Sagazity
--------
???> Axy (gfx, 07/93), Butch (code, 07/93), Nosferatu (music, 07/93), Rade
     (code, 07/93), Redferne (code, 07/93), Trade (gfx, 07/93).

  Insane/Abdomenizer (1993, 24.07, ECS Disk).
  Code: Redferne, Butch, Rade, Gfx: Axy, Trade, Music: Nosferatu.
  Winner of the Marks Computer Society (MCS) party 1993 demo competition!

  End of the Misery (1993, 28.12, ECS Disk, 2 disks).
  12th in The Party 93 demo competition.


Sahara Surfers (S2, http://proffa.cc.tut.fi/~p153737/s2.html)
-------------------------------------------------------------
FIN> Guru (Jarno Paananen, founder code), Stratos (founder).

Sahara Surfers were formed by Guru and Stratos from Complex. The name may
not seem immediately recognizable, but if I say that Guru/S2 is the author
of #1 module optimizer/replayer The Player and the very first amiga S3M
replayer, PS3M, then perhaps you know a little more.
  After a while, S2 went more and more over to the PC, and now seems to
concentrate entirely on that platform, especially with their highly popular
MIDAS soundcard interface system. S2 now seems to be entirely dead on the
Amiga platform, though it's hard to pinpoint an exact time of death...


Saints (STS)
------------
TUR> Adam (swap, new ROM3), Danko (code), Dr.Dweep (gfx swap, late96),
     Drop (raytrace trade), Exe (swap trade sysop, late96), Klenye (code),
     Nop! (Serkan Akkaya, code swap trade sysop), The Nock (swap trade).
FIN> Danny Kane (swap), Enzyme (music), Substance (music, new ROM3).
NOR> Deathangel (gfx), Decoder (swap), Instant (sysop 'FIREHALL', 08/94),
     Isaac (music), PurpleHaze (swap trade, late96), The Confuser (gfx),
     Tranze (swap), Wiz (sysop), Woober (Gran Myrland, music swap, later
     Cannabis, 12/94), Yoummy (sysop 'LAST ACTION').
DEN> Domain (write swap), Droopy (code, new ROM3), SilverFlame (music, new
     ROM3).
SWE> Phuture (swap), Plugster (edit).
GER> Voyage! (sysop).
ENG> Yak (gfx).
???> Datura, Fate, Zack (ex Avalon, new ROM3).

Boards; DEATH FIELD WHQ, NEEDFUL THINGS (tur), ABSOLUTE DISCO (nor),
     PIRANHA (nor), UNDER WORLD (nor), THE NUKE (nor), WILD PALMS EHQ,
     WATHER WORLD EHQ, HIGHLANDER (den), MYSTERYLAND (den).

From ROM4, danish member Domain was appointed a regular spot as a ROM
journalist. The Norwegian division was first built up in January 1994 by
Woober, Deathangel and Yoummy. 242, Agency and Lime are subgroups!

Dutchmen Hifi (music sysop) and Radavi (sysop), plus Turk Plastikman (music
  trade) left them 06/96
Ital joined Iris 06/96.
Stranger (ex Bronx, new late 94) joined Analog (ROM3).
Mikromission joined Dual4Mat (ROM3).
Turkish swapper Victory joined Bronx (ROM3).
Sharp, D-70 and Nobleman left the scene (ROM3).

 ortnI-SBB (1994, early, Intro).
  Code: Nop, Gfx: Dr.Dweep, Music: "Ya!!!" by Woober.
  Review: A rather standard, boring intro; a logo on top, a scroller at the
  bottom and a text writer in the middle. Nothing interesting. One thing
  that strikes me, though. is the tune. In the samplename-message, Woober
  admits that he stole the samples from a mod by Jester. However, if you've
  heard the original mod, you can't help thinking that the samples were
  not all he stole...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Sam & Roy
---------
 Hit The Fan (1996, 18.08, 64k Intro).
  11th in the Assembly 96 intro competition.
  Review: It's very black and white. As a matter of fact it flashes between
  the two quite frequently. And there's a road sign. Avoid.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Sanctuary
---------
Dutch swapper Kr'33 joined Axis old.


Sanity [old] (SNT)
------------------
GER> Brainwave (trade sysop 'SPACE RATS'), Dieter B (code), Erik (sysop),
     Gash (music), Ice (swap), Jeff (sysop), Shadow (ex The Undertakers,
     new winter90), Sonic 1 (gfx).
???> Killroy (gfx, 91), Rys (gfx, 91).

Sanity was an original, all-German demo group, who achieved extensive
success after its first few releases, with classic demos like "Elysium".
When the group eventually died, its members were scattered. The biggest
group of members, including Chaos (code, ex The Undertakers, new winter90),
Diddle (swap, ex Treacl), Zaphod (swap, ex Amaze), 16 Beat (music), Jester
(music), Cthulu (gfx), Hawk (code), Cruiser (gfx), Vindicator (code^music)
and Panther (code) left to form a new section of Rebels. They released the
demo "Sanity Is Dead" under the Rebels label to announce this. Their stay
in Rebels would be a short one, however, and soon most of these guys had
formed the NEW Sanity, which also included several ex-members of the
original Sanity, like musician Bit Arts (ex Red Sector Inc.) and coders
Flosoft and Mr.Pet.

The Fog joined Bit Arts mid 91.
Mike D. joined Anarchy (RAW1).
Zodiac and Hi-Lite (old handle Bubbler) joined Vision Factory (RAW1).
Germans Benni B. (music) and Slaxx got kicked.

 Oh Crinkey What A Shit (ECS Intro).
  code: Chaos, gfx: Cruiser (logo), The Pride (font), music: Bit Arts.
  Review: Only disadvantages to running this on fast machines (scrolls that
  scroll too fast...). This old intro is only interesting as an early Chaos
  production, and not much else...
 GLE tested A1200/020-14/2mb chip/3.0 -- Note: Caches off, orig chipset.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                -- Note: Caches off, orig chipset.

 Dee Groove (1990, 28.12, ECS File).
  code: Panther, gfx: Cruiser, music: The Avatar/Zylon of AFL.
  Released at the Dexion Convention 1990.
  review: This one was, I guess quite advanced for its time. There's filled
  vectors, stencil-vectors, vector-bobs...and combinations of the above.
  There's attempts at design, but nothing great. And that tune irritates
  the hell outta me! Ok, it's not all bad - it's an OK little demo for it's
  age, but nothing special.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Elysium - Search for Anarchy (1991, 28.04, ECS File).
  3rd in the Amiga Convention Summit demo competition.

 Flash for Fantasy (1991, ECS File).
  code: Mr.Pet, Flosoft, gfx: Rys, Killroy, Mr.Pet, Music: 16-Beat.
  Released at Ami-Berlin-91.
  Review: Well, these guys have certainly seen Scoopex' groundbreaking
  trackmo "Mental Hangover" (04/90)! A few of the effects here bear more
  than a passing resemblance to that old classic... The rest of the effects
  are much in the vein of their own "Dee Groove" (though that had a
  different coder), with various vectors, stencil-vectors and vector-bobs.
  Nothing special.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Some vector routines had graphical errors.

  Rosebud Party Slideshow (1991, .12, ECS Slideshow).
  info: Made at the Rosebud Meeting 11/91, released at Prime 91.

 Turmoil (1991, 28.12, ECS Musicdisk).
  Code: Mr.Pet, Flosoft, Gfx: Cougar, Music: Bit Arts.
  Released at The Party 91.
  Review: This is completely written from memory, and from ripping the
  tunes :), so please excuse any inaccuracies. As far as I remember, I
  think there's a great music-analyzing color-'thing' :D that I liked a
  lot. That's the part that sort of stuck in my mind. And the music?
  Well, Bitarts was always one of my favorite musicians, ever since I first
  heard his tunes in the Red Sector Megademo. These are a little more
  jazzy, but very moody and absolutely great. Recommended for the music
  alone. Don't remember much of the graphics, but it's by Cougar, so how
  bad can it possibly be. If you've a machine that's specced low enough ;)
  this is about as good as you can do. Now, I'm off to hear 'Emotional
  Thing' one more time.
 GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: On both configurations you get the 'loading' logo, it
                boots for a while, and then it crashes.
                Nothing seems to help, not even kicking down to 1.3.


Sanity [new] (SNT, 1992-1996).
------------------------------
GER> Cruiser (founder gfx), Cthulhu (Jan Jessen, founder gfx), Hawk
     (founder code), Panther (founder code), Trasher (Oliver Plink, swap
     pack 'Trashpack', ex Panic, triplememb Bomb and Artwork), Vindicator
     (founder code music), 16 Beat (Joachim Soppe, founder music).
FRA> Ronan (code, ex Anarchy, new RAW6).
ENG> Havok (gfx, new RAW3).

Sanity was rebuilt by several members of the old Sanity who were in Rebels
for a short while after the original crew died. For a long time, Sanity was
the 'ruling' crew of the scene, sort-of taking over from another German
group, Red Sector. After releasing their final demo in 1995, the group fell
apart. Many of the best members left for other groups, and the few remaining
ones grew inactive. It is uncertain whether the group technically died in
1995 or 1996, my conclusion is a guess.
  Several members surfaced as Free Electronic Band, the winners of the PC
demo competition at The Party 96 with "Alto Knallo". The demo was coded by
Chaos (Dierk Ohlerich) and Mr.Pet (Peter Cukierski).
  The French members, musician Moby (Frederic Motte, 12/93) and graphician
Ra (both ex Dreamdealers, 08-12/93) ventured into professional careers.
Moby secured a job at Mindscape in America, and Ra opened a comic shop in
his home town in France. They both remained active on the PC scene for a
while, in the group Nooon. You'd be well advised to check out these demos!
(ROM4 some info).

German graphician Cougar (08/93-96) first joined Artwork as a doublemember,
  but when Sanity died he became a fulltime member. He was responsible for
  many of the greatest graphics in Sanity demos, and won the graphics
  competition at The Party 93 with his fabulous "Dragonsun" picture.
German musician Jester (founder) joined Pygmy Projects 02/95. Jester
  provided the soundtrack for many a memorable Sanity demo, and was one of
  their most high profile members. His leaving was surely a major loss.
German supercoder Tron (ex Anarchy, new SLH11, 03/93-12/94) left to be
  independent, but still helped Chaos out on the original "Roots" demo at
  The Party. He later reconsidered his independence and joined Artwork
  early 95.
German coder Zap (ex Coma, new RAW2) left to join Masque.
German musician Virgill (ex Surprise! Productions, new RAW3) joined TRSI.
German coder and musician Microforce (Joerg Simon, ex Coma, new RAW2) left
  the scene (WHN1).
German supercoder McDeal (Karsten Weiss, ex D-Tect) only participated in
  one demo for Sanity ("Arte") before deciding to leave the scene
  altogether in late 94.
German megaswapper Exumer (Thomas Kopfmueller, ex Nuance) left the scene in
  late 94.
Editors Disney (Martin, austria, ex Alcatraz) and TFG (Niels, denmark, ex
  Majic 12) both joined to work on Sanity's planned diskmag, but when those
  plans fell through they were both unceremoniously kicked (UPS10).
Danish swapper The Pride (ex Brainstorm) and dutch swapper Kr'33 (ex Axis,
  swap pack "Femur Bundle" from Axis, new 09/92) both joined Lemon. 01/93.
The French section 'is now Ozone', according to EuroChart 15.
German musician Bit Arts (ex Sanity old) joined Complex (SLH11).
Alex, sysop of 'BASE LINE' joined Zenith (RAW4).
German coder Flosoft (Florian Stuemann) left the scene together with
  graphician Cthulhu (RAW4). Cthulu later returned, a.o. contributing
  pictures to the two "Roots" demos.
German coder Cosmos joined TRSI.
German swapper and one of the founders, Zaphod, was kicked.
German swapper and one of the founders, Diddle (Mark Vasters) left the
  scene.

  Fastest Demo (1992?, ECS File).
  Code: Mr.Pet, Gfx: A.Christoulakis, Music: Mr.Root.

 Jesterday (1992, 17.04, ECS Musicdisk).
  Code: Chaos, Gfx: Cougar, HaVoK (titlepic), Music: Jester.
  Winner of Shining 8's Eastern Party 1992 demo competition!
 GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Optimum Fuckup - Part I of the Confusion Trilogy (1992, 29.06, ECS File).
  Code: Chaos, Gfx: Havok, Music: Jester.
  9th place in the Hurricane Party 92 demo competition.
  Review: This is essentially a 1-effect demo, demonstrating the use of
  the Optimum Fuckup effect (hence the name :D). An invention of Chaos, it
  was first seen in the selector for the Jesterday music disk. It has later
  also been used for the credits part of the World of Commodore 92 trackmo.
  However, the strength of the effect is also what brings this demo down;
  Chaos seems so pleased with it that he shows us TOO MUCH of it.
  The result is that, once the innovation wears off, it soon gets boring.
  Great tune by Jester, though.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 World of Commodore 92 (1992, .11, ECS Trackmo).
  Code: Chaos, Mr. Pet, Gfx: Cruiser, Music: "Stardust Memories" by Jester,
  "Reachtech-No Limit" by Bit Arts.
  2nd in the World of Commodore (WOC) 92 compo.
  Review: This one's another classic, and one of the first demos to utilise
  timing of the routines to the music to great effect. Another innovation
  this brought was TOTALLY NEW effect; the socalled 'Amiga Rules' effect.
  An even better-looking one was released a few months later, in Lemon.'s
  "Announce" (1993), but this was the first.
    I won't beat around the bush any longer: This is one of my all-time
  favorite demos. Two GREAT modules from two of my fave composers, Chaos
  and Mr.Pet coding...how could it NOT be great? Nothing more to say:
  Get it! It was actually put together in five weeks when the Sanity coders
  found out about the prizes at the WOC ;)
GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb chip/3.0.

 Interference (1993, 05.01, ECS File).
  Code: Microforce, Cosmos, Gfx: Cougar, Havok, Music: Virgill/Masque (2
  tunes in ProRunner 2.0 format).
  Review: WARNING! This review caters only for the relatively small part of
  Intereference that worked on my machine ;) It opens with the well-known
  'Orgasmatron' piccie by Cougar, a Sanity logo and an Interference logo.
  The SNT logo is OK, the Interference one mediocre. The tune is NOT good;
  it sounds like Virgill trying to do Jester. Bad move! Then, the credits
  part appears, which is nothing special. And then...it just freezes. The
  music goes into a peeeeeeeping sound, and the screen is just black.
  The acompanying text file says Interference has been tested on A500,
  A500+, A600, A1000, A1200, A2000, A3000. Perhaps they should have tried
  it on my configuration also ;D
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Locks up after a little while.

 Terminal Fuckup (1993, 27.03, ECS File).
  Code: Tron, Gfx: Havok, Music: Jester (Promizer 1.0c format).
  3rd in the CeBIT 93 demo competition.
  Review: Yeah! The demo with ATTITUDE! This is sort-of a punkrock techno
  approach to demo making, with an increasingly in-your-face techno tune
  by Jester, that sort of reminds me of his later work in a.o. Roots.
  And that sudden ending - PISS OFF - just completes the circle.
  Nothing revolutionary here, but boy is it fun. Outstanding.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

 Boggledop (1993, late, ECS File - 338 lha).
  Code: Tron, Gfx: Havok, Sire/Lego (raytrace), Christine/Indep (pic),
  Music: "Crack The Eggshell" by Jester.
  Review: Oooh, this is cute... I really like this little intro-demo!
  The effects are nothing special, just variations on cubes and such like,
  but the overall effect of the graphic and the music make it a FUN little
  production. Especially the music warrants mention, it's quite an unusual
  tune from Jester. There are no real advantages to be gained from running
  it on a faster machine; the routines are already smooth on A500's.
  Approved! Pressing the RMB during the scrolltext at the bottom reveals
  another, alternative scrolltext. This scrolltext mentions trying to find
  some of the other hidden stuff...
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Arte (1993, 28.12, ECS Trackmo).
  Code: Mr. Pet (main), Chaos, McDeal, Gfx: Ra, Music: "Livin' Insanity",
  "Elekfunk!" and "Mobyle" by Moby. 3rd in The Party 93 demo competition.
  Review: "Arte" is a classic, what more is there to say? There's an unusal
  amount of effects, and most were quite good for their time. There's not
  much to be gained from running it on a faster machine (except for the
  endpart vectorworld), as it was designed with 68000 machines in mind, and
  the routines are already quite fast enough for that. The demo is, to a
  degree, timed to the music. There are no timing problems on faster
  machines. The endpart scroller mentions it should work on A500 to A4000,
  and I have no reason to doubt that; I've yet to come across a
  configuration it doesn't work on. And look out for the Einstein picture
  by Ra, it's AWESOME!
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Hospital Since Friday! (1993, 28.12, ECS Intro).
  Code: Tron, Gfx: Cougar, Music: "Spice It Up" by Jester.
  16th in The Party 93 demo (!) competition.
  Review: This intro opens with another Motorhead cover drawn by Cougar,
  who 'broke through' with his rendition of the Orgasmatron cover,
  "Sanasmatron". Then, after a brief credits sequence we go to a relatively
  fast Doom routine, and that's it. The tune is frantic, yet with a certain
  groove and suits the demo rather well. Not a bad intro at all, but a
  little too short and small for a 60kb intro, let alone for a demo!
    If I remember the story right; Sanity couldn't finish this in time for
  the intro competition, so they stuck a few extra bits in and released it
  in the demo competition instead!
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.

Roots (1994, 27.12, AGA Trackmo).
  Code: Chaos (main), Mr.Pet, Sire/Lego, Tron/Indep., Gfx: Cougar, Cthulhu,
  Oliver R. Wilke/Indep. (anim), Music: "Harm Me With Harmony" by Jester.
  8th in The Party 94 demo competition.
  Review: I remember my original reaction to seeing this at The Party 4 was
  'lots of pretty colors, but so what?'. I had expected MUCH more from a
  quality crew like Sanity! This production IS half-baked, with time and
  missing Pet's having to take much of the blame... Get "Roots 2.0"
  instead, it's a MUCH improved version! All effects run a lot smoother on
  my 030 than they ever did on the standard A1200...
 GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Roots 2.0 Final Version (1995, 23.04, ECS/AGA 020+ Trackmo).
  Code: Chaos, Mr.Pet, Gfx: Cougar, Cthulhlu, Music: "Harm Me With Harmony"
  and "Relentless Rage" by Jester.
  2nd at Black Box Symposium 95 demo competition.
  Review: This successor to the original "Roots" now has all the bits and
  pieces in place, and is an altogether much more polished package...
  Much has been added, and some effects have been improved since we last
  saw them. The demo is split in two parts; on AGA machines both will be
  shown, but on ECS machines only the second part appears. However, the
  demo REQUIRES an 68020 for both parts. Of course, like with the original,
  it benefits from a fast machine.
    One of Cthulhu's pictures, "Face", competed in the graphics competition
  at the same party, and came 5th.
GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.


Sapphire
--------
  Absolut Chips #1 (Chippack).
  Code: The Boa Constrictor, Gfx: Cool T.J., Music: Maniac/Crux, Dvize/
  Limited Edition, Jester, Mel O'Dee, Cozmic/Prospect.
  Information: I only know all this since some friendly soul ripped all of
  these tunes and uploaded them in a pack to aminet :)


Sardonyx (SDX)
--------------
GER> Chucky (Marc Loeffler, swap, 96).
SWE> Candyman (Timo Kotta, swap, later Session, 94), Devotion (Christian
     Holmquist, org code), Duffe (gfx, 08/94), Flame (sysop 'DEVIL'S TOY',
     08/94-01/95), Tobias Jansson (gfx, doublememb Citron [details], 05/96),
     Zalo (sysop 'DIGITAL HIGHWAY', 02-03/95).
FRA> TSK (edit).
???> B.B.King (sysop), Calladin (gfx), Crip (music), Fichu (toastmaster),
     Luke (sysop), Mundgor (music, 08/94), Newt (swe? gfx sysop), Ultra-
     Sonic (doublememb Obsession UPS10), Ventrue (sysop).

Boards; CRIME ZONE (swe, 08/94).

When 'CRIME ZONE' was in Skid Row, Offence and Quartex in late 92, the two
sysops were Bill and Ted.

German "SeenPoint" editor Fishwave (09/95-04/97) took his mag and left for
  Scoopex sometime in 1997. Presumably also swedish coder Syntax (12/93-
  05/97) came along.
Norwegian graphician Zack joined Spaceballs at The Gathering 97 (03/97).
Tolpan, Maxwell, Woody (code, 08/94), Drowsy, Toby, Egg, Leon and Soda had
  to leave the group due to inactivity (06/96).
Elusive left for New Age (06/96).
Swedish swapper Cenobite (Sven Tormodsson) left the scene (06/96).
Dehydrator left to be a member of Savage only (04/96).

  Frowzy Frog (1993, 28.12, ECS Intro).
  code: Syntax, gfx: Metroid, Ice, music: Marillion/independent.
  14th in The Party 93 40k intro competition. Requires 68000 processor!

  2 Feet (1994, 01.06, ECS File).
  code: Syntax, gfx: Duffe, music: Toby.

 Ei Saa Peitt (1994, 06.08, 40k Intro).
  code: Syntax, Woody, gfx: Calladin, Duffy, music: Mundgor.
  17th in the Assembly 94 40k intro competition.
  review: This intro shows some competent design-to-be, though I can't help
  but feel this would have been better as three separate crack intros than
  a single 40k'er. There's nice design, you see, but not always THE SAME
  design. One part looks like this, another like this. Each on it's own is
  not bad, but they were never meant for each other, see?
    The best part is without a doubt the DPaint plasma!
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  SeenPoint issue #1 (1995, end.09, Diskmag).

  SeenPoint issue #2 (Diskmag).

  SeenPoint issue #3 (Diskmag).

  SeenPoint issue #4 (Diskmag).

  SeenPoint issue #5 (1997, .04, HD 020+ Diskmag).
  information: This issue features a completely new design, lots of new
  graphics, five tunes to choose from and of course a great pile of
  articles. Full multitasking. The archive also contains a SeenPoint #5
  introduction.


Saturne (STN)
-------------
FRA> FFP (raytrace sysop 'BOUNCING BALLS'), Heinz (Mele Patrick, swap),
     Vodka (Vincent Oneto, code swap pack, ex Hazard, new late93).
N-L> React (Joeri Tan, ascii swap, late95-08/96).
ENG> Loony (ascii swap, ex Hazard, new late93-94).
???> City (music, late93), Death (gfx, late93), Ether (code, 04/94), Genst
     (code, late93), Heinz (gfx swap pack, late93), Ibis (gfx, late93),
     Octo (gfx, late93), Snipper (code, late93), Voxel (gfx, 04/94), Wave
     (code, late93).

Saturne is best known as the arrangers of the French scene party that bears
their name; the Saturne Party. All members of Hazard joined late93.

  Saturne Party II Invitation (1994, early, ECS File).
  Code: Ether, Genst, Gfx: Ibis, Voxel, Music: City.

  Low Density Intro (1994, .04, Intro).
  Production: Ether, Voxel. Released at the Low Density 94 party.


Sauce
-----
AUS> Hunz (music, ex Pearl, 02/94).
???> Scharfrichter (aus? code gfx, 02/94).

Chiptunes 1 (1994, ECS Musicfile).
  Code^Gfx: Scharfrichter, Music: Hunz.
  Review: Another chipselector, this one features 10 tunes by Hunz, some
  bouncing sprites and below average gfx...and still manages to attract my
  positive attention in some weird way :) You see, "Chiptunes 1" succeeds
  in the one single field where it is most important for any music related
  software to succeed: with the music. Hunz delivers tunes here that are
  well above the levels of mediocracy displayed by some of his
  contemporaries in the field. In short, these are good chippies!
    The tunes presented are "Just Right", "Count To Zero", "Flower Pot",
  "Fry An Egg", "Grind", "Happy Laugh", "Monarchy Riot II", "Nothing To
  Gain" and "Summer Fade".
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Savage
------
ITA> Bitjoker (Claudio Noventa, code, new 10/90), Mucky Up (gfx, 04-06/90),
     Sterling (04-09/90).
GER> Crusher (code, ex Onyx, new late90), Frantic (ex Onyx, new late90),
     Shamrock (Kurt Bruckner, music, 93-94).
FIN> Zany (swap, late90), Zedy (swap, late90).
???> cr8y (ger? code gfx, ex Phantasm, new 94-04/96), Cyclone (90), Cyborg
     (code, 90), Daryl (code, 90), Dehydrator (music, ex Sardonyx doublememb
     left 04/96), Einstein (code, new 01/90), Excalibur (gfx, 01-09/90),
     Iluvatar (gfx, 90), JSR (90), Magic (gfx, 93), MG (music, ex
     Avantgarde, new 04/96), Micon (90), Mk (edit, ex Guru Meditation, new
     04/96), Passion (new 90), PVC (gfx, 94), Saigon (01-11/90), Sensei (ex
     Impact), Sodom (code, ex Animators, 90), Tom (90), Vampire (music,
     01/90), Victim (code, ex Animators, 94), Walker (ex Desert), X-Ray
     (90), Yop (gfx, 93).

  (Crusher and Frantic joined up from Onyx, Onyx reformed into Defcon One)

MDB (sysop 'LOVE LIKE BLOOD') and Cocoon (code gfx) left. Dahaul and Solid
  (code) were kicked. Dahaul, Solid, Mayday and MDB all joined Bonzai 03/94,
  it is uncertain what happened to Cocoon...
Achnaton joined Damian.
Matscho joined Xentrix late90.
Matthew joined Brain Wave ca 07/90.
Cruncher (ex Damian) left for The Dark Demon.
Italian coder and musician Filippetto (04/90) left for Amaze 11/90.
  Naturally, he took his diskmag "Freedom Crack" with him, and issue #4 was
  released under the Amaze label. Filippetto coded a whole lot of intros and
  demos for Savage during 1990.

  A New Year (1990, .01, ECS Intro).
  code: Einstein, gfx: Excalibur (logo), music: "Ivory Girl" by Vampire.
  info: This intro announed Einstein joined the group.

  Black N Decker (1990, ECS Intro).
  code: Filippetto, gfx: Mucky Up, music: ???/Superserions (Future Composer
  1.0-1.3 format, 4322 bytes).

  Cola Intro (1990, ECS Intro).
  code: Cyborg, gfx: Excalibur (animation), Mucky Up (logo), music: "Clear
  Night II" by Delta X/Flash Team.

