ECS Musicdisk).
  code: n/a, gfx: n/a, music: Funschis/Zenith, Maniac.
  Cooperation with Zenith.


Bravo (1994-)
-------------
POL> Phantom (founder org gfx, ex Applause), Tolek Banan (ex Applause, new 
     early95).
???> Flowmaster (editor, new early95).

Bravo was formed by Phantom/Applause in 1994.


Bronx (BNX, 1991-)
------------------
TUR> Astron (code, ex Crash), Barbarian, Eugene (raytrace), Gart (swap
     sysop1 'SPLIT 7' WHQ), Hooligan, Hunter, Jam, Max (music swap, 06/93),
     MS (code, 93), Pentagram (code, old handle Phobia, 06/93), Sam, Swat
     (ex Coast), Thunder, Turbo (founder mainorg gfx swap sysop2 'SPLIT 7'
     WHQ, 93-96), Victory (swap, ex Saints, new ROM3).
SWE> DJ Jones (music, 96), Fire (ex Conqerers), Godhead (ex Transfer),
     Herlikhan (ex Transfer), Malice (code gfx, 06/93-96), Penny (gfx,
     early94), R2D2 (ex Conqerers), Randy (org, old handle Dot, late94).
FIN> Deadbeat (music, ex Zenon, new 93), Kazz (swap, early94), Vortex (ex
     Paralysis, 93).
SPA> Double R (Jose Jordan, swap).
DEN> Cruel, Helloween (Jan Nielsen, swap), Shakesbeer.
FRA> Dyze (gfx, ex Nihundreamers).
USA> BJ (sysop 'MAELSTORM').
???> Bacteria (ex Crossbones), Codian (gfx, 93), Judge, Micro (tur? code),
     Minotaur, Nemesis, Ravetronic (new late93), Zorlac (ex Crossbones).

Boards; THE BEER BAR (aut).

Bronx was born in Turkiye, of all places, after the Zombie Boys changed
their name to Bronx in january of 1991. They are probably best known for
their oddly named diskmag "Cemetery News". Their BBS 'THE BEER BAR' appears
to have the same phone number as 'FIRE AND ICE' (sys: Imagic/2000 AD, later
Sceptic). The Swedish section was reborn late 94, by Randy (old handle
Dot). Their swedish graphician Penny is apparently female.
  News in Miracle's "Eternal #2" that Dot had joined Balance was WRONG.

Stranger joined Saints late 94.
Mix joined Saints (ROM3).
Mazz joined Freezers (ROM3).
All Spanish members of Intense joined Bronx (ROM3).
Bloody left mid to late 93.
French trader Bombsquad left for Devils late 93.
Swedish swapper Goose joined DAI mid to late 92.
Dr.Mantrix left mid 93.
Swapper Beast joined Cyborgs early 93.
The German section was kicked.
Finnish swapper Zanu (93) joined Accession.
Turkish swapper Kickman (ex Centura) joined Miracle.
Turkish swapper Vigo left to form his own group 'Coroner'.

 AGA Dentro (AGA File).
  code: Micro, Astron, gfx: Turbo, Dyze (japfont), music: Gore/Zenon
  (main), DJ Jones (end).
  review: True to tradition, Bronx don't bother with irrelevant things
  like release dates; the effects suggest this is from the early AGA
  period, though, 1993 or 94. Who knows? None of the effects are
  particularly impressive; the best is the shadebob-like dot effect that
  form patterns; The rest are just block zoomrotators and dot-routines :(
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

  Istanbul Style (ECS Slideshow).

 Split 5+2=? (Intro).
  code: Malice, gfx: Eugene (raytrace), Malice (font), music: "Watch" by
  DJ Jones (Tracker Packer 3 format).
  review: This one-screen (not counting the fadeout spinning logo screen)
  BBS intro for the 'SPLIT 7' BBS (clever title, then!) comes without any
  kind of release date. It was uploaded to AmiNet in early 97, but the
  dates of the files in the archive are september 92...
    The rendered spinning Bronx logos are nice. The music is a sort of
  dance/techno hybrid with little variation or originality. Also, some sort
  of shadebobs variation is active behind the font of the writer.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Faith of Black (1993, ECS File).
  code: Pentagram, MS, gfx: Turbo, Malice, Codian, music: Max.

  Portakal (1993, 03.06, ECS Intro).
  code: Pentagram, gfx: Surf's Rocker/Independent, Malice, music: Max.

 DJ Jones' Chip Pack #2 (1996, Musicfile).
  code^gfx: Malice, music: DJ Jones.
  review: Malice's cool graphics are the main attraction of this small
  chippack. I'm thoroughly unimpressed by DJ Jones' chiptunes, but then
  again I'm probably spoiled by all those great THX tunes I've been hearing
  lately... :) Anyway, get it for the cute gfx.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Information: Font's a little weird...


Browbeat
--------
FIN> Infinity (Juha Kouri, code, 94).

Browbeat is a Finnish group, probably with some relation to the finnish c64
demo group of the same name.
  Finnish coder Infinity is the author of JNet, a transfer program between
the Amiga and the Commodore 64. They were accused of spreading the BGS-9
virus.