  Crusher (1990, ECS File).
  code: Crusher, Filippetto (equalizer), gfx: Crusher, music: "In For The
  Count" by ???/Justice. info: This demo announced Crusher and Frantic
  joined from Onyx.

  Cyborg's Beast Gfx (1990, ECS File).
  code: Cyborg, gfx: from the game Shadow of the Beast, Excalibur (logo),
  music: "Ch29" by ??? (15ch SoundTracker format).
  info: This demo announced Passion had joined.

  Cyborg's Copy Party (1990, ECS File).
  code: Cyborg, gfx: Mucky Up (logo), music: "Savage Remix" by Kevin
  Collier/Probe Software (15ch SoundTracker format, ripped from the game
  Savage).

  Fast Pack (1990, ECS Intro).
  code: Sodom, gfx: Excalibur, music: "The Last V8" by 4-Mat/Anarchy.

  Master Mix (1990, ECS File).
  code: Daryl, gfx: Iluvatar, music: "Innerspace3" by ???/Energy.

  Melt Effect (1990, ECS Demo).
  code: Filippetto, Paranoid/Phaze101 (equalizer), gfx: Wiz/ICS (font),
  Excalibur (logo), music: "Friendship" by Filippetto. Cooperation with ICS.

  Rorke's Drift/Oracle & To One/Scoopex packintro (1990, ECS Intro).
  code: Filippetto, gfx: n/a, music: n/a (Future Compoers 1.0-1.3 format,
  26412 bytes).

  Fillippeto's Melting (1990, .04, ECS File).
  code: Filippetto, gfx: Mucky Up, music: "The-Edge" by Filippetto.

  Freedom Crack issue #1 (1990, .05, ECS Diskmag).
  code^gfx^editor: Filippetto, music: "The-Edge" by Filippetto.

  Strange Multipart (1990, .06, ECS File).
  code: Filippetto (part 1,2,3), Flash Gordon/Zicco Zacco (fractals), gfx:
  Passion, ???/TGM Crew (font), music: n/a (Future Composer 1.0-1.3 format,
  4322 bytes), "NCL" by Filippetto.

  Freedom Crack issue #2 (1990, 20.07, ECS Diskmag).
  INT - code: Filippetto, gfx: Excalibur, music: "Countdown" by
        Grubi/Brainstorm.
  MAG - Filippetto, gfx: n/a, music: "Meridian Fetz" by Meridian/Vision,
        editor: Filippetto.

  Funzine #3 Loader (1990, 21.07, ECS Intro).
  code: Filippetto, gfx: n/a, music: "Funzine" by Filippetto.

  Freedom Crack issue #3 (1990, 20.09, ECS Diskmag).
  INT - code: Filippetto, gfx: Excalibur (pictures, font), music:
        "Ramboloader" by Mat Furniss/Ocean (ripped?).
  MAG - code: Filippetto, gfx: n/a, music: "NCL" by Filippetto, editor:
        Filippetto.
  Released at the Amiga World exposition in Vienna, Austria 27-30.09/1990.
  info: This was the last issue released for Savage, the next issue was
  released under the Amaze label.

  Balls & Motorboats (1990, .10, ECS File).
  code: Bitjoker, gfx: n/a, music: "Amigavision" by ??? (15ch SoundTracker
  format). info: This intro announced Bitjoker as a new member.

  Cyborg's Fly Away (1990, .11, ECS File).
  code: Cyborg, gfx: Excalibur (titlelogo), music: "JD Rulez" by
  ???/Radical. info: This demo announced Filippetto had left for Amaze.

 The New Intro (1990, late, ECS Intro).
  code: Filippetto, gfx: Crusher (logo), music: Arcane (Future Composer
  1.0-1.3 format).
  review: There's a lot going on here! This is quite cool, actually.
  It's a normal one-screen intro, with an ok 'melting' logo (coded), a
  text writer and a scroller. Design is a little chaotic, but OK.
  A hint above average.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: Needs KillAGA.

  Hot Gog BBS (1993, ECS Intro).
  code: Solid, gfx: Magic, Yop (logo), music: "-=- razors gate -=-" by
  Shamrock.

  Small BBS Tro (1994, ECS Demo).
  code: Victim, gfx: Cr8y, music: "$hamrock Melodies" by Shamrock.

  We Need Beer (1994, ECS Demo).
  code: Cocoon, gfx: Cr8y (title), PVC (logo), Cocoon (font), music:
  "Wasted" by Shamrock.

  Truth (1994, 13.03, ECS Intro).
  code: PVC, gfx: Sandman, music: "+++ Chip Soul +++" by Shamrock.
  info: This intro announced MDB and Cocoon Left, and that Dahaul and Solid
  were kicked out out the group. Released at The Easter Party 94.


Save Our Souls (SOS).
---------------------
HOL> Funki (ascii, signature f@nK!, 96).
???> Xclusiwe (org ascii, signature xCz, 95-96).

Save Our Souls is an ascii group.


S.C.A.L.A.
----------
SCALA was a group formed at the spur of the moment when some Northern
German sceners got together. They released only one trackmo, Not AGAin!
SCALA means Sanity Complex Avena Lego und Andere.

 Not AGAin! (1992?, AGA? Trackmo).
  Code: Chaos/Sanity, Crash & Argon/Complex, Crazy Crack/Complex, Gfx:
  Sire/Lego, DSN/Lego, Agent T/Cream, Fashion/Static Bytes, Music: Tommy/
  Avena.
 GLE tested A1200/020-14/2mb chip/3.0.


Scalaris
--------
POL> Ari (raytrace), Cerber (code), Devoth (code), Dr.Szach (raytrace),
     Elmek (music), Ender (swap), FML (music), Klaf (swap, doublememb
     Appendix, now left to join Old Bulls 06/96, ex Depth, new 06/96),
     Nazgul (code), Weed (gfx).
LUX> Hotstepper (code gfx swap).
???> Drac (gfx, doublememb Ambrosia, new 06/96), Qla (trade, new 06/96).

Cook, Igor (pol code), Omen and Kalreg were kicked 06/96.
Neuromancer and Timer left for Appendix 06/96.
Robson joined Anadune 06/96.


Scandal [old] (1992-)
---------------------
???> Nero (swe? modem).

Scandal was built late 92 by half the members of the former Grace Italy.

D.P.L. joined Platin.


Scandal [new] (1994-)
---------------------
GER> Melvin (swap, 94).
???> Cujo (crackorg), Defjam (crackorg), Gandalf (demoorg), Paragon
     (demoorg), Scandal (founder mainorg).

Scandal is an illegal group, formed early 94 (probably) when the two groups
Faith (ami and console) and Progress (ami) joined forces under this label.
They were joined by Dynasty on the pc, to serve as their pc section.


Scarlet
-------
Bazifus joined Vogue mid 91.


Sceptic (1991-)
---------------
GER> Can (ex Iris), Flite (gfx music, 92-93), Mike (sysop 'GLOBAL CHAOS',
     previously 'STOLEN SLIME II', ex Byte Busters), Viper (swap).
AUT> Imagic (sysop 'FIRE AND ICE', ex 2000 AD).
CAN> Artic Cat (sysop 'FORBIDDEN ENTRY').
USA> Angel Eyes (sysop 'PALE RIDER', ex Submission, new early93), Iluvatar
     (sysop 'SPATULA CITY').
???> Celtic (sysop1 'FIRE AND ICE', new early93), Einstein (ger? code, 93),
     Laurance (ex Vanish, sysop2 'FIRE AND ICE', new early93), Slime (ger?
     01/94), Wigwam (ger? code, 92).

Boards; HIGH DENSITY (ger, previously PUMP ACTION), BAD RELIGION (usa),
     HIGHLANDER (aut), DREAMLAND (10/96).

After being Madhouse Ware for a short amount of time, the group changed its
name to Sceptic (often spellt with a dollar sign, "$ceptic") mid 91.
  Famous German musician Pink/Abyss was a double member for a short while
back in 1994. Sceptic's most known demo related productions are without a
doubt the classic "Chipmania"'s! Freedom Crack #11 carried the news that
'Celtic and Laurance joined with 'FIRE AND ICE'', but a later source
clearly explain that the sysop of said board is Imagic! They did a great
looking trainer intro for Supplex, with fab graphics by Flite!

German Loomex joined Byte Busters.
French musician Hydra (ex Devils) left to be independent.
Crunchy and Fuszy (coders amiga+pc sysops 'THE FACTORY') joined TEK
  (SLH11).

  Chipmania #8 (1993, .03?, ECS Musicfilemag :)
  Code: Einstein, Gfx: Flite, Music: Mel O' Dee/Shining, Flite/Sceptic,
  Grim/Digital, Syn-T-Size/Alpha Flight, Jellybean, Travolta/Spaceballs,
  Beathawk, Clawz/Digital, Organic/Shining, ADT/Absolute, Hi-Lite/Scoopex.


Science 451 (S451)
------------------
SWE> CDC (gfx music, 09/89), Glerc (swap, 09/89), Rygar (swap trade, 09/89-
     92), Seventh (gfx, 02/90).

Additional members were mentioned in the Megademo, but these were C64-only.
Swedish coder and cracker Syncro (09/89-02/90), also the coder behind the
utility "Syncro-Packer", left for Phenomena around mid90.

 Megademo (1989, .09, ECS Megademo).
  code: Syncro, gfx: Syncro, CDC, music: Danko/Fairlight (loader, parts 3,
  4 and 6), Vicious/MP (parts 1, 2) and Megaforce (part 5).
  review: These guys came from the C64, and it shows. Most of the 6 parts
  in this megademo have a very typical C64-look. This fortunately results
  in very competent design (for the period), since these guys obviously
  were among the better on the 64. I suppose the megademo form was a
  natural choice for C64 people that migrated to the Amiga, since it's
  very similar to the 64 demos of the time. They were used to the 'press
  space bar for next part' demos.
    The music is mostly very good, with four excellent tunes by Danko/FLT.
  There's also two by Vicious/Mp, which are less great :), and a fabulous
  tune from Megaforce. This one's ripped, and some of you may remember it
  from another golden oldie, Dexion's "Megademo". Especially noteworthy is
  the fact that this old production works on my 030-50 without even the
  slightest hint of trouble!
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

. Demo (1990, .02, ECS File).
  code: Syncro, gfx: Seventh, music: "Onslaught" by Maniacs of Noise
  (Maniacs of Noise format).
  review: I don't know what it is about this one, it's not particularly
  innovative or has stunning artwork or anything, it's just the general
  FEELING of the thing... Perhaps it's the absolutely stunning music? :)
  Anyway, this feels good...and that's all the reason I need to recommend
  it, really! Oh yeah, and it's based around vectorbobs and a chessboard,
  but who cares? :) Feels good! Excellent music!
    The music is ripped from the game "Onslaught", which they openly admit.
. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.


Scoopex (SCX, 1988-, http://www.amigascne.org/scoopex)
------------------------------------------------------
AUT> Antibyte (Roman Rath, mainorg code, 92-12/98).
FRA> Kid (gfx, 10/97), Psy (Stephane Pouyet, code, new late 94-04/98),
     Thunder (Jean-Francis Lopez, swap pack 'Infestation', 10/97-02/00).
FIN> Karpow (Seppo Sepalla, swap, new early95-02/00), Muffler (music,
     12/97-12/98), Splatterhead (Vesa Kivisilta, swap, ex Eltech, new ROM9,
     rejoined 01/97-12/98).
DEN> Boogeyman (Brian Wildt, code, ex Passion, doublememb Mango [pc}, new 1
     10/96-12/98), Decoy (Danni Hansen, swap, 10/97-02/00), Prophet
     (Kristoffer Schultz, music, ex Balance and Passion, new 01/97-10/97),
     Prowler (Klaus Bonjaminsson, gfx, ex Passion, new ROM9), Scope (Jesper
     Girtz Behrens, code, ex Passion, new 11/96-02/97), Vention (Martin
     Gram, code, ex Polka Brothers, new late97/early98).
GER> Acryl (gfx, doublememb Session, 04-12/98), Fishwave (Adrian Jaglarz,
     editor, ex Sardonyx, 98-02/00), Laxical (Joachim Sobczak, music swap,
     ex Vision, old handle Placid, 06/95-10/97).
POL> Lazur (gfx, ex Anadune, new ROM9, 12/97).
SWE> Syntax (David Malcus, code, ex Sardonyx, 98-02/00).
???> Bay Tremore (gfx, ex Haujobb, new early98), Deetsay (code music,
     12/98), Metal Designer (code, 12/98), Nomad (raytrace, 12/97-12/98),
     Optima (code, 12/98), Sear (gfx, 10/97).

NOTMEMBSANYMORE:

FRA> Chris (Christophe Kumor, swap, early94-10/95), Conquest (Xavier, swap,
     ex Anarchy, new RAW6), Eloy (gfx, ex Complex, new late95), Ender
     (raytrace, 10/95), Flasher Jack (Charlet Franck, code, 93), Fred
     (Frederic Flavion, music, 93), Hysteric (swap, new 09/96), NHP (Nicolas
     Vuillier, music, ex Anarchy, new RAW6, 02/97), Ninja (Jean-Pierre
     Savari, code, ex Paradox, new ROM4, 10/95-02/97), Patriot (Sebastien
     Seu, trade sysop 'FLOODLAND'), Titan (gfx, ex Digital, new RAW6), Zoom
     (gfx, ex Anarchy, new RAW6).
DEN> Bird (Kaare Hansen, gfx music, ex Rebels, new ROM9, 98), Blackhawk
     (code crack, ex Skid Row, new RAW3), Metalforce (ex Skid Row, new
     RAW3).
FIN> Akiro (Risto Kivisilta) and Dr.Poop (sysops 'NAUSEA', ex Black Jack,
     new ROM4, 06/95), Bloodstone (trade, ex Carillon, later Bloodsuckers,
     new 11/91), Braindead (swap), Daddy Freddy (Samuli Karkiluoma, music
     swap, new ROM4, 06-10/95).
NOR> Absurd (gfx, ex Stone Arts, new ROM4, -see notes-, 06/95-10/97),
     Darren (Tommy Foss, swap pack "Nam-Nam", ex Highlight/Decnite, new
     PRP4, 94-10/95), Elmore (code gfx, ex Surprise! Productions, 94), Face
     The Facts (code, ex Dual Crew, old handle Octoplex, later in Vision
     RAW3), Mozell (ex Surprise! Productions, old handle Jim), Mr.Z (code
     sysop, ex Banana Dezign), Stratos (doublememb Grotesticle, 09/95),
     Viper (ex No Limits).
GER> Bros (code, re-Alcatraz), Case78 (Rene Rummel, ascii swap, old handle
     Gangsta, ex Avantgarde, triplememb C-Lous ROM8 and Head!, new ROM4,
     06/95-02/97), Crayor (sysop 'SECOM CITY' EHQ, 07/94), Gfx-Twins (Artur
     Skotnik and Calvin Golkowski, gfx, 06/96-06/97), Hi-Lite (music, ex
     Surprise! Productions, new 92-02/94), Master (re-Alcatraz), Mel O'Dee
     (music, new ROM4), Mr.King (Joerg Gedden, swap pack 'Nevermind', ex
     Vision, early94), Nightlight (re-Alcatraz), Pigeon (sysop 'UNIVERSE',
     early93), Salvatore (swap, ex Alpha Flight, new SLH11), VCS (gfx, new
     early96).
SWE> Butch (Hugo, org gfx trade, ex The Silents, later Doodles^Shock, new
     RAW4, early93), Conan (new 12/90), Invid (ex Phenomena, new 12/90),
     Judas (ex Phenomena, new 12/90), Paragon (swap, ex Lando/Spirit, new
     08/92), Redskin (new 12/90), Rille (sysop 'IMAGINE', early93-07/94),
     Uno (gfx, ex Phenomena, new 12/90-92).
ENG> Turmoil (Nick, org, late90).
SWI> Peace (gfx, ex Brainstorm, new late 92/early 93).
CRO> Chain & Soul (sysops 'MIDNIGHT CONNECTION', 01/92).
HOL> Alaska (sysop 'STREET LIFE'), Fallon, Softbuster, Thc (sysop 'MYSTICAL
     PLACES' EHQ, 03/96).
HUN> Renegade (swap).
AUS> Atlantis + Incubus + Lance (sysops 'MELTDOWN'), The Corporal (ex
     Rebels, new 90), The Teacher (ex Rebels, new 90), Viper and Voltage
     (sysop 'BORDER LINE').
USA> Spazm (sysop 'PROGRAMMERS HEAVEN', 08/92).
???> Acid (fra? gfx, 93), Birdy (ex Disaster Area, new mid 91), Challenger
     (code crack, 89), Cocoon (code, ex DCS, new ROM4), Comet (gfx, early
     93), Darkman (new ROM4), Depeche (92), Dr.Easton (new RAW2),
     Dr.Feelgood (code, 02/94-early95), Falcon (92), Gtronic (train, 92),
     Harlequin (ex LSD, new RAW4), Heiko (92), Jayce (92), Jojo (new ROM4),
     Junkfood (ex RAF), Kidlove (gfx, ex Haujobb, new early98), Mac Clane
     (code, new early 94), Merlin (music, new ROM4, 12/94), Nasty (new early
     94), Psycho Demon (ex Alpha Flight, new RAW5), Raxxion (ex Alpha
     Flight), Saint (92), Salvatore (ex Alpha Flight, new SLH11), Shade
     (gfx, ex Alcatraz, new SLH11, 02/98), Shithead (92), Shark The Master
     (code, 88-10/89), Skywalker (code, ex Nemesis, new RAW4), Softmaster
     (92), Trifox (new ROM4), Twilight (new RAW2), Youri (music, new
     early94), Zyr (code
     train, 04/92).

Atron (aut code, 90), BKH (Georges Mairet, fra music, ex Anarchy, new RAW6),
Chuck (fra code, 92), Corwin (aut Siegfried Stegmller, gfx, 05/90-93), Luke
(aut code, re-Surprise! Productions, 08/91), Prince (aut 05/90), TMB (aut,
ex Pulsar, new 04/90).

Boards; THE ADDICTION WHQ (usa, 07/94), CONCEPT! ELITE (usa, 07/94), HIGHWAY
     TO HELL (ger, 07/94), CRACKPOINT (aut, 07/94), BLACK ROSES (swi,
     07/94), KICKING ASS (ger, 92), PARANOIA (ger), HIGH SOCIETY (ger), THE
     GAMBLE HALL (ger), NIGHTTRAIN (swi, 08/92), HIGH SPIRITS (ita, 92), THE
     FORTRESS (05/90).

Boards: Nightrain (swi, 08/92), The Zoo (fin, 08/92).

Scoopex was formed by Ranger when Megaforce died in 1988, and their origins
lie in Austria. However, they have since grown to be one of the best
international demo and cracking crews. Scoopex is perhaps the group where
the two types have been most successfully integrated.
  1990 - Around the middle of the year (05?) two Australian members, Bigot20
and Syntech, were kicked. The Australian section was then strengthened when
The Corporal and The Teacher joined from Rebels.
  1991 - This year signified a big change, when original organizer Ranger
(also sysop 'WORLD OF WODKA') stepped down, and a new man was put in charge:
Austrian sysop Trade ('NO RESPECT'). He would hold this position until 1994.
  1992 - For a while, Surprise! Productions (S!P) were their subgroup (a
function they also previously held for TRSI), but they were all kicked half
a year later, except for Spycatcher.
  1994 - In 1994 Trade stepped down as leader of the group, and turned the
leadership over to another Austrian; coder Antibyte. He has not yet been
replaced. Norwegian graphician Absurd (ex Suspiria, 04/94) joined Stone Arts
and was there 12/94, but rejoined soon after (ROM4). Mr.King released some
issues of the 'Nevermind' packmag (#48 early 94). A pc section was formed,
and at least a small dentro called "Forbidden Areas" (07/94) was released.
featuring the graphical talents of Made.
  1995 - This year marks a sort of 'new beginning' for Scoopex, after
organizing was taken over by Antibyte. He initiated a major cleanup,
reducing the amount of members from over 100 to a more normal 20 active
people. Inactive old legends like Slayer and Uncle Tom were also axed
from the memberlist.
  During the late part of 1997, Scoopex released winner after winner,
nearly earning themselves the kind of status they had in the early 90's!
Danish coder Vention joined late 97/early 98. I have placed him in Denmark,
even though he now resides in Norway. After leaving to work for Funcom in
1994, he later helped form the Norwegian gamemaking company Innerloop.
This company also feature other ex-FunCom scene celebrities, including
a small man called Lone Starr! The company is now worth somewhere between
70 and 80 million norwegian kroner...so don't come to us saying coding
demos won't pay you any money!!

Germans Marc (music) and JCS (gfx) joined Syndrome, claimed ROM7. Another
  source claimed JCS joined Abyss 10/96, so who to believe?
The two musicians Oxbow (Anouari Stephane, france, 12/94) and Deck (Juuso
  Salmijarvi, finland, 12/94-02/96) moved over to the PC section 11/96.
  They both still seem to be producing music for Amiga releases, though, as
  "GOSH" (10/97), "Torque" (02/98) and "Abduction 98 Invitation" (04/98) is
  testament to.
Motion (Anders Lundholm, den) and TNT left 10/96. Motion was the guy behind
  the "Show Reel" wild demo, which won at The Party 5.
Kris joined Clique 06/96.
Not content with his impeccable slideshow "Artcore" (07/95), French
  graphician Made (early 94-07/95) left for Bomb! (ROM5).
Norwegians Benjamin (old handle Phoenix, ex Suspiria) and Vegard (music, ex
  Wizzcat, doublememb Balance, new UPS8) joined Melon Dezign 05/95.
Norwegian graphician and swapper Snuffy (ex Cadaver) left to be independent
  05/95.
Finnish coder Stelios (ex Complex) joined, and then left for CNCD within a
  matter of days (ROM4).
Defcat and Spycatcher joined TRSI (ROM3).
Link (ex Dual Crew, new RAW5) and Parallax joined BASF.
German swapper and graphician Plasma (Lee Wijant, ex Vision) got kicked due
  to inactivity late 94.
Swedes Colorbird (code, ex Noxious), Some1 and Prime (both music, all new
  early 93) left to form Circle.
Norwegians Decker (gfx) and Jaz joined Andromeda, sometime between 04 and
  12/93 (RAW5).
Snow and Rofoe joined Logic late 93.
Dutch coder Vortex (92) left for Jetset early93.
American sysops Voyager and Snow Queen ('FASTTRAX' WHQ) left early 93.
The board  'KIWILAND' was kicked.
American sysop Rock Head ('DISC SHOPPE'/'DISK SHOP', 08/92) was kicked.
Swiss sysop Necronom ('ECTOPLAZM', early93) closed his board forever, and
  therefore presumably left the scene?
Coder Tech (12/92) left the scene in the early part of 93. While he
  contributed code to the "SCX-NRG-MTU 40k Intro", the invitation intro to
  that party, released early 93, mentions he has left the scene (in hidden
  text).
Swedish coder Protec (ex Photon/Phenomena, new 12/90) left the scene to code
  games only, early 92.
ZigZag (sysop 'MAY DAY', ex Crack Inc, new RAW4) joined TRSI.
Ecstasy rejoined Phantasm (RAW4).
Slash and Inspector joined Accession (RAW4).
Swedish trader and sysop Hof ('FAR OUT', 08/92) joined Fairlight (RAW4).
Winger (ex Alpha Flight, new 09/92) joined, but soon left for Crystal
  (RAW4).
American sysop Planet Master ('THE EDGE', 08/92) left for The Silents to be
  their new WHQ (RAW4).
Swedish sysop Kevin Key ('FLASHBACK', ex Vision, new RAW4, 10/92) quickly
  moved on to join Anthrox (RAW4).
Germans Autopsy (editor 'World Charts, 92) and Angeldawn (gfx, both ex
  Model, 12/92) both left to join The Silents in early 1993. Several other
  sources refer to strange things, like the two of them joining Anthrox
  (RAW4) and Angeldawn changing his handle to Godflesh.
Norwegian swapper Zob (08/92) left the scene.
Norwegian swapper and musician Rancor joined Absolute!
Jean joined Absolute, says SLH11, but Jean was NEVER in Scoopex; He's in
  Surprise! Productions, their previous subgroup.
American sysop Freddy Krueger ('THE BOILER ROOM', 05/90-08/92) joined
  Complex (RAW5).
German sysop Andy ('DINKELATORS PALACE', 10/91) joined Spreadpoint late 91.
Legendary finnish graphician Reward (new late 89) joined Complex in late 91
  or early 92. Reward worked on lots of demos, such as the boundarybreaking
  "Mental Hangover" (04/90).
Finnish sysop Zebra (sysop 'THE ZOO', 07/91-08/92) joined Damones late 92.
Dutch sysops Candyman (ex Energy, new mid 91) and Optimize ('BAGHDAD CAFE')
  both joined Mirage late 91.
Norwegians Flash and Mindblaster (both ex Dual Crew, RAW1) joined Vision
  (RAW3).
Tiger (ex Model, new RAW2) left the scene (RAW3).
French graphician Mack (ex Alliance Design, new mid 91) joined Melon Dezign
  (RAW3).
Coder and trainer Black Cat (92) joined Anthrox (pre 07/92).
American sysop The Bulldog ('BULLDOG'S FRIENDS') left (RAW2). That board is
  probably identical to 'FLYING DUTCHMAN', just with a different name and
  prefix (they share the last 7 digits).
German sysop Bomber ('PEARL HARBOUR', ex Crusaders, 10-12/91) left (RAW2),
  and soon joined Byte Busters.
Swedish sysop Wico ('FAR OUT' earlier 'INNER CIRCLE') joined from Razor
  1911 old, but soon went on to Rebels (RAW2).
Norwegians Jawbreaker (code), Pal (gfx, both ex Razor 1911 old) and Perplex
  (code), founders of the Norwegian branch, all left to form Offence. This
  led to the death of the initial Norwegian division, but a new one was
  later formed.
Lowtec left to join Angels late90.
Kamenski (swi? 03/90) joined Crystal.
English cracker N.O.M.A.D left to join Crystal.
After their legendary finnish musician Uncle Tom (Tomas Dahlgren) rejoined
  from Razor 1911 in 12/90, not much was heard from him, and he presumably
  left the scene some time later. He leaves behind a great legacy, however,
  having made the tune "Madness Took Me" for the legendary "Mental
  Hangover" (04/90) demo!
Once their best-known member, finnish coder Slayer (new 1989) left the
  scene after releasing "Chromium" (11/90). However, he left behind a great
  gift to the scene; the first trackmo and one of the finest and most
  innovative demos ever, "Mental Hangover" (04/90)!
German graphician J.O.E (ex TSK, new summer 89) left the scene for a while,
  only to return as a member of TRSI later. Other sources claim he left for
  Surprise! Productions.
The subgroup Share and Enjoy (SAE) joined, but was kicked after a couple of
  months due to lameness (1989). Ofcourse, SAE would later become what we
  grew to know as Anarchy...
Austrian coder Crazy Typer (ex Megaforce, new summer 89) left the scene
  later in 89.

  Megademo (pre 1989, .11).

  Ectoplazm Intro (Intro).
  Code: Antibyte, Gfx: n/a, Music: n/a.
  Review: Proabably a BBS-intro for their old bbs Ectoplazm.

  Stunner Dentro (ECS File).
  Code: Photon, Gfx: Uno, Music: Firefox.
  Review: An announcement for a demo that was never released. Features a
  glenz vector and a good old text-scroller. Will run on unexpanded A500.

  Glory Stars (ECS File).
  Code: Shark the Master, Vectrex, Gfx: J.O.E., Music: Osterman.

  Glory Stars 2 (ECS).

  Laserlight (1989?, ECS File).
  Code: Shark the Master, Gfx: Shark the Master, Vex, Music: Uncle Tom.

  Intro (1989, ECS Intro).
  Code: Shark the Master, Gfx: n/a, Music: Anty.

  Just Filled (1989, ECS File).
  Code: Vectrex, Gfx: Vectrex, Shark the Master, Music: Jesus.

  J.O.E. Slideshow 2 (1989, .08, ECS Slideshow).
  Code: Crazy Typer, Gfx: J.O.E., Music: Osterman.
  Released at Digitech Summer Conference 89.

 Seven Sins (1989, late, ECS File).
  code: Slayer, gfx: Reward (logos, fonts), music: "Occ-San-Geen" by Uncle
  Tom (4ch MOD format).
  information: This was the finnish section of Scoopex' first ever demo.
  There is a AGA/020+ fixed version for download from their website.
  Slayer's next was the legendary "Mental Hangover" (04/90).
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- info: Crashes!

  Xenomorphs (1989, .08, ECS File).
  Code: Challenger, Gfx: J.O.E., Music: Anty, Walkman.

  Big (1989/90?, ECS File),
  Code: Panther, Merriman, Gfx: Eddie, Music: Jesus, Titan/Northstar.

  Intro (1990?, ECS Intro).
  Code: Slayer, Gfx: Reward, Music: Ron Klaren/Critical.

  Mental Hangover (1990, 15.04, ECS Trackmo).
  Code: Slayer, Gfx: Reward, Music: "Madness Took Me" by Uncle Tom.
  Winner of the Swedish Elite Easter conference demo competition!
  Review: This demo became famous as the very first trackmo ever.
  Reportedly only works on ECS machines, though an AGA fix is out on AmiNet.

  Hangover - Bobs (1990, ECS Disk).
  Code: Slayer, Gfx: Reward, Uno, Music: Uncle Tom, Jochen Hippel, SLL.

  Intro (1990, .04, ECS Intro).

  Beast Sonic (1990, 05.06/06.05?, ECS Musicdisk).
  Code: n/a, Gfx: n/a, Music: David Whittaker.
  Review: This is a presentation of music by David Whittaker, ripped from
  the game "Shadow of the Beast". All the files can easily be ripped with
  Exoticripper from this :) Seems to be hardcoded to accept files only
  from DF0:. Apparently the first production from the 'Vienna department'
  of Scoopex :) They announce that their next production will be "Green
  Surprise". No real credits appear in the scrolltext I ripped from the
  executable file...

  Green Surprise (1990, .06, ECS File).
  Code: Atron, Gfx: Corwin, Music: Uncle Tom.

  Chromium (1990, .11, ECS Demo).
  Code: Slayer, Gfx: n/a, Music: n/a.
  Information: Slayer's final demo!

  Crystal Symphonies (1991, ECS Trackloaded Musicdisk).
  Cooperation with Phenomena and Rebels, placed under Phenomena.

  Lanterna Magica (1991, .08, ECS Slideshow).
  Code: Luke, Spike, Gfx^Music: J.O.E.

 Import Intro (1991, 19.10, ECS Intro).
  Code: Jawbreaker, Gfx: Uno (logo), Pal (font), Music: ?.
  Review: Originally an import intro for a game.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

  It's Tricky (1992, ECS).
  code: Spycatcher, gfx: n/a, music: n/a.

  Seen Before (1992, ECS 1mb File).
  code: Spycatcher, gfx: Angel Dawn, music: Hi-Lite.
  Information: Won't work on AGA or 3.0+ machines.

World Charts #6 (1992, 19.04, ECS Trackloaded Charts).
  code: Thomas Kessler, gfx: Angel Dawn, music: Uncle Tom, editor: Autopsy.
  Released at the Eastern Party 92.
  review: This rather old chart features stunning graphics (for its time)
  and one of Uncle Tom's all-time greatest tunes. It's really a shame he
  left the scene; if he was making stuff like this in '92, god knows what
  he could have come up with today! Anyway, this features mostly crack-
  and modem-related charts, so interest for legal-minded people might be
  low. Worth getting just for the tune. On the 030 AGA machine, the music
  routine doesn't play correctly.
GLE tested A500 /000-7 /mb chip, mb fast/3.0.
             A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: Music bugs.

  Intro (1992, 27.12, ECS 40k Intro).
  code: Tech, Antibyte, gfx: Godflesh, music: Hi-Lite.
  4th in The Party 92 40k intro competition.

 Official invitation Eastern Conference 93 (1993, early, ECS Intro).
  Code: Antibyte/Scx, Gfx: Uno (Scx logo), Cruzifix (NRG logo), Music:
  "Silent Attack" by WOTW. Invitation to the SEMI Easter Party 93.
  Review: As far as invitation intros go, this is hardly the most advanced
  one seen. After an introductory sequence with a little text and some
  logos, a morphing text plotter appears. It's ok, and does what it's
  supposed to, but there's nothing extraordinary.
    Depacking the file and hex-reading it reveals a text message from the
  coder, Antibyte. Cheer up, man! The party was held at easter time, so
  this intro was presumably released in the first part of 1993. There is no
  credit given for the Manitou logo.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: KillAGA!

 Pha Q - Lameness Took Me (1993, ECS Multifile).
  Code: Antibyte, Gfx: Mack, J.O.E., Uno, Made, Music: Hi-Lite, Fred.
  Review: The only reason why you might want this is a couple of logos (the
  bootlogo and Made's end logo), and not much else. I never found it very
  interesting, since it's so AVERAGE. Music and coding fails to excite me.
  Though it's multifile, it still requires the custom bootblock to boot.
    It has a hidden part, which you can access if you look on the disk's
  directory. One the files is the one to execute. If you wonder about the
  name, then try to say it very slowly - it should sound like FUCK YOU.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

  CeBIT 93 Invitation [1] (1993, early, ECS File).
  Code: Raxxion, Gfx: Decker, Music: n/a. Invitation to CeBIT 93.

 CeBIT 93 Invitation [2] (1993, early, ECS File).
  Code: Antibyte, Tech, Gfx: Comet (intropic), Uno (logo), Music: "Madness"
  by Hi-Lite. Invitation to CeBIT 93.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Does not work for long, even with KillAGA.

 Maxima (1993, early, ECS File).
  Code: Flasher Jack, Gfx: Acid, Uno (logo), CPT, Music: "Occasions of Sin"
  by Hi-Lite (FC-M format).
  Review: The demo opens with a good Scoopex logo by Acid. The next cool
  thing on display (after some vector letters fly from right to left) is a
  large SCX logo made out of vectors...which updates terribly jerky on my
  030-50 :( Hmmm... Is this realtime? I think not. The cheats of yesterday
  to make things seem like they run faster than they do are the downfalls
  of today, when they run at a fraction of the speed they could!
    Another nice part has a sphere increasing and decreasing in size, until
  it sort of 'spacecuts' a great pixeled Scoopex logo by Uno! Also the
  good, fast shade bobs of the end part are worth a mention. Unfortunately,
  the demo cannot be exited, and you have to reboot every time you've
  watched it.
    Overall, "Maxima" leaves me with a very good feeling. This is a
  nice little demo with some really excellent artwork and music. There's
  some reasonably good pixels here, and the 'comeback' Scoopex logo by Uno
  is rather cool. The credits part still had some graphical errors on my
  setup, even with KillAGA running. Uno and CPT are mentioned as 'guest
  artists'. The demo requires mb chip and mb fast to work.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
             A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: KillAGA.

 SCX-NRG-MTU Party 40k Intro (1993, .04, ECS 40k Intro).
  Code: Antibyte, Tech, Gfx: Butch (1st logo), Angel Dawn (2nd logo),
  Music: "Purple Shades" by Hi-Lite. Released at the SEMI Easter Party 93.
  Review: Mostly dot-effects are presented here, with dots morphing to form
  letters, dot-cubes, a circlescroller in dots and lots and lots of dot-
  balls. The only break from the dots, it seems, is the starwars scroller
  presented towards the end of the intro. This has some graphical errors on
  the 030 machine, probably because of the faster processor (ran with
  KillAGA, so the graphics shouldn't be a problem). Nothing outstanding.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: KillAGA, see review.

Cageball (1993, 08.04, ECS Intro).
  Code: Colorbird, Gfx: Butch, Music: Some1 & Prime.
  Released at The Gathering 93.
  Review: Just an intro; logo at top, textwriter over 'cageball' effect.
  Nothing exceptional here.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Graphical errors, even with KillAGA, but works fine.

  Scoopex Plays 2-Unlimited (1993, 09.04, ECS Musicdisk, 2 disks).
  Released at The Gathering 93.
  Information: This 'cover version' musicdisk includes the tunes
  Workaholic, Get Ready and Twilight Zone. Caches off for 020+ machines.

 Laziness Took Me (1994, .02, ECS Intro).
  Code: Dr.Feelgood, Gfx: Made, Music: "Trance4mate" by Hi-Lite.
  Review: Short and slightly dull, this intro features nothing new. There's
  a logo by Made down the left side of the screen, which is not really his
  best work by far. The music by Hi-Lite is also a disappointing,
  monotonous affair. The 'code' here consists only of a text plotter and a
  filled vector spinning star in the background.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

  Melodies (1994, early, ECS 1MB Musicdisk, 3 disks).
  Code: Spycatcher, Gfx: Zoom, Made, Music: NHP & BKH.
  Information: If anyone has this, please send it to me! Thanks.

 Halloween (1994, 24.04, 64k Intro).
  Code: Mac Clane, Gfx: Made (textures), Music: Youri.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

Nam-Nam #1 Pack Menu (1994, late, ECS Intro).
  Code: Elmore, Gfx: Absurd, Elmore, Music: Vegard.
  Review: Pack menu for Darren's then-new pack "Nam-Nam". All the warez are
  from the Assembly 94, so it was obviously released at the party, or soon
  after.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

  No Human Vibes (1994, late, AGA Intro).
  Code: McLane, Gfx: Made, Music: Youri.

  And Love For All (1994, .10, AGA Intro).
  Code: Dr.Feelgood, Gfx: Made, Music: Oxbow.
  Information: Will work on unexpanded A1200's.

  Noname (1995, AGA Chippack).
  Code: Antibyte, Gfx: Absurd, Vegard, Music: Oxbow, Vegard, Laxical, Daddy
  Freddy. Information: A sequel was later released, "Gosh - Noname 2" (97).

 666 Intro: Don't Forget The Sign (1995, autumn, ECS Intro).
  Code: Dr.Feelgood, Gfx: Made, Music: Oxbow.
  Review: Rather fun, this, though it gets a bit monotonous after a while.
  It opens with a typical 'Melon' design, only to suddenly transform into a
  heavy-metal hell with screeching guitars and suitable design. There's
  text that appears on screen in time to the music, but - at least on my
  machine - it sometimes moves so fast it's impossible to read. Then we're
  on to some more Melon-y design for the end part with a vertical scroller
  that can be stopped with the right mousebutton. Fun, but forgettable.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Alien (1995, 11.06, AGA File).
  code: Antibyte, gfx: Made, Absurd, music: Laxical (The Player 6.1A
  format). 2nd in the Abduction '95 demo competition.
  review: Graphics and sound are the best things about ALIEN - a demo that
  has no logical links to its name. The show opens with an excellent
  Scoopex logo by Made, with some text zooming in and out over it. Then the
  "Alien" logo appears, which is of a much lesser quality. Next we're given
  some effects, like a cube which has zoomrotators of an eye texturemapped
  onto them - moving independently of each other! This is a nice effect, as
  is the morphing skull. The gouraud stuff here seems a little premature
  and blocky - like the early gouraud in Razor 1911's "Falu Red Color"
  intro. The standard filled vectors here are much better. Overall, I'd say
  you'd want to get this for the graphics and music - not for the code.
    The picture 'Braindamage' by Absurd, which appears halfway through the
  demo, seems distorted. I also had a crashing experience with the 4mb fast
  setup, though what caused it is uncertain. "Alien" will work on an
  unexpanded A1200, but an accelerator is recommended. "Alien 2" (12/98) was
  released in 1998, and won The Party 98 demo competition.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
             A1200/030-50/2mb chip, 16mb fast/3.0.

 Artcore (1995, 14.07, AGA Multifile Slideshow).
  code: Psy, gfx: Made, music: Oxbow (The Player 6.1A format).
  review: Ok, this blew me away. From a very acceptable introduction
  sequence, with an ok logo and a 'beating heart' soundtrack, you're shown
  the excellent title picture. Then, you get to the selector. And *WHAT* a
  selector! It's actually a Doom clone, and you travel around the dungeons
  searching for pictures! Ofcourse, there's an autoslide button to be
  pushed in the room you begin in... This selector method is both good and
  bad. Obviously, it looks great! The drawback, however, is that with all
  the wall textures pretty much identical, you get lost all too easily.
  An overlayed map function would have helped tredemendously, but then
  again - this is a slideshow and not a commercial game! Ok, over to the
  main focal point of any slideshow - graphics. Made's pictures here can
  only be described in one word - outstanding! When you travel around, and
  find a picture, you see its name in a small status box, and the
  resolution and numbers of colors used on the right. I was actually
  astonished to find that most of these pictures were in 64 or, in some
  cases, as little as 32 colors! I was only able to find one 256 color
  picture here... One major drawback with many of Made's pictures is the
  fact that they're copies of pictures that's even been done before...and
  in many cases better. He's asking for trouble when he's trying to top
  Fade One's rendition of the girl and the antilope (?) in the water, that
  he did in his slideshow "Never Liked Uno". Needless to say, Fade One's
  the superior here. Anyway, this has to be my longest review ever!
  Conclusion: Totally fucking outstanding. Download. Oh, and the music's
  excellent! --Note-- Wandering aimlessly, I suddenly found a 'secret
  area', but before I could find anything interesting, I also discovered
  that pressing both mouse buttons at the same time exits the demo :(
  There is also a chiptune called 'Artcore-Hidden' on my Mods Anthology CD,
  so there's a more than fair chance there's actually a hidden part.
  Will work on unexpanded A1200s.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Iso (1995, 08.10, AGA Trackmo, 2 disks).
  code: Ninja, gfx: Made/Bomb, Ender (intro raytrace), music: Oxbow.
  3rd in the Remedy 95 demo competition.
  review: A BIG demo from the French guys, who were unfortunately beaten by
  two Swedish groups at a Swedish party. That's a long way to travel for
  the bitter taste of defeat... Anyway, this demo is above average in
  every respect. When you boot the first disk, you're shown some
  information about your system, like processor and memory available.
  When the loading is complete, the demo itself starts with a raytraced
  animation, with the names of the creators flashing up at regular
  intervals. The demo itself consists of LOTS of good, advanced effects.
  The music by Oxbow is the usual techno, except for the endtune which is a
  funk tune, much in the style of what Moby did for Sanity's "Arte" (1993).
  The endpart is quite interesting in itself, really, with its amazingly
  smooth plain vectors flying around in the background. The upscroller can
  be paused with the right mousebutton, though the demo does not mention it.
    There's also several great pictures by Made here, but then you'd pretty
  much expect him to make great pictures, wouldn't you? The demo recognizes
  a second disk drive (and a third, for all I know :), so there's no
  annoying diskswap pauses. Booting the second disk brings up a small
  graphical display informing us it's the second disk. This was Ninja's
  first release for Scoopex. Will work on unexpanded A1200's.
    With harddrives now the standard, this was perhaps the LAST great
  trackmo, and the end of an era? At the Assembly summer party the
  following year, a sequel was presented, called "Cyberia - Iso Opus II".
  It was a harddisk demo, and nowhere near as good as this one.
 GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Zero Gravity (1995, 28.12, 40k Intro).
  code: Antibyte, gfx: Uno, music: "Caacaophoniahappo" by Deck (The Player
  6.1A format). 11th in The Party 5 40k intro competition.
  Runs on unexpanded A1200's.
  review: Pretty much a standard 2-effect intro this, the only possible
  innovation being the phong-shading. It's not - by far - the best routine
  of its type, but not the worst either. The intro opens with a reasonably
  cool picture by Uno, of a mean-looking eye and a Scoopex logo. Then the
  phong routine is introduced, and we're given a donut with a star inside,
  plus a duck. Then we're given a zoomrotated, stretching version of the
  eye from the intro. Then there's a rather pointless effect, a tunnel of
  pink and light blue circles, before we're given one last look at the pic.
  The music is monotonous and not very exciting. Still, it's far better
  than the irritating piece he did for the sequel, "Zero-G 2"! I found an
  error message for reporting 'not enough memory', but none for AGA.
  Therefore, I'm refraining from categorizing this as either an ECS or
  AGA intro.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 FREEyourMIND (1995, 28.12, AGA 40k Intro).
  code: Ninja, gfx: Made, music: Daddy Freddy.
  3rd in The Party 5 40k intro competition.
  review: An impressive intro this, no doubt about that. I love that 'face
  pressing out from object' thing. Anyway, there's plenty envmapping, good
  graphics and fabulous music. Still, why does it stop so abruptly?
  Will work on unexpanded A1200's.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Abduction 96 Invitation (1996, AGA Intro).
  code: Ninja, gfx: Made, music: Oxbow.
  information: Invitation intro, with the credits page showing the
  producers as caricatures!

 Cyberia - ISO Opus 2 (1996, 18.08, AGA 4MB HD Multifile).
  code: Ninja, gfx: Made/Bomb, music: Doft.
  6th in the Assembly 96 demo competition. Cooperation with Bomb.
  review: Disappointment. That's the word I'd use to describe the follow-up
  to the excellent "Iso" (10/95) trackmo! It seems they've lost the touch
  that Iso had, and have instead come up with a an advanced, but bland and
  boring demo. The effects may be harder to code, but that doesn't
  automatically make them cooler to look at! This is a horror example of a
  demo with no identity of its own, just effects linked one after the
  other... This is not what I expect from a 2.8mb (archived) HD demo from
  Ninja and Made!
    There are two full-screen pictures by Made in this demo, the second one
  being "Babylona", which won the graphics competition at this very party.
  The musician, Doft, delivers a bland and uninteresting tune. It's like
  he's trying to sound like Deck (who sounds awful in his own right) - and
  fails...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Quantum (1996, .11, AGA 64k Intro).
  code: Ninja, gfx: Made, music: Deck.
  9th in the Saturne 4 64k intro competition.
  review: 2 days and 64k, it says in the intro. I don't disbelieve that for
  a second. I do, however, think that I would think more highly of Ninja
  and Made had they NOT made this emberassing intro. The only one who gets
  out of this one with some credibility is Finnish musician Deck, whose
  involvement can surely have been no more than their just using his tune.
  This looks just awful and jerks like hell even on my 030. Requires a
  little fast mem, I guess - I had to reset to make it work.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  -Dentro- (1996, 28.12, File).
  code: Boogeyman, gfx: Made, Tactica, music: Deck.
  Released at The Party 6.

 Zero-G 2 (1996, 28.12, AGA 4mb 40k Intro).
  code: Antibyte, gfx: Made, music: Deck.
  2nd in The Party 6 40k intro competition.
  review: This intro is good in parts, and less so in others. The stars of
  the show are some more shaded objects, this time with the 'innovation'
  that there's some animated (precalced?) object in the background also.
  The music gets on your nerves after a while, and Made's graphics limit
  themselves to a mediocre font. The competition must have been abysmal.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  The Sign (1997, 30.03, Demo).
  6th in the Mekka Symposium 97 demo competition.

 GOSH - Noname 2 (1997, 21.10, AGA 4MB Musicfile).
  code: Antibyte, Boogeyman (endroutine), gfx: Absurd (main), Sear (menu),
  Made/Bomb (menufont), Kid (scxlogo, credfont), music: Prophet (opening),
  Laxical, Oxbow, Deck.
  review: Gosh features 30 chiptunes from three musicians, and a full-blown
  techno tune from a fourth. Couple this with LOTS of pictures by Absurd,
  and you've got yourself a slideshow/demo/musicdisk/chippack hybrid!
  There's nothing much wrong with any of the audiovisuals here, with lots
  of good quality Absurd pictures, as mentioned, lots of tunes to choose
  from and a fast envmapping routine to spin the name of the current
  composer on top of eaach picture...
    News dated 11/96 stated that Oxbow and Deck had moved over to the PC
  section of Scoopex, but it seems they got homesick :) The final picture
  by Absurd was used in the packmenu 'Nam Nam' as early as 1994...
  The release date is based on the upload date to AmiNet :)
    You can use the commandline parameter '0' to make all the env-mapped
  objects run in 1x1 mode, which it tells you AFTER you've run it once.
  A sneaky way to make you run it twice ;) Though the demo will run on a
  standard 020 with 4mb fast, it recommends a 030 or better.
 GLE tested A1200/030-50/2mb chip, 4mb fast /3.0.
             A1200/030-50/2mb chip, 16mb fast/3.0.

Superautodrome (1997, 28.12, AGA 40k Intro).
  code: Antibyte, gfx: Nomad (3d), music: Muffler.
  Winner of The Party 97 40k intro competition!
  review: 3D worlds, with texture, phong and envmapping abound in Scoopex'
  TP97 winner this year. Technically, I guess this is one of the best
  40k'ers ever, but visually it's less than great in my eyes. All the 3d
  trickery is well and nice, but it's not very exciting anymore, is it?
  There's virtually no interesting design, the music sux, and there's no
  real graphics here either. If you love objects and camera angles, then
  go get this - otherwise, you'd probably be better off looking elsewhere.
    The intro is a little slow on the 030, unless you use the commandline
  switch '0' to swtich on 1x2 resolution, which helps a lot. The version
  reviewed here was released to aminet a few days after the competition,
  and had three bugs fixed. However, there's still some bugs left in the
  opening 'phong in a globe' part...
 GLE tested A1200/030-50/2mb chip, 16mb fast /3.0.

 My Kingdom (1997, 28.12, AGA Multifile).
  Winner of The Party 97 demo competition!
  Cooperation with Haujobb [details].

5977 (1997, 28.12, AGA Slideshow).
  code: Antibyte, gfx: Lazur, music: Jogeir. Released at The Party 7.
  review: Lazur's first release for Scoopex is his third (!) slideshow - a
  remarkable release in many respects. All of the pictures here (except
  what's tailormade for this production) seem to be from 1996, which means
  two things. One; he's a damned workaholic, and two; there's a whole year
  of pictures still unreleased! The mind boggles at the possibilities...
    The pictures here vary somewhat in quality, from the awesome "Elmore"
  to some more bland, uninspired works ("Tears"...). Most, if not all, of
  these pictures have been used in other productions, but that's almost
  always the case with all slideshow these days, so it's no real deterrent.
  One thing that seem to constantly annoy me about Lazur's work is that
  he's still having problems with proportions of bodies, though. The other
  very remarkable thing about this slide show is THE RETURN OF JOGEIR! It's
  been a few years since this living legend did any music for the Amiga
  scene, and his return is warmly welcomed! His tune here is pretty good,
  but not excellent - perhaps he's a bit rusty on 4ch work, hehe...
    The slideshow opens and closes with an animation of a man walking,
  before finding a book, and opening it. You choose what picture to view
  by pointing the index finger of his hand at the picture, and at the end
  he drops the book to the ground. The slideshow will actually work on an
  unexpanded A1200, but without 4MB of fastmem, there won't be any intro
  and end animations.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

 Haupex (1998, AGA 40k Intro).
  Released at Scene Meeting 98, cooperation with Haujobb [details].

 Torque (1998, 08.02, AGA 4MB 40k Intro).
  code: Antibyte, gfx: Shade, music: Deck.
  2nd in the Flag 98 64k intro competition.
  review: Now Antibyte's getting his shit together! "Torque" is everything
  "Superautodrome" isn't, with good design and music I can live with :)
  Shade's opening logo is very cool, and the textures throughout the intro
  are also among the better ones produced! This is excellent, what more can
  I say? My nominee for "Intro of the Year" so far!
    There are two command line options, specifying the optional use of a
  lesser resolution (1x2) and a fast mapper for 020/030 machines.
 GLE tested A1200/030-50/2mb chip, 16mb fast /3.0.