Brutal
------
FIN> Dna (Antti Liljo, music swap).
NOR> Decker.

Finnish swapper DNA has placed two ads in the same mag, one as DNA/Brutal
and one as DNA/Regency...


Bucket
------
???> Digger (swap), Judas (code), Kordi (code), Necroscope (gfx), NoName
     (music), PinPong (raytrace), The Soul (code), Zaba (swap).


Budbrain Productions
--------------------
DEN> Diablo (Rene Bidstrup, music), Psycho (code).

Budbrain is the brainchild of the two Danish madmen Diablo and Psycho.
Their unique style of demos changed the face of scenery forever when they
unleased their first Megademo onto an unsuspecting public in 1990...and
the second one was also a big success.

Sonet left to join Vixen 09/92.

  Megademo (1990, 29.06, ECS Megademo, 2 disks).
  Winner of demo competition at the Amiga Conference 90.

  Megademo II (1990, 26.12, ECS Trackmo).
  code: n/a, gfx: n/a, music: Diablo.
  2nd in the Dexion party demo competition.

Byte Busters (BB)
-----------------
GER> Bomber (sysop 'PEARL HARBOUR', ex Scoopex), DMC (sysop 'FULL HOUSE'
     WHQ), Domestos (swap), Loomex (ex Sceptic), Mac (swap).
FIN> Fuzzray, Saxon, Sgt.Pepper (sysop 'PARADOX BBS' EHQ), Silverghost
     (sysop 'SOLID BALL OF ROCK').
SWE> Uncle Acid (Robert Falk, swap).
NOR> Voodoo (ex Zone 7, new mid91).
HOL> Cubik (swap), The Mega Bandit (swap, late90).
ENG> Rich, K-9, Overide.
USA> Illuvatar (sysop 'SPATULA CITY').
???> Daffy (new 06/92), Twix (ex Pirates, new RAW2).

Boards; RENDE-VOUZ (swe).

Swedish swapper Zaddo (old handle Amory) left for the new Rebels (PRP4).
Swedish swapper Pace left (GEN6).
Mike Dee joined Grace early92.
Pearl left the scene.
Timeless joined Infect.
Mike, sysop of 'STOLEN SLIME II' joined Sceptic.
Jordanian Picasso (new mid91) left.
Jordanian Eagle (new mid91) joined St.Pauls Crew.
Jordanian Mutassem (new mid91) joined Damage Incorporated.
Norwegian swapper Viking (ex Blackbirds, new mid91) joined Amaze.
Norwegians Dr.Voodoo, Selwyn, Dr.Floyd and Cooper joined Paragon.
German swapper Rebel MC (pack 'Beach Pak') joined The Special Brothers.
Royal, Hydra, Obelix, Evileye, Sadist, Phobos (swe, ex Exact, new mid91)
  and TLT were all kicked or left on their own accord.
Necro left late 90.


Byte Syndicate
--------------
Kreator joined Desire.


Byterapers Inc.
---------------
FIN> Albert (trade, 03/93), Drifter (gfx, ex Vertigo), Dweezil (new 12/90),
     Grendel (swap trade, 11/91-03/94), Heatbeat (music, ex Sector 4, later
     Rebels, new 12/90), Hoffi (03/89, later Bloodsuckers), Judge, Jugi
     Perfecto (music, 89), Merit (swap, new 12/90), Raduis (ex SOS, new
     early90).
SWE> Speed-Head (music, 04/89).
???> Clever (music, 04/89), CSA, Dark Young, Extabulator (ex Society [no
     entry]), Hotshot (music, 04/89), Jonez, JS (ex Dual Crew), Kannibal
     (ex Skid Row), Polo (music, 04/89), Radish (old handle Rogue, mid92).

Byterapers Inc. is a group with tradition; perhaps one of the oldest groups
on the entire demoscene! They used to be big on the C64, and I believe many
of their Amiga members are originally from the 64. Their Australian section
was formed late 1990. They have lately also been making PC demos with great
success!

Whale was kicked.
T.O.B joined Damones.
Turtle joined Sonic 09/92.
Finnish trader and sysop Python ('TYPHOON', 07/91) joined The Silents
  (RAW4). Another source claimed he joined Complex.
Finnish sysop Illegal ('BYTE ALLEY') was a member for exactly one day, but
  was kicked because of bad reactions to his board. 11/91.
The Australian division; Birdzone (new late90), Mogwai (new late90) and The
  Control (new late90) all joined Insanity.

  Muzzax I (ECS Musicdisk).

  Muzzax II (1989, 24.04, ECS Musicdisk).
  code: n/a, gfx: n/a, music: Speedhead, Polo, Clever, Hotshot.
  info: 12 pieces of music.

  Muzzax III (ECS Musicdisk).

  Muzzax IV (1989, ECS Musicdisk).
  code: n/a, gfx: n/a, music: Pole, Speedhead, Jugi.
  info: Contains 12 pieces of music.

  Muzzax #7 (1991, ECS Musicdisk).


Bytestar
--------
Vixen joined Flash Production.
Danes Fox and Spiderman joined Atomic Intelligence.



