Superautodrome 2 (1998, 10.04, AGA 4MB 40k Intro).
  code: Antibyte (main), Rubberduck/TBL (additional), gfx: Acryl (font,
  col), Nomad (spider), Boogeyman (spaceship), music: Muffler.
  Winner of the Mekka Symposium 98 40k intro competition!
  review: And just when we thought the limit had been reached for 40k'ers,
  Antibyte had to be the one to crush our illusions. This is not good. This
  is not even great. This is just plain fucking AWESOME! Bringing some
  extra people on board was apparently just what the doctor ordered, and
  after a disappointing introduction with some more of those pentagrams
  that Antibyte has been so fond of lately, this just takes off. From the
  beautifully rendered scenes to the excellent bumpmapping to the original
  fractal distortion, this is a beauty. Rubberduck contributes a
  "chaosrotating" routine.
    Just like with "Torque" (02/98), this also has two commandline
  parameters, doing exactly what they did in that one.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

 Abduction 1998 Invitation (1998, late.04, AGA File).
  code: Psy, gfx: Made/Bomb!, music: Deck.
  review: We haven't heard anything from Psy in a while, but here he's back
  with a snappy, little invitation intro for the Abduction Party. This
  intro rests most heavily on the graphics, though, and Made doesn't
  disappoint. The pictures here are actually rather unusual for him,
  because they're a lot more artistic than what he usually does, but by all
  means we're not disappointed here ;) Deck's music will quickly exhaust
  your ears; it's a weird mixture of funk and standard Deck'y squals and
  squeeks! The release date is no way certain; it is based upon the
  datestamps on the files themselves.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

 Seenpoint #8 (1998, .04, AGA HD Multifile Diskmag).
  code: Syntax, gfx: Bay Tremore (title), Eracore/Rebels (main), Sol/lego
  (fonts), music: "The Coming" by Substance/Mono, "Discomania" by
  Prodigy/Oops!, "My Fluffy Angel" by Ganja/Nerve Axis, "Hit and Run" by
  Raze/Nah-Kolor, editor: Fishwave.
  review: The mag opens with a nice, surreal title picture, before going
  directly to the reading matter. Eracore is a good graphician, but he has
  certainly done a lot better work than the panel for this mag. The four
  tunes offer more than enough distracting sound. The main problem with SP,
  as I see it, lies more in the content of the articles than anything else.
  It just doesn't have the quality articlewriters that ROM had, not that
  little something special that made those mags so interesting and readable.
  Bay Tremore's title picture is "Sweet Vibraphone" (with a Seenpoint logo
  added), which he competed with at the Assembly 97, but which was unplaced.
    Seenpoint should work on unexpanded A1200's, but some fastmem is
  recommended. Naturally the mag multitasks.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 1000% (1998, 28.12, AGA 4MB 40k Intro).
  code: Antibyte, Optima, Deetsay (musicsystem), gfx: Acryl, music: Deetsay.
  Winner of The Party 98 40k intro competition!
  review: Antibyte (this time with the help of Optima) crowns the title for
  the best 40k intro of the year, "1000%" is amazing! I can't begin to
  explain the excellence on display here - the technical prowess of this
  intro is just amazing. There is both 3d scenes and 2d effects, all looking
  excellent, and thanks to Deetsay's music system (which precalculates its
  samples) - and his composing abilities - there is three fabulous tunes
  within this intro! There has never been a more excellent 40k intro, or one
  featuring as much effects and music as this! The praise just doesn't
  end... :) Oh and for an excellent bonus, the final tune is a cover version
  of Tip and Mantronix' classic "Musiklinjen" from Phenomena's "Enigma"
  (03/91)!
    The version reviewed is the REAL (compo) version, and not the early one
  uploaded to ftp.amigascne.org by accident - which had a bug in its memory
  allocation routine. The intro works on any 020 AGA amiga with 4MB fast,
  but the producers recommend at least 030-50 for speed, and preferably
  060-50. It supports the usual command line parameter '0' for 1x2
  resolution, recommended for
  speed on 030 machines.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Alien 2 (1998, 28.12, AGA Multifile).
  code: Boogeyman, Metal Designer, Antibyte, gfx: Acryl, Nomad, music:
  Muffler, Virgill. Winner of The Party 98 demo competition!
  review: A demo that tries in its story-line to evoke the feeling that the
  original Alien movies created. It does this in a 3d environment, looking
  much like a standard "storytelling" demo. It features characters from the
  movies, battling aliens aboard a spaceship... There is occasional effects
  between the story parts every now and then, and these all have a high
  degree of quality, especially the flashing tunnell towards the end of the
  second file, which reminded me a lot of the one in The Black Lotus'
  classic "Captured Dreams" (though that was clearly superior). The 3d
  routine used seems good, though not with a lot of bells and whistles, but
  it moves a little slow on my machine. The demo will work on any 020 AGA
  amiga (with at least 16mb fast), but the producers strongly recommend an
  060 processor. I agree.
    The only returning production member from the original "Alien" (06/95)
  is Antibyte, but the demo does seem to benefit from the new crew, as it is
  much better than the original. The entire demo is presented in an area
  smaller than the actual screen, a little wider than it is high. The demo
  is comprised of 7 files, the script that starts the other files, four
  main parts, fadein and fadout. The decrunch and waiting time between the
  parts is too long. This is certainly one of the largest (in size) amiga
  demos ever, the LHA file is 6.8 MB big... Lots of textures, we expect!
    The version reviewed was downloaded from the Scoopex homepage, and is
  reportedly the same as the compo version plus the endpart - which wasn't
  shown at The Party due to the limitation of 6MB harddisk usage. They say
  to look for the final version, coming soon, but since this demo is from
  1998 and it was downloaded by me in mid 2000, I expect there won't ever be
  one... Virgill is not credited in the demo, presumably because his tune
  appears in the endpart (sounds a lot more like him than the others), and
  that wasn't shown in the competition.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review!

  SeenPoint #9 (1999, .03, AGA HD Multifile Diskmag).
  code: Syntax, gfx: n/a, music: n/a, editor: Fishwave.

 SeenPoint #10 (2000, .02, AGA HD Multifile Diskmag).
  code: Syntax, gfx: Titan/Bomb! (title), Eracore/Rebels (main), music:
  Racoon/C-Lous (The Player 6.1A format).
  review: After nearly a year, the final issue of SeenPoint was finally
  released. But it's not really an issue, even, just using the mag code to
  say goodbye. The title picture by scene veteran Titan is stunning, and the
  music is also passable. The rest of the visuals are the same old ones,
  that you've all seen before. There is no real editorial content here, just
  an article explaining why they are stopping releasing the mag. They do
  hold the possibility for a comeback on the PC open, but time will tell.
  Check to see what's happening at http://www.seenpoint.de...


Scope
-----
NOR> Basil Fawlty (Geir Hongroe, music, 12/90), Emi (12/90), Epic (gfx,
     12/90), Fancy (Petter Schau, code, 12/90), Mitzi (gfx, 12/90).
POL> Iron (swap, 95), Trash Head (swap, ex TRSI, new UPS10).

 J.I.M.B.O. (1990, 28.12, ECS File).
  Code: Fancy, Gfx: Mitzi, Epic (logo), Music: "Megnetic Fields 2" by
  Basil Fawlty. Released at the Theatre & Network Party 90.
  Review: Actually one of the better demos released for this competition,
  this one's all about bob objects - objects made out of bobs. It doesn't
  exactly reek of professionality, but shows some competence. The design is
  quite standard; logo at the top, scroller at the bottom, and action in
  the middle. The name of the demo is an abbreviation for 'a Journey Into
  Mathematical Bob Objects'. Logical really, once you think about it :)
  Has potential.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA.


Score
-----
N-L> Hammerfist (Erwin Roosjen, swap), Rotox (R. van deer Steen, music
     swap, 02/94).
???> Black Thunder (ex Conquest, new late93).

Wasn't Rotox previously in Desire?


Scorpio
-------
HOL> Joe, The Cube, Weirdo.

Scorpio is dead.
D-Icelord joined Vicious.
Radium and Quasar joined Centura.
Dutchmen Array (Patrick Blok, swap) and Sane left the scene. However,
  Miracle's "Eternal #2" (11/93) claimed Sane joined Balance. I have found
  no other source to back this up, and no reference to Sane in Balance.


SCUP
----
FIN> Bruno (Jussi Peitila, music, ex Anarchy).

SCUP is best known simply as the group that Bruno joined after he left
Anarchy. It was a minimalist choice; leaving the biggest group on the scene
for one no-one had ever heard of before! The group is believed to be
entirely from Finland.

  Low-Budget Intro (1991, ECS Intro).
  Code: Karl'S'Berg, Gfx: Zbequ, Music: SLL.

  Party Intro (1991, ECS Intro).
  Code: Karl, Gfx: n/a, Music: Karl, Belarus.

  Sinus Intro (1991, mid, ECS Intro).
  Code: Superninja, Gfx: n/a, Music: n/a.

  Intro (1991, late?, ECS Intro).
  Code: Karl, Gfx: Zbequ, Music: Belarus.


Scum
----
POL> The Founder (ascii swap).
???> Dziulas (gfx swap), Hiv (edit swap), No Name (music), Skizo (org edit
     swap), Slive (code, 96), Soul (music), Stargie (code), Sweetvoice
     (edit swap), Tgp (code swap), Wavemaker (doublememb Centolos [details],
     early98), Yoga (gfx, ex Nah-Kolor, new ROM9).

Lazarus left for Vacuum 04/96.

  Utmost Vacancy (1996, 23.06, Demo).
  Winner of the Polish Summer Party 96 demo competition!

  Eternal (1996, autumn, Slideshow).
  Code: Slive, Gfx: Pickpoke, Music: Revisq.


Seance
------
SWE> Mundgor (org music), Michael Knight (swap, new mid93).

Case changed his handle to his real name, Ola Thorn, and left for Infect
mid 93.


Secretly
--------
???> Atlan (sysop), Barbarian (gfx), Bladerunner (doublememb Cosmic
     Pirates, new 06/96), Dj X-Base (music, ex Ravers Revolution, new
     04/96), Dolphin (code gfx), FX (raytrace), Miran (code), Mr. Vain
     (mainorg gfx music ascii), Nation (org code), Smasher (music, ex
     Ravers Revolution, new 04/96).

Musician DJ Viper (ex Ravers Revolution, new 04/96) was kicked 06/96.


Section 8 (S8)
--------------
GER> Digital (sysop 'PAINT BOX', 10/91), Steve (sysop 'DIGITAL WORLD',
     quadmemb Real!, TEK and Quasar, 10/98).


Sector 4
--------
S4 never made any remarkable impact on the demo scene, except being one of
the early groups to house what became perhaps the best amiga musician ever;
Heatbeat.

Finnish musician Heatbeat joined Byterapers Inc. 12/90.


Sector 5
--------
???> Danthalian (pol? music, 11/96), GarlOn (pol? code, 11/96).

Sector 5 is most probably a Polish group.

  Ascii Terror (1996, 23.06).
  Released at the Polish Summer Party 96.

 Para-Noya (1996, 10.11, 4k Intro).
  Code: GarlOn, Gfx: none, Music: Danthalian.
  Split 7th in the Gravity 96 4k intro competition.
  Review: This is an uninspired affair, with the only effect being a lame
  fire attempt. It's more like children playing with matches compared to
  some of the better fire routines out there, though :) To top it all off,
  the bloody thing crashed my machine on exit. Nothing here to indicate
  this requires AGA.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Sector 7 (S7)
-------------
GER> CDK (Jochen Oppermann, gfx raytrace music swap, 03/97), JCS (Jan C.
     Sievers, gfx, doublememb Sextor 7, later Scoopex, 12/94-12/95), Kane
     (sysop), Marc (Marcus Kalusche, music, triplememb Syndrome and Crazy,
     12/96-01/97), No Name (Leif Oppermann, code).
???> Mega H (org gfx music swap), MSC (code), Skylord (music), Tom (music).

Their real names seem to indicate CDK and No Name are brothers.

  Synergy (1997, 30.03, Demo).
  Released for the SILIConvention 97 demo competition.


Sector T
--------
This is a Norwegian AMOS group.

  Runaway Brain (1994, 03.04).
  10th in The Gathering 94 demo competition.


Semtex (1990-)
--------------
Semtex was born in 1990 by members of Rebels yugoslavia, Apology/AFL and
High Voltage.

  Just An Intro (1992, early, ECS Intro).
  code: Rasputin,. gfx: Mode, music: Wolfchild.


Sensible
--------
???> Angel (music, 08/96), Thain (raytrace, 08/96).

My only knowledge of this group is that Thain contributed a picture to
Artificial People's "Clics" (08/96) demo.


Sensics
-------
GER> Ragman (sysop 'CURSE', 91).


Septic
------
Swedes Excel, The Joker and Atheist all joined Limited Edition (UPS8).


Sepultura (-1994)
-----------------
Sepultura is dead. Mr.X joined Exxon, The Fly joined Hellwalkers. Agnus
Young and Dehydrator left. Barman, Darklord, JMC, Megamiga and Ravana
joined Necropolis (sUPS10).


Sequence (1992-).
-----------------
NOR> Blaze (O. Kristoffersen, swap, later Balance), Jackson (stopswap,
     late92), Zippo (old handle Trix, late92).

Sequence was formed by the former Norwegian section of Grace in late 92.


Serenity
--------
  CompoIntro (1993, 28.12, ECS 40k Intro).
  Code: Graft, Chrome, Gfx: Rookie, Music: Spacebrain.
  Split 19th in The Party 93 40k intro competition.


Serious
-------
DEN> Chain (ex Light, new RAW3), Cyborg (ex Light, new RAW3), Dezz (code,
     ex Light, new RAW3), Hodge (code), Lunatic (music, ex Light, new
     RAW3), Nut (music), Raze (gfx), Towie (code gfx music, ex Light, new
     RAW3), Zogu (code).

Serious was formed by ex-members of Light and Deadlock (RAW3).

Danish organizer and swapper Tuborg (Janus Lodahl, ex Light, new RAW3) left
  the scene (RAW3).


Serious Soft
------------
SS was formed by Toxic/Kefrens when Kefrens died.


Session (SSN, 1994-, http://www.netpower.no/~ewiborg/)
------------------------------------------------------
NOR> Ace (Bjrn Kaarstein, swap, late96), Cesium (Frode Eriksson, founder
     mainorg swap edit "Off Piste", ex Balance, 94-), Crude (Stein Jonsson,
     sysop 'MORDOR' WHQ, previous handle Puke, previous groups Morbid
     Angels, Iris, Lisence, 03/96-05/97), Gothmog (code, late96), Justin
     Case (org code raytrace sysop 'MILLIWAYS', late96), Ramses (Nils,
     codePC), Wowbagger (Thore Bjerklund Karlsen, code, ex Coca/Balance,
     doublememb Alpha Flight, late96).
SWE> Candyman (Timo Kotta, swap, ex Giants, new 06/96), Crusader (Janne
     Kotta, ascii swap, ex Giants, was double in Epsilon when in Giants, new
     06/96), Zalo (gfx sysop 'DIGITAL HIGHWAY', doublememb Noice,02/95-
     07/96).
GER> Acryl (gfx, triplememb Illusion and Acme [pc] 12/96, doublememb Scoopex
     ROM9, new late96).
???> Boosta (music, late96), Loop (gfx, 05/96), Scar (gfx, ex TRSI, new late
     96), Tactica (gfx, 05/96), Tomas (music, late 96).

Session was formed by Cesium after he left Balance in search of more
friendship. He brought his board 'OMAHA THUNDER' with him to the new group,
but when he had to leave for the army the board was finally closed.
Swedes Crusader and Candyman are not only brothers, they're actually twins!

A major setback was suffered when some of the important members left for
  Endzeit 06/98. They were the swedes E-Moon (org code, 05-07/96), Blaze
  (code, ex Insane, new 04-06/96) and Psycho (music, 05/96).
Norwegian main organizer Terrox (Kent-Rune Saetrum, gfx music swap sysop
  'TOTAL REFILL') left the scene 12/96. The organizer job was handed down
  to Cesium, who is still in the army. Therefore Session is run these days
  by E-Moon (ROM8).
Dutch coder and sysop Infant ('THE HIDEOUT', ex Essence, new 12/95-07/96)
  was headhunted to New Age, but soon left for Nah Kolor, where he only
  lasted a few weeks (ROM7). Infant was the coder behind the demo "Plumb"
  for Session. After staying just one week in Nah Kolor, he rejooined
  Session, and released an intro for them just before The Party 6.
  He has now left again, and these days he's a member of Subspace, Kinky
  and K.

 Hoodlum crackintro (May...)
  Code: Wowbagger, Music: Dreamfish/TRSI (P61A format).
  Review: Average, OK crack intro with the basics. There is no gfx credit
  for the small Hoodlum logo. OK.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Plumb (1996, 05.04, Demo).
  Code: Infant, Gfx: n/a, Music: n/a
  7th in The Gathering 96 demo competition, split 7th in the Symposium 96
  demo competition.
  Information: This demo was released at BOTH these events, and as such it
  should be disqualified!

 Decay (1996, 26.05, AGA 64k Intro).
  Code: Blaze, E-Moon, Gfx: Loop, Tactica, Tudor (objects), Music: Psycho.
  2nd in the Icing 96 64k intro competition.
  Review: It opens with two good logos, the last of which has a bump-map
  effect on it. Next we travel through a tunnel. After that, we're on to
  a blue torus with a blue background with a variable diffusion. After that
  it's more of the same with a shaded torus and two shaded rock-like
  objects travelling around. It's an OK intro but nothing that will set the
  world on fire.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Wipe (1996, 16.06, AGA 40k Intro).
  Code: E-Moon, Blaze, Gfx: none, Music: Psycho.
  2nd in the Remedy 96 40k intro competition. Needs fastmem!
  Review: Wipe? Perhaps 'Bump' would be a better name, since two out of
  three effects in this intro are of that variety. There's no drawn
  graphics, and the music is of the usual variety for this kind of thing.
  Technically competent, but doesn't excite.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: After the 'That's it' screen, it gurus.

 Sway (1996, 13.07, AGA 40k Intro).
  Code: Infant, E-Moon, Gfx: Zalo, Music: Psycho.
  3rd in The Summer Party 1996 40k intro competition.
  Review: This small 3-hour production has all its chunky routines
  presented in that annoying 'ghosted' look. Apparently a few of the
  countless c2p converters out there generate these... Anyway, I don't like
  it - solid effects look better any day of the week. Ok, what we have here
  are a couple of shaded objects, a little bump-mapping and that's it.
  Neither the graphics nor the music impresses. The objects can be paused
  with the right mouse button. Requires 2mb (1mb enough?) fast.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Setrox (1989-1990)
------------------
???> Dave, Zork.

Boards; 4th DIMENSION (usa), BAD BOY CLUB (usa), LIVING DEAD (usa),
     INNERSPACE (swi), THE LINE TO HEAVEN (swi).

Setrox was formed in the beginning of 1989 as a merger between two smaller
Swiss groups, Senses and Atrox. They were a mainly illegal group,
concentrating on trainers. During the summer of 1989, they were in
discussions with Brainstorm about cooperation on the diskmag that was to
become "Zine", but eventually decided against taking part in the project
because they doubted Brainstorm's talents. Their coder The Accused, who DID
believe in the project, left for Brainstorm to continue working with the
mag.
  1990 - Two new members joined around march, from the death of Headwave.
However, the group died around 05/90. Swiss members Moses (trade, 11/89) and
Cortez (code, old handle Laser, 11/89) left for Alcatraz; Zyr (code, 11/89)
has started working on a game, and will likely end his scene involvement.
Swiss Pioneer (swap trade, 11/89) will join a new French group, built by
members of Paranoimia and others (can anyone identify this group?)

German sysop Empire ('BORDERLINE') joined Awesome.
Condor, P001, Sigma and Divine left to form a new Swiss group due to some
  internal, personal problems in the group, probably around 11/89.

 Der Brockhaus (1989, 21.11, ECS File).
  code: Zyr, Cortez (additional), gfx: Straesse, Ebu (sprites), music:
  "Agony" by Megatron.
  review: This nicely done little demo features a line-vector scroller as
  its main effect, though it does for that effect what Angels' "Copper
  Master" did to copper demos - kills it dead by doing everything anyone has
  ever done with it, plus a few tricks of its own. The scrollers can
  sometimes be a little hard to read. Nice minimalist design.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.


Shade
-----
NOR> Dark Angel (gfx, 12/90), High Voltage (gfx music, 12/90).
???> Bandit (nor? modem, 02/96).

Norwegian graphician Sator joined Spaceballs.
Norwegians Stripe the Gremlin (code, 12/90) and Jukebox (music) joined
  Talent.

 Multidemo (1990, 28.12, ECS File).
  Code: Stripe The Gremlin, Gfx: High Voltage, Stripe The Gremlin, Dark
  Angel, Music: "Romenty" by High Voltage.
  Released at the Theatre & Network Party 90.
  Review: Err, this looks like someone's first demo. '16 sprites' and
  ordinary line vectors. Need I say more?
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA.


Shades
------
???> Wildstyle (gfx, 08/93).


Shadows, The
------------
The Shadows are dead. The best members in both Germany and Denmark joined
Next in the middle of 1991. There is probably no relation to the Norwegian
C64 group of the same name.

Dr.Ghoul joined Defcon 1 mid 91.


Shamrock (1993-)
----------------
NOR> Ace (founder, ex Devils), Darkdude (ex Majic 12, new RAW6), Icarus (ex
     Gollum), Niggerjack (Stian Myhre, code, ex Gollum, later Donut
     Fetish), Peavey (founder, ex Devils), Shade (Anders Haakens, founder
     swap, ex Devils).

Shamrock was formed by Ace, Peavy, Redferne, Shade and Optic when they all
left Devils. It was a primarily Norwegian only group.

Norwegian cofounder and musician Referne (ex Devils) joined Stone Arts.
Norwegian cofounder Optic (ex Devils) joined Banana Dezign.


Share and Enjoy (SAE)
---------------------
SAE was a subgroup of Scoopex for a short while in 1989, but was kicked due
to 'lameness'. SAE later became Anarchy, though, and proved them WRONG!
Comrade J (Jolyon Ralph) made KillAGA, and is now working at Almathera.
T.I.W (gfx) left the scene around 1992, when SAE began to disintegrate.
He is now working as a video game mapper for a wellknown British game
developer!

  Amazing Tunes II (Musicdisk).
  review: According to a discussion on alt.sys.amiga.demos in 10/94, the
  original version has dodgy coding that makes it unstable on almost
  anything but a standard A500. However, the version Comrade J made for one
  of Almathera's CD's should work better.

  Wild Tremlo (File).

  Boys In Blue (1989, .11/.12, ECS File).
  code: Jrok, gfx: Wonko the Sane, music: Fermie.

  Impossible Playfields (1990, 28.10, ECS File).
  code: Comrade J, gfx: Tiw, music: The Judge.


Shelter (SLT).
--------------
GER> Artisti (raytrace, late96), Bazeman (trade, late96), Cosmic (famecode
     sysop, late96), Craye (code crack, late96), Fli7e (famecode gfx
     sysop, late96), Javis (ascii music sysop, late96), Lynxx (code crack,
     late96), M-Plant (trade, late96), Marodeur (trade sysop 'CRAZY
     DEMOLITION SQUAD', 12/96), Mavis (raytrace music), Mel (gfx raytrace),
     Rewdboi (trade, late96), Slapshot (founder mainorg supply, late96),
     Speedfreak (trade, late96), Starkiller (trade, late96), The Bird
     (crack supply www), Voyage (org code sysop), X-Poole (music, late96).
DEN> Nicko (ascii trade, late96), Sticky (trade sysop 'ORGANISED CONFUSION,
     late96).
NOR> Baffle (sysop 'BUMBLE BEE LAND', late96), Bandit (trade, late96).
HOL> Triangle (trade sysop, late96), Wild (trade, late96).
POL> Billy (trade sysop 'FUCK SHIT', late96).
SWE> Marwic (sysop 'NUCLEAR WASTE', late96).
???> Sunbeam (code keyfilemakers, later Digital Corruption, ex Apex, new
     11/96-01/98).

Boards; THE JUNCTION WHQ (10/96), BERMUDA HOLLAND, ELM STREET (distsite),
     FREEK WORLD (console), POINT BREAK (legalhq), THE PUB (distsite).

Shelter seems to be led from Germany. Some of the board placements are
little more than guesses based on a member and boardlist.


Shining (-1993)
---------------
SWE> Dexter (David, music, ex Anarchy, new pre 03/92), Maniac, Mike (Mikael
     Koack, edit "Playbyte", 04/92), Misty (music, new RAW4, 04-12/92),
     Mr.Urk (Bjrn Arkenfall, code, ex Palace, new RAW2, 04/92), Soul
     (music, 12/92).
FIN> Zephyr (sysop 'SOMEWHERE IN TIME', ex The Silents, new STD10).
FRA> Skyman (code, ex Alcatraz, new STD10).
???> Chuck C (swe? code, 91-04/92), Corny, Doz and Ivan (music, 12/92), Mosh
     (code, ex Anarchy, new pre 07/92), The Zombie (code, 04/92), Tycoon
     (code gfx, 04/92), Zeus (swe? code, 91-12/92).

Boards; PAINT BOX WHQ (ex Skid Row).

Mr.Urk was the author of the great soundripping tool Jack The Ripper.
In april of 1993 Shining merged with Dual Crew into the new group Dual Crew
Shining (DCS). Among the people who went along to DCS was Iridon (gfx,
04-08/92), Sly (gfx, new RAW1, 04-12/92), Boba Fett (fin), Mel O'Dee (ger
music, new RAW1, 12/92), Killroy (code, new RAW1, 12/92), Tizzy (swe code,
12/92) and Daeron (swe music, new RAW4, 04-12/92).

Musician Organic (04-12/92) joined Fairlight (RAW5).
Daryl (ex Spreadpoint) and Shaggy (ex Majic 12, old handle Guran, new
  RAW4) were kicked. Daryl joined the new Paradox (RAW5).

  True Stress (ECS File).
  Code: Zeus, Chuck C, Gfx: Corny, Music: Chuck C.

  Vector Exterminator (1991, ECS File).
  Code: Zeus, Chuck C, Gfx: n/a, Music: n/a.

  Anarchy Party Demo (1991, .04, ECS).
  Released at Anarchy Easter Party '91.

  PlayByte Issue #0 (1992, 30.04, ECS Diskmag).
  code: Chuck C, The Zombie, Tycoon, gfx: Iridon, Sly, Chuck C, Tycoon,
  music: Organic, editor: Mike.
  info: Only this first issue was ever released.

  Smells Like Team Spirit (1992, 27.12, ECS Musicfile).
  Code: Killroy, Gfx: Sly, Music: Mel O'Dee. Released at The Party 92.
  Information: 9 short chiptunes, highlights are 'Scales of Joy' and 'Mel
  O'Dee I'.

  40k Intro (1992, 28.12, ECS 40k Intro).
  Code: Tizzy, Gfx: n/a, Music: n/a.
  2nd in The Party 92 40k intro competition.

  Another Revolution (1992, 28.12, ECS 40k Intro).
  Code: Zeus, Gfx: n/a, Music: n/a.
  7th in The Party 92 40k intro competition.

  Playbyte Demo (1992, 28.12, ECS File).
  5th in The Party 92 demo competition.


Shining 8 [old] (S8, 1988-1993)
-------------------------------
GER> 49er (trade, new 08/91, mid92), Audion (gfx, mid92), Cibi (org sysop,
     was Trade 08/91, new 08/91, mid92), Digital (sysop 'PAINT BOX', ex
     Skid Row, 91), Ecr Network (code, 08/91-mid92), Exorcist (mainorg gfx
     trade, 08/91-mid92), Fletch (music, 08/91), Jason Dark (trade, mid92),
     Napalm (code, 08/91), Red Alert (sysop 'ADDICTION', ex Alpha Flight,
     mid92), Ronnie (mid92), Sledge (code, 08/91), Steff (gfx swap, 08/91),
     Steve (gfx, mid92), Tomcat (Manfred Mayer, gfx swap, ex Complex, new
     RAW4), Trashcan (music, 08/91-mid92).
SWE> Cenzor (modem, 11/92), Godhead (modem, later Quartex, 11/92), Lacoste
     (sysop 'AUSGEBOMBT' EHQ, mid92), Mr.Magoo (trade, ex Antagon, new
     RAW3, mid92), T.Phraud?/T.Phroud? (code, ex Defjam, mid92).
FIN> Agony (trade, ex Razkels, mid92), Bloodstone (trade), Fiddler (trade,
     ex Wizzcat, old handle Guido, mid92-02/93), Jack-All (music, ex
     Razkels, mid92-93), Jagannath (code, ex Deadline, mid92), Sorrow (gfx,
     ex Razkels, mid92), Yakuza (gfx, mid92), Zealot (sysop, 93).
USA> Anarchy (sysop, mid92), Strange Illusion (trade, ex Subzero, mid92).
CAN> Hound Dog (sysop 'THE COVEN', new RAW4).
???> Devan (ex Noxious, new 08/92), Microchip (ex Devils, new SLH11).

Boards; MAGIC FORCE (ger, mid92), CRACK HOUSE (usa, mid92), DARK FORCES
     (usa, mid92).

Shining 8 was originally a German C64 group, and the amiga section was
formed by its mainorganizer and leader Steff in 1988. Other information
suggest that means the c64 section, and that they didn't start activities on
the amiga until 1991... They seemed to die around 1993, but were later
reborn as an illegal group.

Swede Deshay (ex Noxious) left.
Finnish trader Punisher (ex Subzero, mid92-02/93) changed his handle to
  Fiddler and joined Movement 93.
German graphician Newline (mid92) joined Interactive early 93.
American sysop Darkfall ('DARK FORCES'? mid92) left.
German sysop Schwabenpower ('SNAKEBITE', mid92) left late92.
Orion (ex Damage, new RAW4), Psycopath (sysop 'RAISING HELL', ex Triad,
  new RAW3, mid92) and Funkyfella joined the new Angels (RAW5^SLH11).
Newline (new SLH11) joined Interactive (SLH11).
Finnish sysop Dope ('CENTRAL STATION', mid92) left (RAW4).
Orgasmatron changed his board name to 'ANGEL CITY' and joined X-Trade
  (RAW4).
Swedish sysop Princip ('INTERCHANGE', ex New Wave, new RAW3, mid92) joined
  Crystal 09/92.
Finnish trader and sysop Stormbringer ('DREAMLAND', ex New Wave, new RAW3,
  03/94) got married, so he sold all his equipment and left the scene
  (RAW4).
German coders Ghostrider (08/91-mid92) and Warhawk (08/91-mid92) joined
  Logic late 93.

 Technomania '91 (1991, .08, Trackloaded musicdisk).
  code: Ecr Network, gfx: Exorcist, music: Trashcan.
  review: Trashcan's musicdisk is dubbed here 'The First Ever Techno Music-
  Disk'. I don't know if that is true, but who cares. These guys came over
  from the glory lands of the C64, and it shows. The design is so
  unmistakably C64, it almost hurts your eyes. Am I saying it's not good?
  If I am, I would be lying. I like the design, really, it sort of gives
  you a feeling of the good old days. ahhh... Well, this is a musicdisk, so
  on to the important stuff: Any good, is it? Well, I hate techno
  personally, so I guess I shouldn't really be judging this... But as far
  as this sort of music goes, I guess I've heard lots worse. Approved.
    There is mention in the scrolltext that the loader will not work
  on turbo Amigas, but it would seem ECR is wrong :) I had absolutely no
  problems, it loaded and ran without a glitch. For those who want to rip
  the modules for themselves, that's not too much of a problem here. They
  are all in unpacked form on the disk, so all you have to do is load and
  search. Couldn't be easier.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

Twilight Zone (1992, summer, ECS Tracmo).
  code: Warhawk, Ecr Netw (trackloader), gfx: Steff, Newline, Audion,
  Tomcat/Complex (loader), music: Trashcan, Jack-All.
  review: Ohh, it's a scrolltext-effect-scrolltext demo! That was a trend
  that we had a lot during the early trackmo days, before the megademo
  enthusiasts had warmed to the concept of the trackmo. A lot of the early
  trackmos were megademos with continuous music, really. Anyway, on to this
  one! The C64 influences are still showing, but to a lesser extent. They
  have abandoned most of it for the 'mediocre Amiga group' style. Naturally
  the coder boasts that his routines are over a year old, blah blah blah.
  We really don't care how old they are, as long as they're good. Anyway,
  this trackmo is competent, with some routines that are bad and some that
  are OK.
    It crashed on my machine during the endpart's bonus part :) It also
  announces Technomania 3 'soon', which means there must have been a #2!
  Graphician Tomcat/Complex later joined Shining 8 himself.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Shining 8 [new] (S8, -1995)
---------------------------
Shining 8 were reborn as a cracking group, and released quite a few CD rips
and other stuff. At the end of 1995, after an argument between the two
leaders, with the leader Satan, lots of members joined Scoopex. With this,
Shining 8 finally died for good on the amiga.


Shitwave
--------
 A Pile of Shit (1995, AGA 40k Intro).
  6th in the Somewhere in Holland 95 intro competition.
  Review: This one opens with a very cool tilting zoomrotator thing on a
  very colorful pattern. This is really good. It continues with a
  voxelspace routine followed by a true tunnel routine. It the concludes
  with a dose of LemmingDoom and a LemmingMapped cube.
    This intro clearly shows us that here we have a good coder, but without
  the graphics and music support he deserves. This guy (whoever he may be)
  needs to get himself a musician and a painter to work with. Therefore my
  conclusion would be - code cool, gfx & mus sux :)
  No credits appear anywhere in the intro.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Shoot
-----
???> Rascal (code crack, 95).

With the release of "Shocked?" (05/95), the germans Spin (code), Aerosoul
(gfx) and Dreamer (music) left Shoot. Spin and Dreamer (dRm) joined Abyss
late 95. Rascal codes keymakers and was also in lots of other groups in 95.

  Doom's Day 94 Slideshow (1994, 08.10, Slideshow).
  Information: The release date assumes it was released ON the party.

 Shocked? (1995, 21.05, 40k Intro).
  Code: Spin, Gfx: Glue (picture), Aerosoul (font), Music: Dreamer.
  Contribution for the Nexuus 95 40k intro competition.
  Review: I don't know, there are things here that are just fine, and some
  things that aint so hot, but... It just doesn't come together to make me
  feel good. The only exception is at the very end, when the music reaches
  its crescendo, then quiets down almost completely and the text 'Shoot!
  Somewhere on a higher mental plane' is shown, that's cool. Other than
  that, there are a couple of nice effects based on the basic interference
  idea that are OK.
    With this intro, Spin, Aerosoul and Dreamer left Shoot.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Shrimps Design (SHD)
--------------------
Dehydrator joined Obsession (sUPS10).

  Revelation (1994, 09.10, Demo).
  Contribution for the Dooms Day 94 party demo competition.

 60k of Zwidula (1995, 22.04, AGA 40k Intro).
  Code: Sart, PVC, Gfx: Ben.E, Music: Shamrock.
  3rd in the Black Box Symposium 95 64k intro competition.
  Review: Why on earth these people have given an intro that's less than
  40k in size a name like that is not something I comprehend. This is still
  a nicely put together intro, with the opening logo and end rabbit by
  Ben.E the saving graces. People were pretty bored with dot-tunnels and
  vector cubes even back in 1995, guys.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Sigma
-----
FIN> Coltrain (swap, ex Profex), Dragzter (swap), JL.


Silents, The (TSL)
------------------
SWE> Alta (code), Animal (Frederik Liliegren, mainorg), Blaizer (Olof
     Gustafsson, music, 89), Chevron (Markus Nystrom, gfx), Cuddley (Jean
     Rostrm, code, ex Aurora), Dawn (ex Mythos, new mid91), D-Zire (David
     Elfstrom, music, ex Carnage, new 04-10/92), Fuzzac (code), Gizmo (ex
     Dual Crew, new late90), Goofy (Andreas Axelsson, code, 89),
     Ice^Armando^Blizzard^Fuze (sysops 'SOMEWHERE IN TIME', 10/92-04/93),
     Marillion (Erik Tilleby, music, later Freezers, 07/90-05/93), Ozone
     (trade, early92), Rayban (code, 10/92), Rizzo (sysop 'CYBERDYNE'),
     SinCos (Ulf Mandorff, code, 89), Spirou (code, ex Aurora), Terminator
     (code gfx, ex Phenomena, new RAW4, 10/92).
DEN> Bionic (code, ex Aero, -notmembanymore-, new early92), Crush (code,
     12/94-08/95), Crux (Ruvan Fernando, -notmembanymore-, code), Cyborg
     (swap, ex Aero, -notmembanymore-, new 92), Deftronic (code, ex
     Crionics, -notmembanymore-, new ca 05/92), Deviator and Toxic (sysops
     'HOUSE OF LUST'), Dize (gfx, 93-08/95), Dux (sysop 'MAINLINE'),
     Guzzler (code, -notmembanymore-, 07/92), John Doe (gfx, 08/95), L.Dredd
     (swap, 01/90), Master (Rene Vindum, code gfx music, ex Aero, -
     notmembanymore-, new 92-12/93), Mr.Perfect (code, -notmembanymore-
     11/89-01/90), Murphy (code, ex Crionics, -notmembanymore-, new ca
     06/92), Ricky (code, 12/94-08/95), Scortia (music, 12/94-08/95),
     Static (music, ex Rebels, gfx music, -notmembanymore-, new RAW3),
     Stripe (sysop 'HIGH TENSION', ex Rebels, 91).
NOR> Corny (ex Vision, new late91), Hawk (90?), Rob (trade swap, ex Dexion
     or ex Offence, new RAW3), Timewalker (music, ex Offence, new RAW3),
     Tracer (90?), ystein Eide (music, also in Maniacs of Noise [music],
     new 04/92-10/92).
GER> Angeldawn (gfx, ex Scoopex, 04/93), Blackstar (sysop 'DARK CENTURY',
     ex Energy, new mid91-10/91), Bros (ex Cytax, new 09/92), Dynac,
     Headhunter (ex Alpha Flight, new early92), Master (ex Cytax, new
     09/92), Nino Brown (ex Bloodsuckers, old handle Flaxx, new RAW3),
     Piranha (code, ex Panic, new RAW4), Plasma (ex DCS, new RAW6),
     Visionary (trade, new RAW4).
FRA> DCA (code, ex Anarchy), Name (Code, ex Willow, new RAW4), Traitor (new
     ca 07/90).
ENG> Abyss, Aero (gfx, ex Astra, 10/92), Engineer and Slash (sysops 'GHOST'
     opened RAW2), LILS (re RAW4), Mfd (10/92), Opus (gfx, ex Equinox),
     Saint (gfx, ex Astra, 10/92), T.A.S. (ex Astra), Vored Computator.
HOL> Chameleon, Multi (code), Name.
BEL> Sintax (sysop 'SIN CITY', 10/92).
FIN> Python (trade sysop 'TYPHOON', ex Byterapers, 10/92), Radish (trade,
     02/93).
SWI> Stef (code, ex Zenith, new RAW5^early93).
USA> Planet Master (sysop 'THE EDGE' WHQ, ex Scoopex, new RAW4, 10/92-
     04/93), Venmeister (sysop 'HARMONIC CONVERGENCE', 91).
???> Editor (ex Tribe, new RAW4), Skippy (bel? ex The Band, new 11/89),
     Skywalker (new mid91), Sionic (den? gfx, new early91-04/91), Woody
     (bel? ex The Band, new 11/89), Yeti (train, 90).

Boards; MAINLINE (ger, consolehq, 04/93), NEXT GENERATION (usa, 04/91),
     ULTIMATE DREAM (eng, 04/91-10/92), UNKNOWN TERRITORY (ger, 10/92).

The Silents is one of the oldest groups in the scene, and one whose members
have since had the most success as game developers. It all started in 1992,
when a selection from the Swedish division released the game Pinball Dreams
through 21st Century Entertainment. They called themselves Digital
Illusions, and consisted of Animal (coordinator), Goofy & SinCos (coders),
Chevron (gfx), and Blaizer (music). It is unclear whether they're still
involved with the scene in any way, but I guess at least Animal is still
organizing TSL...? DI followed the success with several games, including
Pinball Fantasies, Benefactor and Pinball Illusions.
  Another story is that of the danes The Spy (code, ex Crionics, new RAW3),
Mikael Balle (gfx, 11/89-04/91) and Jesper Kyd (music, 11/89-04/91). These
guys also worked on several game projects after retiring from the scene,
most of them for consoles. Details on exactly WHAT games they worked on are
a little sketchy, but I'll see what I can find out ;) I have recently
revealed they're now based in America. Rizzo was the first scener to openly
admit (in R.A.W #2) that he had been infected with the HIV virus.
  1991 - The Norwegian section was formed november 91. TMB joined after just
one month in Kefrens, due to the bad internal organizing and being accused
of digitizing his graphics!

German Autopsy (editor 'World Charts', ex Scoopex, 04/93) joined Hoodlum.
  It seems strange if Angeldawn didn't come with him...
German trader Secret was later in Crystal.
Swedish coder Ted (ex Top Swap) joined Defjam.
Dutch sysop Camelot ('CHAOS', 91) joined Submission.
French organizer and trade Rave (ex TRSI, new RAW3) left the Amiga for the
  PC scene.
Swedish coder Delery joined Freezers late 95. Delery coded "Geometrical
  Dreams" (06/91) and helped code "Something About The Silents..." (93).
German coder Tedric (ex Paradise, new 05/92) joined DCS (PRP4).
Italians Case (music) and Filippetto (code music) both later wound up in
  Ram Jam.
Danish graphician Devilstar (new RAW4, 12/93) joined the new Kefrens, then
  moved on to Virtual Dreams.
Talented swedes Lizardking (music) and Tony (gfx, both ex Alcatraz, new
  RAW6) left to help form the new Razor 1911 12/93 (RAW6).
Germans WOTW (music, 04/93) and D-Sign (gfx, both ex Dual Crew, new RAW5)
  left to join Essence (RAW6).
Finns Coconut and Flame (both ex Fantasy Force) joined Damones (RAW5).
  The two were partly responsible for the "Maximum Velocity" (08/92)
  trackmo, and members of relatively shortlived Finnish section.
French swapper Wizz (ex Delight, new early92) was kicked (RAW4).
  He joined Digital.
Sacha (new RAW3) rejoined Desire (RAW4).
Englishman Fobia was kicked due to inactivity (RAW4).
Swedish graphician Butch (ex Palace, 05/93) joined Scoopex (RAW4).
Crime, Pioneer and Survivor joined Adept (RAW4). Other sources claim they
  joined Addonic, and that Crime Pioneer is one person...
Englishman Polo changed his handle to Mark and joined LSD (RAW4).
Dutchmen 911 (03/92), Astro (both new RAW3) and Mark joined Rebels (RAW4).
Norwegian coder Nosferatu (Geir Are Skjeret, ex Razor 1911), who joined
  04/92, right after The Gathering, left to do his military service.
Norwegian Bug (Stein Erik Giske, ex Razor 1911, new 04/92) was never a
  member, according to R.A.W #4. His continued scene life seems uncertain.
The Silents kicked all Norwegian, Finnish, English and several other members
  (STD10).
Zephyr, sysop 'SOMEWHERE IN TIME' got kicked, and joined Shining (STD10).
Norwegian musician Jason (ex Kefrens, new 04/92^RAW3) joined Crusaders
  (SLH11^GEN6).
Norwegian graphician TMB Designs (ex Kefrens, new 11/91-09/92) left for
  Spaceballs at The Party92 (12/92).
Frenchmen Alex (gfx, ex Alcatraz, new RAW5^GEN6) and Nam (code) joined
  Dreamdealers and formed their own subgroup, Oops! Production (RAW5^SLH11).
Frenchmen Hof (gfx, ex Atlantys, new RAW3, 04/92) and Xann (ex Willow, new
   RAW4) joined Movement in the beginning of 1993 because Hof felt his work
   was not being used in TSL. A little later, it was announced in 'Eternal
   #2' that Xann had never been a member of Movement...
German subgroup No-Soul Produkktions (NSP) - Foxx, Lynxx (both ex Panic),
  Bass and Barock - all left late 92 to be a group in their own right.
  This seems a little strange, as the German bbs 'FOXX'S DEN' is mentioned
  as a TSL BBS in "World Charts #9" (04/93), but perhaps they all left a
  small while later.
Circulator (sysop 'VIRTUAL REALITY' opened late92) joined 2000 AD (RAW4).
                                                   joined Supplex
                                                   (STD10^SLH11).
The American 'PRIME TIME' BBS (10/92), 'will join' Alcatraz (STD10).
  It was once WHQ.
Shade and Sigma joined Alcatraz (STD10). Are any of these - or both - the
  sysop of 'PRIME TIME'? Miracle's "Eternal #2" claimed Shade had joined
  DCS, but I can not confirm this.
French musician Audiomonster (04/92) joined Melon Dezign (RAW4).
Mogwie (code) joined Rebels (RAW3). EuroChart #15 carried these news with
  the handle misspelt "Mogwai".
Norwegian coder T-Bone (ex Dexion, new late91) sold his Amiga and left the
  scene (RAW3).
Kevin Key (sysop 'INSIDE TREATMENT', ex Noxious, new RAW3) left for Vision
  (RAW3).
Joker close his board and left the scene early92.
Belgian trader and sysop Dr.Doolittle ('MOLDAVIA', ex Spreadpoint, new
  06/90-04/91) and Lyzanxia (code) were kicked early 92! Lyzanxia co-coded
  the intro "Moldavia".
Frenchmen Daryl and Rave (both ex TRSI) joined, but Daryl was later kicked
  because Audiomonster didn't like his ways (RAW3).
  Daryl then joined Spreadpoint.
Jake left (RAW2).
UK division is born! (RAW2 - all UK info RAW2).
American sysop Sycon ('TERMINAL DISASTER') left. This board was their WHQ in
  "Global Trash" (04/91), and was also mentioned in "BBS Intro" (91).
The French division; Audiomonster (music), Conquest (ex Next, new mid91),
  NHP and BKH (music, 91), Performer (code, 91), Ronan, Rookie, Surfer
  (swap, ex Next, new mid91) and Zoom (gfx, ex Next, new mid91) all joined
  Anarchy late 91. Audiomonster returned after a few days (RAW2), but later
  left for Melon Dezign (see separate entry above).
French coder Performer joined Rebels for 1-2 weeks, then rejoined and
  kicked graphician Walt - apparently because he was arrogant and no one
  liked him. He and Motif (code) joined Alliance Design (RAW2).
Swedish sysop Regent ('CRIME ZONE') left to be independent (RAW2).
The Norwegian division lost most members; Rob and Timewalker joined Offence
  (both later rejoined), while Phonebilly (sysop 'ELEGANT MACHINERY')
  joined Fairlight (RAW2).
Danish coder Sunjohn (04/91) joined Anarchy (RAW1). Sunjohn coded one of
  the best ever TSL demos, "Global Trash" (91)!
Frenchman Rasputin left the scene late 91, or joined Zenith late 91, as
  claimed in Freedom Crack #8. Other sources indicate he joined Anarchy.
Swedish swappers Myfo and Lando (ex Mythos, both new 04/91) got kicked.
  Lando joined Skid Row mid 91.
Disky left the scene 11/89.

 Snurkelscroll (1989, ECS File).
  code: Sincos, Goofy (additional), gfx: Icebrigade (logo), Animal (font),
  music: "Raggtime" by Blaizer.
  review: Not very advanced, with just a logo in the wellknown 'Psygnosis'
  style, and a wireframe vector scroller that twists and turns in every
  direction. Not very inspiring, most interesting for the people who worked
  on it - most of what would later be Digital Illusions ;D
    A preview of this demo won the demo competition at the the Halloween
  Party in TrollhKttan, Sweden 1989. Also known as 'Magic Dimension
  Scroll'.
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
                -- Note: Needs KillAGA.

  Snurkelscroll 2 (1989, ECS File).

 Danish Quality (1989, 18.11, ECS File).
  code: Mr.Perfect, gfx: Mikael Balle, music: "Storm..." by Jesper Kyd.
  Released at the Bamiga Sector 1 copyparty.
  review: This is a very well presented little demo (well, more of an intro
  really...) This is mainly due to some excellent visuals by Mikael Balle,
  which were incidentally also used in their "Megademo"! The demo itself
  focuses on a dotscroll (a new idea by Mr.Perfect they claim...was this the
  very first dotscroller?) with the usual twists and turns. The obligatory
  logo at the top of the screen changes between 5 images; SILENTS - MR
  PERFECT - MIKAEL BALLE - JESPER KYD and a Batman logo :) Nice.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Megademo (1989/1990?, ECS Mega).
  code: The Crux, Williams, Mr. Perfect, Guzzler, gfx: Mikael Balle, Boze,
  music: Jesper Kyd. Released at the Kefrens Dexion party.
  review: This ancient megademo is a true treasure! Everything is top-notch
  about this one; from the graphics to the FABULOUS music to the code...
  For its time, I guess this must have been pretty much state-of-the-art!
  If nothing else, get this for Kyd's music in the Dromacore part...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Cache off.

 End of Maloy (1990?, ECS File).
  Code: Mr. Perfect, Gfx: Mikael Balle, Music: "Caroline" by Jesper Kyd.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

  Blues House (Musicdisk, 2 disks).
  Code: Mogwie, Gfx: Havok, Music: n/a.

 Blue House (1990, 01.07, ECS File).
  Code: Alta, Gfx: Rizzo, Alta, Music: Marillion (main), "Middlealta" by
  Blaizer (end). 3rd in the demo competition at the Amiga Conference 90.
GLE tested A500 /000-7 /mb chip,mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

  Tropical Sunset (1990, ECS File).
  code: Fuzzac, gfx: Coma/SOS, Chevron, music: Marillion (Fuzzac packer
  format). Released at the England CES 1990.

 Sound of Silents (1990, 31.08, ECS Trackloaded Musicdisk).
  Code: The Crux, Gfx: Mikael Balle, Music: Jesper Kyd.
  Released at the Bounty Party.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Caches off.

  Wrath of the Demon (1990, 26.12, ECS Musicdisk).
  Released at the Dexion Party 90.

  Check Mate (1990/91?, ECS File).
  Code: Mr. Perfect, Gfx: Mikael Balle, Music: Jesper Kyd.

  Moldavia (1991?, ECS Intro).
  Code: Cool-G, Lyzanxia, Gfx: Chevron, Walt, Music: Jesper Kyd.

 BBS Intro (1991, ECS Intro).
  Code: Performer, Gfx: Walt, Music: "Rain Theme nhp-bkh" by NHP & BKH.
GLE tested A500 /000-7 /mb chip,mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

 Intro? Dentro? Mentro? Demo? (1991, ECS File).
  Code: Performer (main), Motif (dots), Gfx: Walt, Music: "Enigma Year NHP-
  BKH" by NHP and BKH (EUREKA Packer format).
  Review: This demo is actually a first class example of the old 'text
  screen - effect - text screen' formula, but retains qualities that set it
  apart from most others in this genre. Being a demo from 1991, it's hardly
  surprising that the effects are of the 'filled vector object' variety.
  Having said that, these are among the best filled/glenz objects on the
  Amiga as far as pure smoothness goes.
    What takes this from an average example of an extinct demo type to a
  great one, is the quality of the material. Walt's logos and fonts are
  are quite outstanding, and are way before their time. Both of these logos
  deserve places in the 'demoscene logo hall of fame', if such a thing is
  ever invented :) The music is a nice, smooth affair but ultimately quite
  forgettable. Get this for the outstanding graphics and design.
    This was probably the French sections' last demo before "Goodbye",
  released 12/91.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: KillAGA!.

 Global Trash (1991, 27.04, ECS Trackmo).
  Code: Sunjohn, Gfx: Mikael Balle, Sionic (titlepic), Music: "Intro
  (Hunting)" (intro), main (NoisePacker 1 format) and "A.Highscore" (end)
  by Jesper Kyd.
  Winner of the Amiga Convention Summit demo competition!
  Review: This demo is legendary, and rightly so. Sunjohn's first (and as
  far as I know, only) TSL demo creates a mood not unlike Kyd and Balle's
  masterpiece "Hardwired", released at the end of the year. Jesper Kyd's
  music plays a big part in that, and the idea to have music playing almost
  instantly after you insert the disk is a very good one. Being used to
  things loading for a while, you're actually startled when you insert
  this and it starts right away!
    So, what's the star feature of GT? The code? The graphics? The music?
  The answer is a combination. First things first; the code here consists
  mostly of nicely executed vector routines (and animation replayers ;),
  most of which are pretty good. The vectors here are perhaps not
  revolutionary, but at least Sunjohn brought in some new elements, like
  the flashing sections which hadn't been seen before. The graphics are
  also good, with nice design, great raytraced animations and a fabulous
  fullscreen logo by Sionic. And I believe I mentioned the music above?
    Sionic remains something of a mystery. He came out of nowhere (a 'new'
  member, as mentioned in the demo) with the fabulous fullscreen logo in
  this demo, only to never be heard from again as far as I know. Weird.
  The intro and end music is in normal ProTracker format, while the main
  tune is packed with NoisePacker...
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
                -- Note: Caches off, chipset original.

  Geometrical Dreams (1991, 15.06, ECS File).
  code: Delery, gfx: Chevron, Atlas, music: Blaizer, Marillion.
  Released at the ECES Party '91.

  Ice (1991, 29.06, ECS Trackmo).
  code: Ronan, Performer, gfx: Walt, music: "Nubulus" by Audiomonster.
  3rd in the Amega Party demo competition.

 Goodbye (1991, 28.12, ECS File).
  code: Performer, gfx: Zoom, Facet/Anarchy (font), music: "Epsonic
  ( nhp&bkh )" by NHP and BKH.
  info: Performer's last amiga demo. It was released at The Party, but my
  notes give me conflicting information about whether it was in 1991 or 92..
GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Freezes as the spinning vector logo comes up to the
                forefront. Nothing can remedy this, it seems; I've tried
                KillAGA, caches off, orig chipset and combinations.
                Perhaps it'll work if I kickdown, but I haven't got the
                time to check now :(

  Hardwired (1991, 28.12, ECS Trackmo, 2 disks).
  Code: The Spy, Deftronic, Murphy, Saxs, Guzzler, Gfx: Mikael Balle,
  Sionic, Zycho, Music: Jesper Kyd.
  2nd place in The Party 91 demo competition. Cooperation with Crionics.

  Cat Computer Club (1992, ECS Trackmo).
  Code: The Spy/Crionics, Gfx: Mikael Balle, Music: Jesper Kyd.

  Intro (1992, .02, ECS Intro).
  Code: Saint, Gfx: Rayban, Aero, Music: Bass. Cooperation with Skid Row.

  Addicted To Silence (1992, 12.05, ECS File).

 Xpose (1992, 26.06, ECS Trackmo, 2 disks).
  code: The Master, Bionic, gfx: The Master, John Doe, music: "Ministry
  v3.1" by Jesper Kyd. 3rd in the Hurricane Party 92 demo competition.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Maximum Velocity (1992, .08, ECS Trackmo).
  code: Coconut, Flame, Silver Eagle, gfx: Cenobit, music: JOL005X.
  info: These people all later ended up in Pygmy Projects. This was the
  first and only demo ever released by the Finnish section. I guess it was
  released for the Assembly, but the results I have only go as far as the
  first three participants...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                -- Note: Does not work. Everything's been tried, but it
                   just keeps crashing after the first picture appears.

  Static Chaos (1992, late, ECS Trackmo).
  Made by No-Soul produkktions, then a subgroup. See there.

 Enjoy The Silents (1992, 24.10, ECS Trackmo).
  Code: Rayban, Gfx: Saint, Aero, Terminator, Music: isten Eide (main),
  D-Zire (sfx). 2nd place in the Digital Symposium 1992 demo competition.
  Review: Not much to shout about, everything about "Enjoy" is definitely
  middle-of-the road. There's simply nothing to GET EXCITED about here, and
  therefore the demo leaves you WITHOUT wanting more :) Not good.
    Remarkably, it works without a glitch (except for some music hiccups)
  on the 030, indicating a clean programming style on Rayban's part. It's a
  pity that's the only thing to recommend the demo :( This was definitely
  released AFTER "Static Chaos", since the demo is mentioned within.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Intro (1992, 28.12, ECS 40k Intro).
  Code: Xann, Gfx: Hof, Music: 911/Rebels.
  3rd in The Party 92 40k intro competition.

  CC93 Invitation (1993, ECS File).
  code: Spirou, Cuddley, gfx: Chevron, music: "Party Invitation" by D-Zire
  (4ch ProTracker format). Invitation to The Computer Crossroads 93.

 Demon Download (1993, .02, ECS Disk, 2 disks).
  code: Bionic, The Master, gfx: Devilstar, John Doe, music: "Nanopower-End-
  II" by The Master.
  review: The 'hidden' game part, Poo-Poo Dreams, is a snake clone with
  GREAT music by Terrax/Palace. It's not that secret, though, since they
  mention how to access it both in the bootblock AND in the endpart
  scroller.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                -- Note: Some minor gfx errors, and the endpart music bugs.

 World Charts #9 (1993, 11.04, ECS Trackloaded chart).
  Code: Thomas/Spreadpoint, Gfx: Angeldawn, Music: WOTW, Editor: Autopsy.
  Review: This was the first release of 'WC' for The Silents, and the
  second issue I ever saw. This edition does not differ much at all from
  issue #6, released for Scoopex. The code does not seem significantly
  changed, and most of the graphics are the same, save for a new Silents
  logo by Angeldawn. There are now a staggering 7 chiptunes to choose from,
  of which the default one seems to be the best. It does borrow some chords
  and melodies from Jarre, though...
    Not much more to say, really. A nice, professional release aimed at the
  crack/train/trade section of the scene. Works shamelessly well, and
  without a single hiccup on my machine.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Sozzled Somersault (1993, 29.05, ECS File).
  Code: Fuzzac, Gfx: Chevron, Music: "-<>In Traffic<>-" by Marillion.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
                -- Note: Not enough mem to run, even after booting from
                   floppy with Add21k. Designed for 1.3 1mb machines,
                   I guess, and 2.0 means there's not enough available.
             A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Something About The Silents Makes Me Sick! (1993, summer, ECS File).
  Code: Spirou, Cuddley, Delery, Gfx: Chevron, Music: "-= s.a.s.m.m.s =-"
  by Marillion.
GLE tested A500 /000-7 /mb chip, mb fast/2.04.
                Note: Had to run from floppy, and run add21k first.
             A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Scroller has graphical errors.

  The Party 93 Invitation (1993, late, ECS File).
  Code: The Master, Gfx: Dize, Devilstar, The Master, Music: Jesper Kyd.
  Invitation to The Party 93.

 Soulkitchen (1994, 28.12, AGA Trackmo, 2 disks).
  code: Crush, Ricky, gfx: Dize, music: Scortia.
  4th at The Party 94 demo competition.
  review: Works ONLY on standard A1200's, but mentions a fixed version will
  be released later. Don't know if it ever was... The picture by Dize was
  also entered into the gfx competition under the name "Selfportrait".
  They mention that Fruitkitchen will be next in the Kitchen series.
GLE tested A1200/020-14/2mb chip/3.0.

 Fruitkitchen (1995, 12.08, AGA HD Multifile).
  code: Crush, Ricky, gfx: Dize, John Doe, music: "Fruitkitchen..sco" by
  Scortia. 4th in the Assembly 95 demo competition.
  review: Fruitkitchen is certainly one of the best demos TSL have
  delivered in recent years! It's absolutely brimming with goodlooking
  effects and nice graphics. And don't even get me started on Scortia's
  excellent soundtrack! It opens with some pretty impressive green tinted
  voxels, where there are some objects added to the landscape here and
  there. Overlaid on this we're given the credits. The next effect is
  almost the most impressive one in the entire demo - it's a vector cube
  with a difference! Imagine the cube as the disco ball from Andromeda's
  "Nexus 7" with lights shooting out of every side, and all the sides have
  animated, spinning eye textures mapped onto them! Add this to the fact
  that the cube is spinning and in and out of the screen, and you've got
  yourself a showstopper! Just amazing. The next effect's not much worse,
  with us flying through streets a night, and with really realistic looking
  street lights shining at us. Then, when you're in heaven and think things
  can't get any better, a fast doom routine appears! This one's got
  everything expcept height, and looks really good for 1995!
    Next up are some vector objects, each one disintegrating to reaveal
  another inside, before we're shown three gouraud shaded objects mirrored
  onto a solid graphic sphere. We end up with a standard vector routine,
  with many objects moving around independently.
    Together with great graphics and music, this is a truly great demo if
  ever I saw one. It's great to see The Silents back in shape! The demo is
  subtitled 'A Journey Into The Banana Incident'. They mention that Blood
  Kitchen will be next in the Kitchen series, but as far as I know that
  never materialized. The last ever TSL demo?
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
             A1200/030-50/2mb chip, 16mb fast/3.0.


Silicon (SLC)
-------------
FRA> Maf (music, doublememb Syndrome [details], 12/96), TOS (Fabre Pascal,
     swap pack 'Pikaboo', 94).

Graphician Leon joined Syndrome late 96.


Silicon League (SL)
-------------------
???> Buckaroo Banzai (crack, 08/88), The Ram Hunter (mainorg, aka TRH),
     Tuca.

German coder Mnemotron (code) joined Black Division. SL was the first ever
group for this coder who would later become famous as a.o. the coder who
took over SoundTracker in D.O.C... He released an antivirus utility called
IRQ-Antibiotica for SL.


Silicon Ltd.
------------
N-L> Astray (code gfx, early93-12/93), Bass (early93), Chucky (early93),
     Earthshaker (org swap, early93), EP (early93), Gypsy (early93), Ma$$
     (early93), Sandwich (early93), Spike (ex Noice, new early93), Stranger
     (early93), Suave (early93), Treble (early93).
SWE> Ash (early93), Charger (early93), Haze (early93).
DEN> Dr.Poison (Jan Jorgensen, swap).
???> B000 Productions (music, 12/93), Mitch (gfx, 12/93), Trax (gfx,
     12/93).

Stranger joined Effect late 92.
Hawkeye was removed from the memberlist due to being inactive early 93.
(at least) Dutchmen Pervert (gfx, 12/93) and Thunder (code) joined Motive.

  Musictro (Intro).
  Code: Thunder, Gfx: n/a, Music: n/a.

  Party Invitation 1 (Intro).
  Code: Thunder, Gfx: n/a, Music: n/a.

  Party Invitation 2 (Intro).
  Code: Thunder, Gfx: n/a, Music: n/a.

  Party Invitation 3 (Intro).
  Code: Thunder, Gfx: n/a, Music: n/a.

  Merry X-Mas (1993, 28.12, ECS 1MBCHIP File).
  Code: Astray, Gfx: Trax, Pervert, Mitch, Astray, Music: B000 Productions.
  Split 19th in The Party 93 demo competition.


Silver Productions
------------------
Silver Productions were a Classic [new] subgroup.

Disk (ex Equinox) and musician Cascade (ex Rage) both left.


Sim/Drake/Codex
---------------
Sim, Drake & Codex were all members of the original Razor 1911 demo
divison, and when Razor declared their Amiga section dead in favour of PC
activities, they continued independently.

  Speed (1993, 07.04, ECS/AGA Trackmo, 4 disks).
  Code: Sim, Gfx: Drake, Music: Codex.
  2nd in The Gathering 93 demo competition.


Simplex
-------
SWE> Newt (Christian Mezofi, swap).


Sixaeon
-------
  Drunken Coder Intro (1993, 28.12, ECS 40k Intro).
  Code: Yegger, Gfx: Illusion, Music: Snakee.
  16th in The Party 93 40k intro competition.


Skahn-X
-------
  Virtual (1997, 30.03, Demo).
  14th in the Mekka Symposium 97 demo competition.


Skandal
-------
???> Billy The Kid (code gfx, 06-12/92), Demko (code music, 06/92-early93),
     Kichkaha (code, 06-12/92), Lord Kada (early93), Sly (gfx, 06/92),
     Willow (early93).

  Intro (1992, 17.06, ECS Intro).
  Code: Kichkaha, Billy the Kid, Gfx: Sly, Music: Demko.

  Tangentopoli (1992, 28.12, ECS 40k Intro).
  Code: Demko, Kichkaha, Gfx: Billy the Kid, Music: Demko, Cosmos/Sanity.
  5th in The Party 92 40k intro competition.


Skarla [old] (-1996)
--------------------
FRA> Scarface (code, 12/94).

The entire crew (Horus, Jamie, Marvin and Norm) joined Essence (ROM8).
However, after spending some time in Essence, making two great demos in
the process, the entire gang decided to reform their old group Skarla!!

 The Party IV Intro (1994, 28.12, 40k Intro).
  Code: Jamie, Scarface, Gfx: Norm, Horus (objects), Music: Marvin.
  17th in The Party 4 40k intro competition.
  Review: Ahh, this is nice. Some fair second generation vectors here.
  The show opens with a large blenk torus. Next there's a zoomed flower,
  before some credits, another vector objects, and for the finale... some
  vectors. This last part is quite nice, with three individual objects
  travelling in a circle. Nice choice of palette. Very very nice.
  These guys went on to make the exceptional "Makaveli" for Essence.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Atome (1996, 27.04, Demo).
  Winner of the Saturne 96 demo competition!


Skarla [new] (http://www.multimania.com/skarlamiga/)
----------------------------------------------------
FRA> Horus (founder 3D, ex Mystic), Jamie (founder code, ex Mystic),
     Marvin (founder music, ex Mystic), Norm founder gfx, ex Mystic), Solo
     (webmaster).

Skarla was reformed late 97 or early 98, after the four original members of
Skarla left Mystic and decided to reform their old team. Jamie has now
found work coding games for a pc company, and the group warns us not to
expect any demos from them in the near future...

  When We Ride On Our Enemies (1999, AGA 040 File).
  2nd in The Mekka Symposium 99 demo competition.
  info: Needs a 060, but works fine with 040 - too slow on 030+fpu...


Skid Row [old] (SKR, 1990-)
---------------------------
GER> Bob Duncan (crack sysop), Corsair (usa? ex Paranoimia), Depode (sysop
     'SPACE CENTER', ex Endless Piracy, 12/91-04/92), Galaxy (trade, ex
     Alpha Flight, 12/90-09/91) and Mystical (sysops 'LIGHTHOUSE', 09-
     10/91), Hellion (crack, ex Paranoimia), Kristall (sysop 'DARK
     DUNGEON', 09/91), Magic Drummer (code music sysop 'CRACK HOUSE', ex
     Software Tech, new RAW2, 04/92), Oliver (ex The Company, new mid91),
     Swift (swap, late90), Time Bandit (trade, new late90-12/90).
DEN> Bandit (seller, 09/91-06/92), Janitor (seller), Marshal (sysop 'STATIC
     CHAOS'), Midnight Maniac (09/91), Tarzan (sysop 'PLASTIC PASSION', ex
     2000 AD, new RAW4), The Lizard (09/91).
ENG> Alchemist (sysop 'REALMS OF ALCHEMY'), Darkman (09/91), Scooter (ex
     Punishers), Wise Man (ex Valhalla, new late90-09/91).
SWE> Inferno (ex Palace, new RAW3), Madness (sysop 'METROPOLIS', ex
     Quartex, old handle Scout, new RAW2).
NOR> Jack Daniels (sysop 'MIDDLE EAST').
HOL> Papillon (sysop 'NETWORK', 08/90-04/92).
SPA> Black Ninja (sysop 'PARADISE', ex Quartex, new late91).
ITA> Black Moon (sysop 'ARACHNOS'), Shaolin (sysop 'VIDEODROME', 04/92),
     Suspiria (sysop 'DIABOLIKA', 12/91-04/92), Tiger9 (sysop 'ICC BBS',
     08-11/90).
FIN> Raze (sysop 'LIGHTLINE', 07-11/91).
NOR> Mace (91).
FRA> Corsair (code, ex Classic old), Foxy (ex Classic old), Mr.Video (gfx,
     ex Classic old), Stone (09/91).
CAN> Pharaoh and Devious Doze (sysops 'BEYOND AKIRA'), Stingray (sysop
     'TERRORDOME').
USA> Afterlife, Beatbox (sysop 'ALCATRAZ', new 08/90-12/91, WHQ 91),
     Christian Fletcher (sysop 'H.M.S. BOUNTY', 08/90-91), East Coast
     (sysop 'AMIGA EAST', 12/91-04/92), H.O.S of Sorrow (sysop 'CREEPING
     DEATH', new mid 91), Hustler (sysop 'HUSTLERS HAVEN'), Jabbawocky
     (sysop 'CYBORG COMMAND'), Jake (sysop 'TERMINAL DISASTER', 04/92),
     Major Theft (sysop 'UNLAWFUL ENTRY' WHQ, 12/91-04/92), Ollie North
     (sysop 'INQUISITION', new 08/90-91), Paradise King (sysop 'BEYOND
     PARADISE', 12/91), Speed Master (sysop 'SANCTUARY', ex LSD, new RAW4),
     Touch Tone (sysop 'MOTHERBOARD EAST I', 91), Xavier Madison (sysop
     'INFINITE ILLUSION', 12/91).
???> Annihilator, Anon, Arnie (ex Valhalla, new late90), Batblaster, Beach
     Bum, Big Balls (new late90), Bomber Man & Willy (suppliers), Cannibal
     (new GEN6), Controller (new 08/90), Copyrighthunter (ex Valhalla, new
     late90), Creeping Death (ex Valhalla, new late90), Despiser, Destroyer
     (ex Alpha Flight, new late90), D-Man, Doctor Revenge, Eagle's Talon,
     Hawk (ex Valhalla, new late90), Iceberg (ex Alliance, new RAW4), Iron
     Men (new 91), Jack, Jane (supply, 92), Master Crime (supply, 91),
     Maximilian, Messiah, Mictlantecuhtli (supply, new 08/90), Mr.Xerox,
     Munchie (supply), Nightspawn, Nike (ex Alpha Flight, new late90),
     Paragon, Phil Douglas, Phonestud, Poison Angel (sysop 'SPELLBOUND'),
     Rastan (ger? new late90), Rick, Shock (ex 2000 AD, new RAW4) <-?->
     Shock (ex Accession, new SLH11), Slash, Slayer, Slugger, TFT, The The
     (supply, 91), The Z, Tornado, Toyman, Wacky, Wildcard, Wildthing,
     Wolverine, Yeti (ger? new 12/90), Zool, Zoom.

Boards; ELUSIVE DREAMS (usa, 12/91-04/92), CENTRAL NERVOUS SYSTEM (usa),
     THE DEAD ZONE (usa, 08-11/90), BALKAN (usa), NIRVANA (usa), BOGUS
     EXCEPTION (usa), MOTHERBOARD II (usa, new mid91), CRYSTAL MONOLITH
     (usa, ex Pirates), THUNDERDOME (usa, 11/90), HADES (usa), CELTIC
     CIRCLE (usa), PURPLE DRAGON II (usa, 04/92), LIGHTHOUSE EXPRESS (usa
     distsite).

     MUSICAL PHARMACY (ita), JUSTICE LEAGUE (ita, 91), REALMS O.A. (eng,
     12/91), BLACK CLOUDS (joined after being indep. for 1 month late 92).

Skid Row were once one of the greatest cracker groups, and were dominant on
that scene for a long time. Then, some of their best members left them for
other groups or for the PC scene, and the slowly died away. They had a
subgroup for a while, Jetset, that made some cracktros for them.
  Skid Row was born in 1990, by main founder Metallica. The European section
of Skid Row died early 92, and the members built up the new crew Crack Inc.

Kannibal joined Byterapers Inc.
German sysop Digital ('PAINT BOX') joined Shining 8.
Sysop Quasar ('EXTASY WORLD') joined Zenith early 93.
American sysop Soultaker ('BEYOND DEATH') joined Zenith early 93.
Lando (ex The Silents, new mid 91) joined Spirit.
Metal Gear (sysop 'SPHERICAL DREAMS') joined Centura.
Leander and Abyss (coders crackers) joined Interactive mid 93.
German sysop Shut Berlin ('WORLD TRADE CENTER', new early92-04/92) joined
  Infinite Perfection. He was also in Nemesis for one week 08/92.
Stylemaster DJ left for Prestige (ROM3).
Dutch musician Baby Face joined Infect (PRP4).
German supercracker and sysop FFC ('CAESAR'S PALACE', ex Vision Factory
  old, doublejoined TRSI PC RAW4, 08/90-92) joined Ministry.
English sysop Kitaro (sysop 'MILLENNIA', ex 2000AD, 10/92) joined Ministry.
Mr.Hell joined Crystal 09/92.
Nosferatu, sysop 'DANSE MACABRE' (new RAW3, 04/92) joined Ministry (RAW4).
Skid Row is dead! (RAW3).
German founder, trader and sysop Metallica ('NUCLEAR ASSAULT', ex
  Paranoimia, 112/90-10/91) left the scene (RAW3).
Danish member Fast Eddie was busted (RAW3). However, a news item in Euro-
  Chart #15 claimed he just left the scene because he was afraid to get
  busted in the first place.
Germans Eurosoft (crack, 09/91-92), Mike and Munchie all joined Crack Inc.
  (RAW3). Mike was cosysop of 'PARADISE' (ger).
Swedish Mightymuz (ex Spirit, new RAW3) joined Fusion (RAW3).
Danish crackers and sysops Blackhawk (09/91) and Metalforce joined Scoopex
  (RAW3).
German super-supply trio Subzero (music, ex Paranoimia, 91-92), Selim and
  Rudi ('THE JAM', both ex The Company, new mid 91-04/92) - collectively
  known as SSR - left to form the new group Crack Inc in early 1992.
  This is the true story: other rumours include that Rudi joined
  Bitstoppers, and that Selim left the scene.
Aerobas is NOT in Skid Row, he's in Vanish (RAW2).
Frenchman Garp was busted late 91.
French coder Skywalker (ex Quartex, new mid 91) left to form his own
  cracking group, Model late 91.
X-Ample joined Frantic 09/91.
Italian sysop Mr.M ('RED & BLACK', opened late 90) joined Classic old
  late 90.

 Cracktro (1991, Intro).
  Code: Magic Drummer Design, Gfx: none, Music: "Visor.Synth" (BP Sound-Mon
  2.0 format) by n/a.
  Review: n/a yet!
  -- Used for ABC Wide World Sports Boxing (12/91).


Skid Row [new] (SR).
--------------------
ENG> Data-Stream (sysop 'CRYOGENICS', 09/95).
SWE> Cruger (trade, 07/95), Marwic (sysop 'NUCLEAR WASTE', later Bad Karma,
     01/95), Trapdoor and Original (sysops 'HIGH VOLTAGE', 01-02/95), Viper
     (sysop 'SPELL BOUND', 01/94).
DEN> Marc (sysop 'THE CHANNEL', doublememb Superiors, 09/95).
POL> Sachy (code, doublememb Dinx Project [details], 11/96).
???> Blackeye (den? trade, 09/95), D-Code (eng? modem, 09/95), Silent (ger?
     01/94), Wozzy (den?, modem, 09/95), Zandor (eng? modem, 09/95).


Skillion
--------
GER> Warlord (sysop 'ANIMALIZE', 91).
BEL> Lucifer (sysop '7 GATES OF HELL').


Skulls
------
POL> Cerber (code, doublememb Depth), Jacool (Jacek Olejnik, swap sysop),
     Nazgul (code, doublememb Depth), Pila (Marcin Pilecki, write ascii
     swap).
???> Czarny (swap), Egon (swap), Elezar (raytrace), Larry (write), Luck
     (music), Masher (raytrace), Mr.Big (swap sysop), Neuromancer (gfx
     sysop), Novi (write), P242 (raytrace swap), Seba (code).


Skytech
-------
DEN> Smooth (Kim M. Smooth, music, 12/94).


Sledgehammers (-1991)
---------------------
Sledgehammers are dead mid 91.

Sali-Adalat joined Exort mid 91.


Slimebyte (-1990)
-----------------
This Swiss group died after TMA decided to leave for Piranhas 05/90.


Slim Productions
----------------
  The Killing of an Egg (1994, 28.12, 40k Intro).
  5th in The Party 4 40k intro competition.


Slipstream (-1992).
-------------------
SWE> Zed (ex Cytax, new 09/92).

Slipstream died, and Data, Skol and others joined Anthrox early 92.
The swapper Pulsar?/Pulstar? (ex Amaze, new 09/92) joined Agnostic Front
  (RAW5).
Nova joined Digital.
Scottish supplier Action Man joined Oracle old.

  Partytime (1990, early, ECS Demo).
  code: Andi, gfx: n/a, music: n/a.


Slope (SLP)
-----------
GER> Tiger (Sascha Iwanov, swap pack, 02/97)
FRA> Suicyco (Reblaub Matthieu, swap, 02/97).
???> Dr. Best (code, 02/97), Gludul (gfx, 02/97), Hysteric (swa pack,
     02/97), Mic (org, 02/97), Penguin (code, 02/97), Suicidal (swap,
     02/97).

 Ressurrection #1 (1997, 15.02, Intro).
  Code: Penguin, Gfx: Fashion/Ram Jam (pic), Monk (logo), Broom (font),
  Music: Ace.
  Review: Nothing really spectacular about Ressurrection; it's a humorous
  picture, a scroller across the bottom and a tune. It was meant more as a
  'sign of life' than a real production anyway, so I guess they just wanted
  to release something. Some text suggest more issues of Ressurrection are
  on their way! Does it require AGA? I don't know... It caused a software
  failure and a guru after exiting on my system, but the intro itself ran
  fine.
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Smart
-----
  I Dina Drmmar (1996, 26.05, 64k Intro).
  6th in the Icing 96 64k intro competition.
  Information: The Swedish title means 'In Your Dreams'.


Smash
-----
???> Alc'O Hole (music, 12/93).


Smellon Design
--------------
HOL> Joint (swap).

  Mellons 2 (Intro).

 Help (1995, 28.12, 4k Intro).
  Review: Aw, fun... This one's sort-of a pisstake on the whole MELON logo
  thing, with the black/white blocky chars... First, a Smellon logo in the
  aforementioned style bounces across the screen, followed by a PLETHORA
  of other logos for groups that have used this style of logo! Fun!
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Elyts Deppir (1996, 27.04, Demo).
  10th in the Saturne 96 demo competition.


Smoke
-----
???> Devotion (code, 12/97), Fender (music, 12/97), Thor (gfx, 12/97).

  427 (1996, 28.12, 40k Intro).
  3rd in The Party 6 40k intro competition.
  Information: Smoke were unknoown before finishing 3rd at The Party.

  Electroboy (1997, 28.12, AGA 8MB 030 Multifile).
  Code: Devotion, Gfx: Thor, Fender (design), Music: Fender.
  3rd in The Party 7 demo competition.


Smokey (SMK)
------------
SWE> Leatherface (sysop 'TRADERS PARADISE', triplememb Digital Corruption
     and Ghost Riders).


Smurfers
--------
  Megademo (1994, 09.10, Demo).
  Released at the Dooms Day 94 party.


Soc. Brigade (-1992).
---------------------
HUN> Alex, Roy Batty.
???> Hamlet (new early92), Krapulax (re-scene early92), Popeye (new
     early92).

This group will probably be best remembered for housing some of the people
who would later build the wellknown Absolute! The SOC in Soc.Brigade means
'Snap Off Commies', just for the record. They are also probably one of (if
not the first!) Amiga group to have a PC section which won the demo
competition at the first official Hungarian demo party in 1991 (Twin
Sectors Inc. party) with "Torso".
  When the group died, the best members (ADT, Ben...) formed Absolute!

Comiga joined Cerberos.
Petroff sold his Amiga, but will continue making music on his PC early 92.


Sodan
-----
Sodan is legendary Danish coder Sren Grnbech's one-man crew. Sodan was
BIG on the C64, where he among other things invented the socalled 'tech-
tech' method of "waving" pictures more than 8 pixels to either side. When
he started coding on the Amiga, one of the first things he did was re-
invent the routine that made him immortal. He also made the legendary
beat 'em up game Sword of Sodan.

  Tech Tech (1988, ECS Multifile).
  Requires Kickstart 1.2, but there's a fixed version that will run on
  newer Amigas.


Softkiller Crew, The (TSK Crew)
-------------------------------
???> Copyrighthunter (later Valhalla).

Austrians Ray Jackson (gfx) and Guru Josh joined Front 242 late 91.
J.O.E (ex The Professionals, new 88) joined Scoopex in the summer of 89.

  The Skyline Intro (1988, ECS File).
  code: Copyrighthunter, gfx: Slayer, Ray Jackson, Creeping, Music: Mark2/
  Quadlite. Cooperation with Alcatraz.


Soft-One
--------
Italian coder, graphician and sysop Rio ('DISASTER AREA') joined Megahead
  late 95.


Software of Sweden (SOS, -1991)
-------------------------------
SOS died, and 5 of the members formed Empire. Raduis joined Byterapers.


Software Tech
-------------
German coder and sysop Magic Drummer joined Skid Row.


Solaris
-------
Solaris almost died (3 members left) late 92 after many members left for
the new group Mentasm. Most did this in protest at Digital Master, who was
reportedly ripping his graphics!

Silk and Napoleon joined Dreamdealers (UPS8).
DGM (aka Digital Master, ex Iris), Gandbox, Harry, Locked, Memorys and
Religion 242 all joined Ivory. Sylver left the scene, but is now back and
looking for a crew (WHN1). French coder Gengis (05/92) left for Liquid
(RAW4). He would later become a true scene celebrity for his fabulous demos
in 1993 and 1994...

  Heart Light (1996, 27.04, Demo).
  Cooperation with Syndrome. 8th in the Saturne 96 demo competition.


Soldiers and Flowers
--------------------
???> Ae (code), Billy (trade sysop), Dan (code gfx), Grohu (gfx), Franckey
     (code edit), Krzysio (gfx), Mr.Lizard (gfx ascii), Ogotay (code),
     Oster (code), Piles (code), Priest (music), R.G. (code swap), Sagrael
     (swap trade), Sir James (gfx), Sixtus (music), Stigmatiser (gfx),
     Timi (mainorg swap), Tinner (raytrace).


Solitude
--------
SWE> Pad (gfx, ex Limited Edition, later Sunshine Productions, new 02/94).

Swedish sysop Qen ('ODIUS') left to join C-Lous (ROM3).


Solution (SLT)
--------------
N-L> Source (swap).
???> Fletch (sysop 'NEON CITY', ex Freestyle).

  Odeon (1992, 27.12, ECS Musicdisk, 2 disks).
  Code: n/a, Gfx: n/a, Music: Micron. Released at The Party 92.
  Information: 7 tunes.


Sonic
-----
FIN> Bundy (Pyry Lamminpaa, swap, ex Offworld, new RAW4, early93),
     Deflector (93), Dole (93), Funky Fella (93), Grim (ex Damones, new
     RAW6, 93), KissaRobotti, Maza (Matti Tuomela, music, ex Rebels old, new
     RAW5, 93), Model (swap, ex Tony/Pirates, early92-93), Murk (93), Oxide
     (93), Stargazer (Antti Oksanen, music, ex Stellar, re-Complex, new
     RAW4^5, 01/93), Ukulele (new RAW4), Zakka (Jukka Harjunen, trade, ex
     Accession or Alpha Flight!).
SWE> Bit (ex Amaze, new 09/92).
???> Chromer (fin? ex Palace, new RAW5).

Sonic is originally a Finnish demo group, their Swedish divison was formed
by Bit/ex Palace 09/92. They also grew a pc section, Sonic PC, which
released their first demo in 1992, and came 3rd in The Party 92 pc demo
competition with their second effort, "Delusion" (music by Stargazer).

Finnish musician Yolk joined Parallax.
Graphician and musician Gamma got kicked (RAW5), but later joined Jetset
  new (RAW6).
Dutchman Sonik is trying to start his own group, Damage Inc. (WHN1)
Danish Omar was kicked coz of stealing (STD10).
Slimer, Frostie, Def and Dux got kicked. Frostie joined Palace (RAW4).
Turtle (ex Byterapers, new 09/92) and Shocker joined Accession (RAW4).

  Gastric Ulcer (1992 late/1993 early, ECS Musicdisk).
  code: n/a, gfx: n/a, music: Merlin.
  Information: Mainly hardcore technobased.

  Evidence (1994, late, Musicdisk).
  Cooperation with Virtual Dreams.


Sonik Clique (1990-)
--------------------
FIN> Model (Toni Nykanen, swap), Murk, Oxide (Olli Kuopila, music, 08/95-
     97).

SC are sometimes referred to as just Sonik.
  1995 - Famous English swapper and packmaker Majic Mushroom joined from
Lemon., but did not stay in the group too long...as of march, he left the
amiga scene. He sold his machine and bought a pc, which he apparently needs
for his job :(

Dole changed his handle to Divine and joined Accession (ROM3). According to
  The Jungle #7, he just doublejoined...

  Fad (1995, 12.08, 40k Intro).
  Winner of the Assembly 95 40k intro competition!

  Blur (1995, 12.08, 40k Intro).
  3rd in the Assembly 95 40k intro competition.

 Pure (1996, 18.08, AGA 64k Intro).
  Producers: Deflektor, Murk, Andy, Dizzy.
  Winner of the Assembly 96 intro competition!
  Review: Almost more of a caleidoscope than an intro, it puzzles me a
  little how this could win. It's clearly one of the better contributions,
  granted, but a 2nd or third position seems more reasonable. Hmm...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Southern Guild
--------------
Australian musician Jukebox left 93, then changed his handle to Hunz and
  joined Pearl.

  Prelude (1992, early/mid, ECS File).
  Code^Gfx: Arttec, Protocol, Music: Druid, Shadaxian.

  Jungle (File).


Spaceballs (SPB, http://spaceballs.planet-d.net)
------------------------------------------------
NOR> Axen (doublememb LSD, 05/95), Dark Helmet (Rune Winsevik, founder
     code, 04/92), Kingpin (Eric Stevens, swap sysop 'CHECKPOINT', ex PMC,
     memb of LSD, Crux and Motion!, ex doublememb Access, new 04/93-08/95),
     Lone Starr (Paul Endre Endresen, code, 02/92-97), Lord Helmet (Brge
     Brunes, ex-editor, ex PMC, new 04/93, 97), Major Asshole (Sverre
     Rekvin, code, 04/92-97), Messiah (Terje Hilde, swap trade, ex Balance
     and Banana Dezign, doublememb LSD, new UPS10, 05/95), Pagan (04/92),
     President Screw (Andre Hubert Johansen, code, 04/92), Ramjet (Eivind
     Nag, gfx raytrace, ex Pure Metal Coders, new early95), Roadster (sysop
     'PURGATORY' earlier 'TOTAL PANIC', old handles Exterior and One!),
     Sator (Tom Erik Larsen, gfx, ex Shade, 02-04/92), Scott (Trond Christer
     Berg, music, ex Addonic, new RAW3, 04/92-03/97), Shorty (code), Slummy
     (Remi Pedersen, code, ex Cadaver, 97), Useless (Thomas Hansen, music,
     new ROM8, 97), Vinnie (Pl Granum, music, 02/92-97), Yoghurt (Tomas
     Andersen, leader music html, 04/92-97), Zack (gfx, ex Sardonyx, new
     03/97).
HOL> Hein Design (gfx music, left scene?), KR'33 (swap, ex Lemon. new
     12/93).
SWE> D-Zire (David Elfstrom, music, ex Doodles^Shock, new UPS10).
SCO> Jobbo (code).
???> Arkay (04/92).

Taking their group name from the Mel Brooks movie of the same name,
Spaceballs is one of the oldest still-existing groups in the Amiga scene.
All the original members had names from the film, but as new members have
come to, this original concept has dwindled somewhat... Lone Starr almost
made the group big single-handedly, with his amazing winning streak in
1992-94. After their surprise win at The Gathering 92 with "Wayfarer", they
went and did what noone thought was possible: They won at The Party too.
Their demo "State of the Art" was something fresh and new, and the scene
loved it...except for those who ended up below them on the final results
and didn't like the fact that a 'no-code' demo by a relatively unknown
Norwegian group had beaten them! They further strengthened their shares in
the market by recruiting the makers of the leading diskmag at the time,
R.A.W, at The Gathering 93. At that party they finished third with the
three-day production "Mobile: Destination Unknown" and their followup to
SOTA at The Party, "Nine Fingers", only managed fourth. However, they
continued to strengthen their team, this time by recruiting Facet and
SuperNao in 1994...

Swedish graphician Phase's stay in Spaceballs was a brief one, and he has
  now joined Essence (ROM8).
Norwegian musician and TG95 organizer Lizard (ex Lemon. old, new 12/93)
  left to join forces with supergroup The Black Lotus.
Norwegian musician Chris Meland (new UPS10) joined Abyss 04/96.
Norwegian graphician TMB Designs (ex The Silents, new 12/92-94) left the
  scene, and like so many others started working full time at Funcom.
  TMB was the author of graphics for several great Spaceballs demos, like
  "State of the Art" (12/92), "Mobile: Destination Unknown" (04/93), "9
  Fingers" (12/93) and "Dizzy Tunes II" (94).
Norwegian graphician Babar (new RAW2, 04/92) joined Renegade.
Norwegian graphician Morten (ex Dexion, new RAW3) left the scene mid 93.
German coder MCM (ex Anarchy, new RAW5) joined Complex (RAW6).
Dan and Spaceman (both ex Lemon. old, new 12/93) joined the new Lemon.
Dutch coder Dope (ex Lemon., new 12/93) rejoined Reality a couple of weeks
  after The Party 5, 01/96.
Dutch supergraphician Danny (ex Lemon.) joined Nah-Kolor at The Party 5
  (12/95). He later ended up with old teammates Facet and SuperNao in TBL.
Dutch coder Tim (ex Motive, new early95) joined The Black Lotus at The Party
  95 (12/95).
Dutch duo Facet (gfx) and SuperNao (music, both ex Lemon., new 12/93), both
  left to join Virtual Dreams 05/95 (ROM4).
Jive, sysop 'THE HOOD' (old handle Iceberg, ex Desire, new late 92) got
  kicked (UPS10).
Norwegian supermusician Jogeir Liljedahl joined Virtual Dreams at The Party
  1993, but continued to make some music for R.A.W later.
Norwegian Nick (04/92) left at The Party 93 to rebuild Offence. After some
  time also Perplex (ex PMC, new 04/93) rejoined his old group.
Norwegian coder Prince, who by the way is previous member Nick's brother,
  decided to leave the scene after The Party 93 (01/94).
Dane Krueger (ex Kefrens, new RAW4^STD10) left the scene (RAW5).
Finnish swapper and trader Zakka (ex Omega, 04/92) joined Rebels (RAW4).
Godfather (ex Gothic, old handle Mean Jean, new late92) changed his handle
  to Storm and joined Jetset (RAW5).
Norwegian musician Travolta (Rune Svendsen), responsible for the great
  soundtracks for demos like "State of the Art" (12/92) and "Nine Fingers"
  (12/93), left the scene to pursue a career in professional music. This
  most likely happened sometime in early 1994. Check out the norwegian
  techno compilation CD 'XS To The Ravezone II' for a tune from his
  professional band 'The BEK'.
Finnish coder Tsunami (new early92) joined Black Robes (RAW4^STD10).
Swedish Madcap (ex Palace, new RAW2, 04/92) is no longer a member!

  RGB demo (1990).
  Code: Major Asshole, Gfx: n/a, Music: n/a.

  Multidemo (1990).
  Code: Lone Starr, Gfx: n/a, Music: Pizza The Hut.

  Party 90 Intro (1990, 28.12, ECS Intro).
  Code: President Screw, Gfx: Dark Helmet, Music: --!! Ripped !!--

  Rubberdemo (1991).
  Code: Major Asshole, Gfx: Yoghurt, Babar, Music: Yoghurt.

  Spasmolytic (1991, mid, ECS Trackmo).
  Code: Lone Starr, Dark Helmet, Major Asshole, Gfx: Marvel/Massive,
  Sator/Shade, Music: Vinnie. 3rd in the Amega party demo competition.
  Review: There is *NO* way this will work on machines later than 1.3,
  since it grabs system resources in a BAD, BAD way!

 Spintro (1991, late, ECS Intro).
  code: Lone Starr, gfx: Sator, music: "Obsticularius" by Vinnie (4ch
  ProTracker format).
  review: This is just a 'contact us' intro, which is not too impressive. It
  also attempts to showcase Lone Starr's vector routine's ability to display
  round objects, but the few small ones here hardly impress. Overlaid over
  this is a white textplotter, and at the bottom of the screen we find a
  rather garish yellow logo by Sator, made to look like a cheese :)
    This intro was featured on the Shit Happens #1 pack from Spaceballs.
  It announces the imminent release of "Wayfarer" around easter.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Shit Happens #1 menu (1992, early, ECS Intro).
  code: Lone Starr, gfx: Sator, music: Yoghurt.
  review: Another bog standard pack intro; a grey but passable logo at the
  top of the screen, with a standard 8x8 scroller directly under it. The
  rest of the screen is occupied with the selector, two addresses at the
  bottom of the page, and some combined line- and filled vectors in the
  background. The intro trackloads. Wholly unremarkable. Used for at least
  issue #1.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

 Wayfarer (1992, 15.04, ECS Trackmo).
  code: Lone Starr, President Screw (endpart), gfx: Sator, Yoghurt, music:
  "Intro", "Mainpart" and "Wayfarter" by Vinnie, "Beyond.." by Scott
  (weirdland), Yoghurt (effects).
  Winner of The Gathering 92 demo competition!
  review: Perhaps this 'story' demo is meant as a humourous parody of
  Alcatraz' "Odyssey" (1991)? It's a fun ride any way you look at it.
  Just like with "Odyssey", this beat another demo (Andromeda "D.O.S") with
  perhaps better code and more 'demo' parts in a major competition. It was
  just a taste of things to come, really, as Lone Starr would later prove.
  If people were surprised that this demo won the TG competition, they were
  amazed when Lone Starr won at The Party too. My favourite part is the
  'Weirdland' one, because of the atmosphere the visuals and the music
  creates. Just look at it as the first '3d scene' ever, and it takes on a
  completely new dimension, doesn't it? Just a fun demo, and nothing else!
    Though it works perfectly fine on my accelerated system, turning off
  the caches prevents heavy graphical errors during the vector parts.
  Though ADL suggests setting the chipset to OCS also, this is not really
  necessary. Also, please note that the music and text timing will be way
  off on accelerated systems. Therefore this demo is best viewed on A500's.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Memtro (1992, mid?, ECS File).
  Code: Lone Starr, President Screw, Gfx: Sator, Yoghurt, Music: Scott.

  State of the Art (1992, 28.12, ECS Trackmo).
  Code: Lone Starr, Major Asshole, Gfx: TMB Designs, Music: "Condom
  Corruption" by Travolta. Winner of The Party 92 demo competition!
  Review: The winner of The Party 2 compo spawned a thousand irritated
  comments and - probably - a thousand clones. Love it or hate it, SOTA
  certainly shook the scene in its foundations. Suddenly one more face on
  your glenz vector routine didn't matter as much as entertainment value.
  The demo consists of animations of a woman dancing to the beat of a
  techno tune, and was painted over by genlocking a video'ed dancer.
  The girl who dances in the demo is Jannicke Selmer-Olsen, a winner of
  several dance competitions! And juding from the picture in R.A.W 5, she
  doesn't look half bad, either ;) A follow-up demo, "Nine Fingers", was
  released at The Party the next year. Unfortunately it only reached the
  fourth place, and hence never repeated the original's success.
    The demo had a very buggy trackloader, which was highly incompatible.
  Cracking group Skid Row took it upon themselves to 'fix' it, and soon
  after released a working version. What is perhaps not so wellknown is the
  fact that SOTA was *NOT* the first of its kind. A demo by Deform was
  released earlier in the year the looked quite similar.

  Mobile: Destination Unknown (1993, 07.04, ECS Trackmo).
  Code: Lone Starr, Gfx: TMB Designs, Music: Audiomonster.
  3rd in The Gathering 93 demo competition.

 R.A.W Issue #5 (1993, .05, ECS Diskmag).
  INT - Code: Lone Starr, Gfx: TMB Designs, Music: Scott.
  MAG - Editor: Lord Helmet, Code: Perplex, Gfx: Fairfax/Andromeda (panel,
        welcome), Perplex (fonts, design), Peachy/Masque (load pic), Music:
        "Wanna_Buy_A_Helmet!" by Jason/Crusaders, "LK" by Lizardking/
        Alcatraz.
  Review: It's hard to find anything to critize in the best mag on the
  scene, so I'll refrain from trying too much :) The first thing that
  strikes your eyes, naturally, is the intro. This time it's a simple, but
  welldesigned one, with exceptional music by Scott. I always loved the
  sweet simplicity of this intro...it signals style and assurance.
    Well, the mag itself is as good as always, with provoking and
  interesting articles by 'the king of provocation'. There's nothing wrong
  with the visuals either, Peachy delivers a smashing loading picture
  portraying dolphins at play in an underwater/overwater perspective.
  Just beautiful! Of course, Fairfax' traditional welcome picture isn't far
  behind. This time it's a naked woman stretched out on a white background.
  I've always liked naked women :)
    This was the first issue of R.A.W to be released for Spaceballs after
  the producers joined them from PMC at The Gathering.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 R.A.W issue #6 (1993, .12, ECS Multifile Diskmag).
  Code: Perplex, Gfx: Fairfax (design, welcome), Mack/Melon Dezign
  (loadpic), Devilstar/TSL (loadpic), Joachim/Lemon. (loadpic), Music:
  "Helmet Shake" by Jogeir, "Lemon'e Trippies" by Lizard/Lemon., Editor:
  Lord Helmet.
  Review: This one opens great: three fabulous loading pictures appear
  while the mag boots (in random order). Then we're shown Fairfax' welcome
  picture (which is always cool) to the first beats of Jogeir's now-
  legendary "Helmet Shake". Audio-visually, this is the ultimate R.A.W.
  Contentwise, it's as it always is; challenging and offensive. Don't miss
  it.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Nine Fingers (1993, 28.12, ECS Trackmo, 2 disks).
  Code: Paul "Lone Starr" Endresen, Sverre "Major Asshole" Rekvin,
  President Screw (trackloader), Gfx: TMB Designs, Music: Travolta.
  4th in The Party 93 demo competition.
  Review: The follow-up to their much-criticized "State of the Art" demo
  is loved by many, and hated by a few - for much the same reason that they
  hated the original. The main criticism directed at the two demos were the
  fact that the coding wasn't 'advanced' enough, that SOTA was just painted
  animations and that 9F was just video processed through a converter.
  While both statements are true, there is no denying the entertainment
  value of these productions. The musicvideo-like demos have been copied
  time and time again, a.o. in Compact's two "Hiplash" 40k intros.
  The animation quality in 9F is surprisingly good, to the point where it
  actually took a few moments the first time I saw it to realise it was
  vector-built and not actual bitplane animation! The tune is not quite as
  funky as SOTA's instant classic "Condom Corruption", but still does the
  job adequately enough. As you may heve guessed by now, I'm part of the
  camp that loves this demo. I'll personally put entertainment value over
  advanced coding any day.
    While the demo is fully watchable on an ECS 1mb machine, the animations
  will take longer to play back. Since the demo is timed to the music, it
  moves on once it has gotten to a certain point. Therefore you get to see
  more of each animation on an A1200 (that is capable of running it at full
  speed) than on inferior machines. President Screw's trackloader is also
  worth a mention. You can, if you wish, run the entire 9F demo from DF1:!
  It can boot from any drive, and accept disks from any drive. The demo got
  its name because Lone Starr broke one finger during the coding, and had
  to finish the demo with Nine Fingers! A classic.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/020-14/2mb chip/3.0.

  Dizzy Tunes II (1994, early, ECS Musicdisk).
  Code: President Screw, Gfx: TMB Designs, Music: Jogeir Liljedahl/
  Noiseless. Cooperation with Noiseless. Requires 1MB chip.
  Information: Includes the tunes The Wanderer (7:00, Attributed Horror
  (4:58), Out of Silence (7:19), Face Another Day 2 (15:02), Mixified
  (5:36), Guitar Slinger (5:00), Signia (7:38), Oro Incenso (6:12).
  As far as I know, the original Dizzy Tunes was also a Spaceballs prod.

 Funky Pixels (1994, 03.04, 40k Intro).
  Code: Lone Starr, Gfx: none, Music: Vinnie.
  2nd in The Gathering 94 40k intro competition.
  Review: This little baby opens with the words 'Funky Pixels', under which
  a trip through a canyon soon appears. It looked MIGHTY up there on the
  big screen, believe me :) The screen gradually becomes more cramped while
  the vector animation is running, until it skips to the next part. This
  part is just a text writer over a HUGE rubber vector cube. And that's it.
  Short but sweet, it has a sudden impact not often. The music is divine.
  With another effect and some proper graphics, it would have been GREAT.
  Now, it's just good. Still, good is a lot better than bad ;)
    The landscape was first rendered in Vista, then traced with Lone
  Starr's vector tracer - the same routine used for his demo 'Nine
  Fingers'. Requires 1.5MB of memory, though AGA requirement is uncertain.
  Can anyone test on an ECS machine?
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

R.A.W issue #7 (1995, .02, ECS Multifile Diskmag).
  INT - Code: Dope, Gfx: Facet, Music: SuperNao.
  MAG - Code: Perplex, Gfx: Facet (panel), Fairfax, Music: "Living in a
        Dream" by Jogeir Liljedahl, "Cloud Traveller" by SuperNao, Editor:
        Lord Helmet.
  Review: Lord Helmet's farewell issue as an editor, and also the last
  R.A.W to be released under the Spaceballs label; consecutive issues were
  independent. For reviews of these, see under the heading 'R.A.W Team'.
  This one's loading picture is by Fairfax, and is of a weird smiling face.
  Many have speculated that this person looks a lot like Facet...
    The intro bugs a little on my machine, and the timing is helplessly
  off. Too bad, since it's got a certain sense of style...
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  BabeNoise (1995, 14.04, 4k Intro).
  Code: Lone Starr. Winner of The Gathering 95 4k intro competition!
  Information: See "Cracktro" for additional information.

  Jobbo (1995, 14.04, 64k Intro).
  Code^Gfx: Jobbo, Music: Lizard.
  Winner of The Gathering 95 64k intro competition!

  The Last Finger (1995, 14.04, 64k Intro).
  Code: Major Asshole, Slummy, Music: Yoghurt.
  2nd in The Gathering 95 64k intro competition.
  Information: You might like to know that 'Glenn the Barbarian' is now the
  editor of Scenery...

 Cracktro (1995, late, Intro).
  Code: Jobbo, Gfx: Facet/Lemon., Music: "Monty (hiscore)" by Dreamfish/
  TRSI.
  Review: A nice little cracktro, though the lack of a logo of any kind
  makes it a little uncertain who this is intended for... The whole affair
  seems a little inspired by "BabeNoize" (04/95), Lone Starr's famous 4k
  intro of a few months earlier. The face here, ofcourse, looks more like
  The Joker from Batman than any kind of babe, but the general principle
  remains. Design is OK, Dreamfish' chippy is very C64 and very chippy.
  You pretty much know what to expect, don't you?
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

  Pinch (1996, .04, AGA Multifile).
  Code^Gfx: Slummy, Music: Vinnie.
  3rd in The Gathering 96 demo competition.
  Review: The 'tattoo-demo' Pinch was Slummy's biggest success so far.
  It's quite an unusual demo, with scanned images of tattooed and pierced
  people taking up a sizeable portion of the space.

 The October Session (1996/7, AGA Multifile).
  code^gfx: Slummy, music: Useless. 3rd in the Scenus 97 demo competition.
  review: Though I personally know the coder, I will try to make the
  following review as objective as possible. It was a rushed production
  (det er mere gy  drikke l enn  kode!), which sort-of shows here and
  there, but the overall design is certainly among Slummy's better work.
  I especially like the credits-heads... The effects mostly consists of
  colour-stuff, with swirling 'tunnels' and the like. I'll get back you
  with a more detailed description of the fx later, when time permits!
  The music is a little weird, but then again it had to be. Still, a very
  adequate tune. I like this, but as mentioned above, I might be biased :)
  Make your own decision, just remember: It's a little Finnsk.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Snack (1997, 29.03, AGA Demo).
  code^gfx: Slummy, music: "Sick_Frame_Of_Mind" by Vinnie.
  Released at The Gathering 97.
  Review: The demo described as 'a demo from the seventies' by presenter
  Nightshade at the Gathering...

 Sci-Fi (1997? 98?, .07, 40k Intro).
  code^gfx: Slummy, music: Boo (8ch FastTracker II format).
  Released at Deja-Vu, a party I know absolutely zilch about! :(
  review: This is not a half bad 40k'er, if this is your kind of thing...
  You see, this one focuses a lot more on mood than on mindblowing effects,
  and the effects that are here are more of the undefinable quality... It's
  hard to explain, really, but think of a underground techno version of
  Stellar's classic "Darkroom", where the effects were never that advanced -
  but it didn't matter since the mood was so great. This is a lot like that
  :) Heck, I like it - you decide what you like!


Space Marines (SMS)
-------------------
NOR> Boa Constrictor (code sysop 'THE AZYLUM', 09/94-05/97), Hunter (sysop
     'HELLOWEEN', 05/97), Mr.Man (sysop 'VALHALL', 05/97).

Space Marines are a PC group which grew an Amiga section. Spaceballs coder
Slummy was a member at one time.


Spasm
-----
FRA> Alhazred (Aymeric Hiltenbrand, swap).
???> Boomer (code, 09-12/93), Draghan (music, 09-12/93), Zac (gfx, 09-
     12/93).

All the Spasm demos seem to be from the Boomer Zac Draghan trio...

Sear and Bacalao left to form Dylem late 95.

  Culture (1993, 25.10, ECS File).
  Code: Boomer, Gfx: Zac, Music: Draghan.

  Sun Is Back (1993, 04.09, ECS File).
  Code: Boomer, Gfx: Zac, Music: Draghan.

  Happy New Year (1993, 30.12, ECS File).
  Code: Boomer, Gfx: Zac, Music: Draghan.


Special Brothers, The (TSB)
---------------------------
GER> Alex (sysop 'BLACK LINE'), H.V.H. (sysop 'BIRD OF PREY'), Ivan (swap
     pack, late90), Scampy (Markus Diedrichs, swap, ex Mexx, new SLH11^
     GEN6), Schorse (sysop 'SILVER MOON'), Speedhawk (Carsten Henkelmann,
     swap, ex Eremation), Woddy (sysop 'FIREPOWER' WHQ, late90).
FRA> Bross (swap, ex Willow, did NOT join Dual Crew), Burst, Fishbone (code,
     ex Extreme, new late91), Hawat (ex Rebels), Hygraicc (gfx music swap),
     Mumbly, Newmarh (ex Rebels, new RAW2), Swoly (gfx), Thufir (ex Rebels),
     Ze Worst (gfx swap).
NOR> Kyle, MC-Blaster (Magnus Willum, swap, 09/92).
???> Adictor (swap), Cruzifix (stopswapwap), Dr.Dre (old handle Dr. Oetker,
     ex Vanish, new mid91), Fabian (trade, new late92), Icecube (Jan, ger?
     swap, ex Vanish, new mid91-04/92), Master Freez (ex Equinox, new
     late91), Pilka (sysop soon, ex Success, new ca 07/90), Sniper (ex
     Digital, new RAW6), Stargrazer (re from Equinox).

Boards; ANESTESIA (+352).

French swapper Vodka joined Hazard late 93.
Error (gfx trade) joined Zenith early 93.
Frenchmen Clawz (music, 92), Dancer, Spiral and Vodka joined Digital
  (RAW5). Vodka later rejoined, however (RAW6).
All Norwegian members were kicked except for Kyle (early 93).
The French editors of 'L.I.V.E', Freddox and Fletch (both ex Extreme, new
  late91) joined Dreamdealers, and took the mag with them (RAW5).
German swapper Saron (new 09/91) joined Infect late 92.
Finnish swapper Commie is now Whiplash/Frantic late92.
German sysop Mike ('STATE OF MIND') left, and formed a new group with some
  other guys late92.
German swapper Rebel MC (pack edit, ex Byte Busters) joined Desire (STD10).
German coder Flake (02/91) joined D-Tect 08/92.
Codey was kicked (RAW2).
New Swiss board 'THE LEGEND' opened, but then the entire Swiss division
  left (RAW2).
MLP and TCA left late 90.

Flake is the author of some antivirus programs, like PCL (PointerCLearer)
and The Special Brothers Viruskiller. He later wound up in TRSI, where he
continues to release new versions of his utility VirusWorkshop.

  3D Demo (1990, .03, ECS Demo).
  info: Is this their second-ranked demo at CeBIT 90?

 Master Utilities Intro (1990, late, ECS Intro).
  Review: An OK intro this, supposedly for a compact disk they did called
  Master Utilities. I found this intro on another compact :) The music, by
  the way, is in Future Composer 1.0-1.3 format. The design is quite OK,
  and there's not really anything to put your finger on. An ok intro.
  No credits appear anywhere in the intro, except that the pack was done
  by Ivan/TSB Germany.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Works with KillAGA, but fucks up on exit.

  CeBIT 91 Intro (1991, 26.03, ECS Intro).
  Released at CeBIT '91.

  New Year Dentro (1991, 28.12, ECS Intro).
  Released at the Iris New Year Conference.


Spectral (1992-).
-----------------
FIN> Zon (swap, ex Zenith, new 08/92).

Spectral is a new group, formed late 1992.


Spectre (1989-)
---------------
???> Daredevil (10/89).

Spectre was born in march 1989 as a Swedish group doing demos and cracks.


Speedy
------
DEN> The Flash (K.Andersen, code swap).
???> Backfire (swap), Breakbeat (music), Energizer (gfx), Germic (gfx),
     Jummer (swap, new ROM3), Le Renard (code), Magz (gfx swap, new ROM3),
     M.G.P. (code), Mosher (swap, new ROM3), Pixie (gfx), Scoop (code, new
     ROM3), The Collector (code), The Hunter (gfx), Wea (ex Analog, new late
     94), Yabbo (music).

Formed by Steffen, who later left to form a reborn Parasite. However, the
original Parasite founders reacted very negatively and refused him the
rights to the name. He therefore rejoined one of his older groups; Jewels.


Spetsnar
--------
  Saltsild (1993, 07.04, ECS Intro).
  8th place in TG93 intro competition.


Spetsnaz
--------
Spetsnaz were the arrangers of the Happening parties in Norway.

 Happening 94 Invitation (1994, ECS File).
  Code: Creator, Gfx: Hacksaw, Man, Music: Macro.
  Review: Most of you will not understand shit of the text in this intro,
  since it's entirely in Norwegian. Having said that, this IS after all an
  invitation to a small Norwegian party, so it sort of makes sense.
  There's nothing revolutionary here, as you might guess.
    The full LHA package comes with a map, some icons and the invitation
  text also.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.


Spirit [old]
------------
Countach is the name of the cooperation between Aeon and Spirit. The name
was assumed on 01/10-90.


Spirit [new]
------------
SWE> Regent (trade, early92), Shadow Turtle (founder, ex Vogue).
???> Joker (ex Dictators), Sparks (sysop, ex Delight).

Spirit was formed by Mightymuz and Shadow Turtle from Vogue.
The new and old Spirit are in no way related to each other.
In late 1992, all Swedish members left for other groups.

Swedish swapper Lando (ex Skid Row) changed his handle to Paragon and
  joined Scoopex 08/92.
Finnish swapper and musician Daddy Freddy (ex Decept) joined Anthrox.
Flame and Nuke joined TRSI. Also, the entire Danish and French divisions
  joined! (RAW4)
Swedish original founder Mightymuz (ex Vogue) joined Skid Row (RAW #3) or
  Fusion, then 2000 AD (Eurochart #16).
Swedes Cone (ex Desire) and Sudden (ex Amaze, new early92) joined Noxious
  (RAW3). Also, Inferno joined, but it's highly uncertain when it happened.
Swedish sysop Xstaz ('ICE PALACE', ex Amaze, new early92) joined Alpha
  Flight (RAW3).
Empty joined from Anthrox, and stayed for 1-2 months. Then he changed his
  handle to Ford and moved on to LSD late 91.


Spooky Fellows, The (TSF, 1996-, http://ing.univaq.it/~max)
-----------------------------------------------------------
ITA> Flender (founder, ex Ram Jam), M.A.S.E (founder swap, ex Ram Jam),
     Maxime (founder^Internet, ex Ram Jam), Posdnuos (Micoli Cristiano,
     founder swap, ex Ram Jam), Rocketeer (founder swap, ex Ram Jam).

Formed by five ex-Ram Jam members early 1996 to make games. However, in a
newsfile I found on AmiNet, it said they had not left the scene when they
formed TSF.


Spoon (SPN)
-----------
DEN> Christine de la Queen (Christine Hansen, leader gfx), Shayera (John
     Hinge, code, 12/94-12/95).
???> B-Toven (music, 12/94), Duffy (code, ex Insane, new UPS10).

3D graphician Subsonic left to join Puzzle (FRC1).
Growl was kicked (ROM3^UPS10).
The two ex-Parasite members Dino (gfx) and Gotcha (code) left Spoon and the
  Amiga scene to start up Parasite again on the PC (ROM3).

 Spni-001 (1994, 28.12, AGA 40k Intro).
  Code: Shayera, Gfx: various, Music: Slide/Polka Brothers.
  25th in The Party 4 40k intro competition.
  Review: A nice little intro with three main effects. It opens with a 24
  bit 4x4 display of a woman's face scrolling in all directions. Then
  there's an afterburned vector thingy before the concluding fireworks.
  This last effect is reminiscent of what Red Sector Inc. had in their
  classic MEGADEMO. Not at all bad...but too short, I guess.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Sound #3 - Trance (Music).

  Sound #4 (Music).

  Sound #5 (Music).
  Information: Issue 5 was the last issue of Sound ever released.

Hovsa (1995, 28.12, AGA 4k Intro).
  Code: Shayera. Released for the Party 5 4k intro competition.
  Review: Short and quite sweet, this 4k'er consi       sts of two good-
  looking
  effects. The first is a classic Keftales effect. We've seen it a thousand
  times, but it's still nice. The second is a sort of plasma-bitplane-
  scroll thing. You'll know it when you see it. Anyway, nice.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Spreadpoint (http://www.spreadpoint.com)
----------------------------------------
SWI> Amicom (code www, new 09/89-96), Buddha (code, late91), Nightshade.
AUT> Munster (mainorg swap).
GER> Andy (swap sysop 'DINKELATORS PALACE', ex Scoopex, new 91), Asgard
     (code), Blackstar (sysop 'DARK CENTURY', 91), Fiona (code), Starbuck
     (music), Thomas (Thomas Kessler, code, ex Black Monks, old handle
     Menmotron, 04/93), Tiger (sysop 'THE ARMOURY', left scene 94 after
     board got busted, new 91-94), Tip (code), Yukon (sysop 'HEAVEN'S
     GATE').
BEL> Beamrider (sysop 'FLYING SAUCER').
DEN> Backlash^Flipflop^Scion (sysops 'ANOXIA').
???> Ernie, Mark, Marvin, Optima (ex Jetset), Psy (code gfx), Vindex (ex
     Anthrox), Wilfo.

Spreadpoint is a demo group most fondly remembered for its coders. Buddha
brought us the first texture mapped vectors and MasterSEKA, while Mnemotron
brought us many improvements in the then-popular SoundTracker series.
  Thomas is the coder of the 'World Charts', where Autopsy/Hoodlum is
editor... German coder TIP is identical to TIP/TNM, who coded the original
MasterCruncher and later the first 8ch music program, Oktalyzer.
  1990 - Their german bbs (sysop Merlin) was shut down ca 07/90.

German graphician Ucom left.
Lunatic rejoined Interactive.
Frenchman Daryl (ex The Silents) joined Shining.
Slash (swi trade), Matthew, Tilt (aut code crack), GeorgeII (aut code) and
  Flash joined Defjam.
Austrian founder Mike (code) left in 1990, leaving the group without a
  leader. He has later worked for Microsoft, and is today coding software
  for cellular phones. Munster took over organizing after Mike left.
Austrian coder Depeche (code train gfx, new 89) left in 1990. He later
  turned up briefly in Defjam, before leaving the scene for good.
Belgian trader Dr.Doolittle (new 05/90) quickly joined The Silents 06/90.
Belgian sysops Cocaine and Dr.Avalanche ('FLYING SAUCER', ex Adept) quickly
  went on to Alpha Flight (RAW5^SLH11). Another source said Cocaine joined
  Addonic, yet another said Uli was sysop of 'FLYING SAUCER' and that HE
  joined Alpha Flight. The information on Uli as sysop of 'F S' seem to be
  correct, making my confusion total. Can anyone clarify?

  Green Ground (ECS File).

  X-Large (pre 1989, .03, ECS File).

  Small-Demo (1989, .09, ECS File).

  Wooow (1989, 06.10, ECS File).
  Code: Depeche.

  Corporate Identity (1991?, ECS File).

  Cube-O-Matic (1991, ECS File).
  Code: Buddha, Gfx: Ucom, Grampa, Music: Mat/MDA.
  Cooperation with Amiga Industries.
  Review: This demo is probably the first ever Amiga demo to feature real
  texture mapped vectors. Unfortunately the demo itself is of the 'read a
  lot of scrolltext and the demo appears eventually' variety (which I hate)
  but it's still worth a look if only for novelty's sake. The demo uses
  Buddha's own Overload system, so it's impossible to manually decrunch :(

  XMas 91 (1991, .12, ECS File).
  Cooperation with Amiga Industries.


Sprint
------
FRA> Corsair, Mr.Video.
HOL> Optimize (sysop 'BAGHDAD CAFE').

Gaston (ex Horizon) joined Hyperion.


Squadron
--------
USA> Anarchy-X (sysop 'EVIL ASYLUM').


Squash
------
SWE> MRK (gfx, later Jewels, 12/94), Speedy (sysop 'ATROCITY EXHIBITION',
     01/95), Stain (sysop 'FINAL IMPACT', doublememb AC, 01/95).
???> House-A-Holic (music, 08/94), Laz (music, 12/94), Qen (sysop 'ODIUS',
     ex C-Lous, new ROM4).

Boards; ALIVE (nor, 01/94), MADHOUSE ENTERPRISE (nor), MIDDLE EAST (nor).


Squeezers
---------
POL> Timer (triplememb Define [details] and Erotic, early98).


Star Frontiers (1986-1988)
--------------------------
GER> Ming (Thomas Klinger, code, 12/86-10/87), Quark (Martin Brenner, crack,
     87).

Star Fronntiers was an early cracker group from Ulm, Germany, with 10
members. The group died in 1988. Quark works today for Egosoft (formed in
1990), and has a.o. written the game "Imperium Romanum" (1999) with music by
Manfred "Pink/ Abyss" Linzner!

  SF-Uridium Intro V1.0 (1986, .12, ECS Demo).
  code: Ming, gfx: Ming, music: (sampled data).

  Tetris Crackintro (1987, ECS Intro).
  code: Ming, gfx: (ripped from game), music: "Sleepwalk" by Karsten Obarski
  (soundtracker format). info: As the name indicates, this was a crackintro
  used for their release of the game Tetris :)

  Moebius (1987, .10, ECS Intro).
  code: Ming, gfx: (ripped from game), music: "Sleepwalk" by Karsten Obarski
  (soundtracker format). info: Another crackintro.


Starlight
---------
Kyle joined Desire.


Static Bytes (STB)
------------------
DEN> Buck (org code, 11/91), Daae (ex Dali/Majic 12, new PRP4), DJ Discoleif
     (music, 11/91), Estrup (Christian Estrup, code editor, ex Euphoria, old
     handle The One, 11/91-11/93), Free (swap, 11/91), Howard (sysop
     'ELYSIUM', earlier 'SUPER TROUPER', opened 09-11/91), Ice (code,
     11/91), JC-Zoon (music, 11/91), John Doe (code, 11/91), JTF (gfx, new
     11/91), Playboy (Mads Pedersen, swap, ex Prologic, new 09/91-11/93),
     Quackbuster (Rasmus Hougaard, swap pack, 11/91-11/93), Sonny (gfx),
     Stranger (gfx, 11/91), Timer (code, 11/91).
GER> Fashion Design (Andreas Keirat, swap, ex Prime Design), Friendly (gfx,
     ex Damian, later X-Trade, new PRP4, 12/94).
???> Jack (gfx, 07/92).

Static Bytes' biggest claim to fame may be that they were the group chosen
to take over the job of publishing the Eurocharts when Crusaders quit.
They were given the go-ahead in July 1992, and released the first issue of
the NEW Eurocharts shortly after. Christian Estrup, the editor, later
worked as a professional journalist for a big Danish computer magazine.
He is also the author of the ProTracker module packer/optimizer ProPacker.
  1991 - In November Gawk and Trace were kicked due to inactivity, and The
R and Elin left the scene (though RAW #3 claims they joined Focus Design!).
The group was further weakened when Hawkeye (ex Prologic, new 09/91) left
for the new Kefrens, but some of the damage was perhaps repaired with the
joining of graphician JTF. While all of this was going on, they still
managed to release lots of product, making the final months of the year some
of their busiest ever.
  1995 - Danihs musician Cutcreator (11/91-), responsible for most of the
soundtracks on the Eurocharts, left for Passion late 95.

Danish swapper Jones (ex Rednex, new early92-07/92) joined the new Rednex.
Graphician Sauron (ex Equinox, new RAW4, 07/92) moved back to Norway and
  joined Scoop. He won the graphics competition at The Gathering 92 with
  "The Beauty and the Beast". In addition, he started working at the game
  making company DiMaga Studios.
Norwegian graphician Marvel (07-09/92) changed his handle to Joachim and
  joined The Crusaders. This is highly ironic, since he made the graphics
  for several issues of the old Crusaders production "EuroChart" when it
  became a Static Bytes production :-)
Norwegian graphician TMB Designs joined The Silents late 91.

  Cutcreations (pre 1992, Musicdisk).
  code: n/a, gfx: n/a, music: Cutcreator.

  Kugleplen (ECS Musicdisk).

  Delirium (1991, late, ECS Intro).
  info: Released within six weeks before Glenspiration.

  Lowlifeslide (1991, late, ECS Slideshow).
  code: n/a, gfx: Lowlife, music: n/a.
  info: Released within six weeks before Glenspiration.

  DJ Disco Leif's Greatest Hits Volume 3 (1991, late, ECS Musicdisk).
  info: Released within six weeks before Glenspiration.

. Glenspiration (1991, 26.11, ECS Intro).
  code: Estrup, gfx: TMB Designs/The Silents, music: Cutcreator
  (NoisePacker format).
  review: This is certainly a neat little intro, with some good design
  helped immensly by TMB's excellent graphics. The overall effect is
  convincing, and the intro manages to feel fresh even though it isn't
  particularly :) As the title suggests, glenzvectors in all shapes and
  sizes are the order of the day, and the intro presents some nice
  variations on the theme, like rubberglenz. There is no conventional exit
  routine, but each 'part' can be exited with the left mousebutton, which
  eventually gets you to the end of the show. Nice, compact and competent.
  Cutcreator can do a lot better, tho!
    I had some difficulty with this intro, the graphics wouldn't display
  properly even with KillAGA. I finally had to boot from the disk (no
  caches etc) to make it work - although the music still bugs.
. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review!

  Eurochart Intro (1992, 18.04, ECS Intro).
  Released at The Gathering 92.
  info: This intro was mentioned in the first issue of the new Eurocharts,
  and was apparently some kind of promotional intro. In this intro, it was
  announced that Kefrens were going to coproduce it with Static Bytes, but
  in the end this never happened.

 Eurocharts issue #15 (1992, 01.07, ECS Multifile Chartmag).
  code: Estrup, gfx: Marvel (main), Jack (clip), Sauron (clip),
  Thanatos/Pure Metal Coders (clip), music: Cutcreator, editor: Estrup.
  Probably released on or right after the Hurricane Party.
  review: This was Static Bytes' first issue, released 6 months after the
  final Crusaders issue. Not much has changed from the Crusaders days,
  though, the interface remains the same old one. This is quite remarkable,
  actually, since the mag was totaly recoded - it still looks 100% exactly
  the same :) The graphics are about on par with what Crusaders produced,
  and so is the editorial content. Not much more to say about this first
  issue; it's the logical next step.
  An intro was released to announce this at The Gathering '92.
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

 The Official Euro Charts issue #16 (1992, .09, ECS Multifile Chartkmag).
  code: Estrup, gfx: Marvel (main), music: Cutcreator, editor: Estrup.
  review: Marvel's graphics aren't really a stunner this time, but it's not
  too bad either. A high amount of cliparts from TMB Designs/TSL help raise
  the level a lot, though. Cutcreator's tune is a small disappointment too.
  Let's hope he does better in the next issue :)
    Editorially, there's not much out of the ordinary this time either.
  There's the new jokes section, of course, but that can't really be
  counted as an editorial advancement...
GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.

  The Official Eurocharts issue #17 (1992, ECS Multifile Chartkmag).

  The Official Eurocharts issue #18 (1992/93, ECS Multifile Chartmag).

  The Official Eurocharts issue #19 (1992/93, ECS Multifile Chartmag).

  The Official Eurocharts issue #20 (1993, ECS Multifile Chartmag).

  The Official Eurocharts issue #21 (1993, .09, ECS Multifile Chartmag).

 The Official Eurocharts issue #22 (1993, .11, ECS Multifile Chartmag).
  code: Estrup, gfx: Tin/BRS Productions (title), Mega Madness/Warpigs
  (main), music: Cutcreator, editor: Estrup.
  review: After the nice titlepic, the main graphics were a bit of a
  disappointment. Luckily, there were some nice cliparts in the Euronews
  section to look at :) Archmage/Andromeda and CAT/Essence deliver the
  goods, while the rest of the clips are never above average. Cutcreator's
  music is great, as usual. Very typical for his style, with the tune
  having several, quite different parts. Nicely done.
    Editorially, there's an interview with Facet/Lemon., but not much else.
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.

  Euro Charts issue #23 (1993, 28.12, ECS Multifile Chartmag).
  To be released at The Party 3.

  Euro Charts issue #24 (1994, .03, ECS Multifile Chartmag).
  Code: n/a, Gfx: Facet/Spaceballs, Music: n/a.

  Euro Charts issue #25 (1994, ECS Mutifile Chartmag).

  Euro Charts issue #26 (1994, late, ECS Multifile Chartmag).


Steel
-----
GER> Axel F (sysop 'RED RAIN').
AUS> Ace (sysop 'RED ALERT').


Stellar (1992-)
---------------
FIN> Anis (code, 93-95), Burefalos (sysop, down 07/93 since sys's going to
     USA), Chameleon (code, 07/92-93), Daeron (code, 06-08/95), Dalmak
     (Tony Hagerlund, mainorg trade swap, old handle Orion, 07/92-08/95),
     Dune (gfx music, doublememb Orange [pc], 08/95-01/96), Dweezil (Mark
     Saarinen, code, ex Carillon, new RAW4, 08/93-95), Erkki (gfx, 95),
     Frankie (Sami Piskonen, gfx, ex Agnostic Front, new RAW6, 93-04/96),
     Groo (Sami Jarvinen, music, 08/95-04/96), Hook (Panu Liukkonen, code,
     95-04/96), Index (Ari Ijas, swap trade, ex Addonic, new RAW4, 02/93),
     Inquisitor (gfx, 07/92-08/93), Kefeus (code, 07/92-95), Kube (Matti
     Nykanen, gfx, ex Virtual Dreams, new ROM4, 95), Mac (Mikko Koivisto,
     code swap, ex Addonic, new RAW4, 07/92-93), Mango (code music, new
     RAW4, 93), Nose (Jyrki Saarinen, code, 08/94-04/96), Procyon (code
     music, 06/92-08/93), Razer (Jani Norminen, code, ex Alcatraz, new
     10/93-01/94), Strobo (Miko Nyman, gfx music, 06/92-01/96), Zuikki
     (code, 08/94-08/95).
???> Lemming (04/96), Lobo (ex Origin, new GEN6), Moonshine (code, ex
     Calibra, new RAW5, 93), Neuresten (gfx, 10/95).

Boards; SLAUGHTER HOUSE (fin).

Stellar were formed by the previous Finnish section of Equinox. The same
mag that brought the news of their forming (EuroChart #15) also brough the
news of their death (they had supposedly formed Vision SF). I think not!
  They are most known for their advanced demos. The names seem to indicate
that Dweezil and Nose are brothers? I'm not sure I understand the joining/
eaving situation with Kube between Stellar and Virtual Dreams...unless he
joined and left both groups several times :) I have ONE sysop and ONE
board, so I guess it's a fair assumption that Burefalos is sysop of
'SLAUGHTER HOUSE'?

Uncut left.
Finnish coder duo Juliet & Case, responsible for "Aurora" (10/95) moved on
  to join CNCD.
Danish superswapper The Pride left the scene after 9 years. During that
  time, The Pride was one of the pioneers of packmaking (ROM5).
French swapper Shadow (Lavisse Philippe) is no longer a member (ROM4).
Finnish graphicians Artifex and Hotshot (both new 07/92-08/93) joined
  Complex (RAW5).
Finnish graphician Morpheus joined Chrome 09/92.
Finnish graphician Gator (ex Addonic, new 06/92-08/92) changed his handle
  to Dwel and joined Alcatraz (RAW4).
Finnish musician Stargazer joined Sonic for a brief while, then moved on to
  Complex (RAW4).

 Eurochart 25 Trailer Intro (AGA File).
  Code: Hook/Genocide, Gfx: Frankie/Stellar, Harri R (animation), Music:
  Strobo/Stellar. Cooperation with Genocide.
  Review: The opening of this small demo is quite impressive - it's an
  animation, where we travel around a mountain top, and some terrain.
  It's very impressive, and I'm still not sure if it's actual footage or if
  it was rendered... There's only one other real 'routine' in the demo, a
  good zoomrotator with stretching and smoothing (?) Anyway, it looks real
  nice, and the picture doesn't appear blocky at all. Hmm...
    Made to announce the upcoming 'Eurochart #25' by Static Bytes. Why on
  earth such an intro was made by Stellar and Genocide, I don't have the
  faintest idea :)
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Hard To Be God (1992, .06, ECS File).
  Code: Procyon, Gfx: Gator, Music: Strobo.

 Perversia (1992, .07, ECS Intro).
  Code: Procyon, Gfx: Procyon (anim, font), Gator (pic), Inquisitor (logo),
  Music: Strobo (The Player 4.xx format).
  Review: This intro opens with a picture by Gator of an eagle. It's in
  blue and black, and not terribly good. The intro itself is just a bunch
  of spinning vectorcubes on the background with a 1-bitplane text writer
  on top. On the left-hand side of the screen there's an OK Stellar logo.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

  We Are Clever (1992, .08, ECS File).
  Code: Procyon, Gfx: Gator, Inquisitor, Music: Strobo.

 Peach Boys (1992, late?, ECS Intro).
  Code: Kefeus, Gfx: Hotshot (intropic), Artifex (logo, font), Music:
  Strobo.
  Review: Nothing too exciting here, just an intropic and some vectors to
  write contact adresses and messages on top of. The left-hand logo is
  nice, though.
 GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.
                Note: Intropic has graphical errors, but works fine.

  The First AIDS Kit (1993, early?, ECS File).
  Code: Chameleon, Gfx: Artifex, Music: Strobo.
  Released at the Analogy-Hitek Party intro competition.

  Immaculate Conception (1993, early/mid, ECS File).
  Code: Kefeus, Chameleon, Gfx: Inquisitor, Music: Procyon.

  Lintu-Intro (1993, mid?, ECS File).
  Code: Moonshine, Gfx^Music: Strobo.

  Contemplation (1993, mid?, ECS File).
  Code: Dweezil, Gfx: Inquisitor, Music: Strobo.

  Lipstick (1993, mid?, ECS File).
  Code: Moonshine, Gfx: Frankie, Music: Strobo.

  State of the Fart (1993, 05.07, ECS File).
  Code: Procyon, Gfx^Music: Strobo.

  Hands of Pleasure (1993, 05.08, ECS Intro).
  Code: Procyon, Gfx: Strobo, Music: n/a.
  5th place in the ECC93 intro competition.

 Bananamen (1993, 10.08, 40k ECS Intro).
  Code: Dweezil, Gfx: n/a, Music: Strobo.
  Winner of the Assembly 93 40k intro competition!
 GLE tested A1200/020-14/2mb chip/3.0.           -- Note: KillAGA.
             A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

  40k Intro (1993, 10.08, ECS 40k Intro).
  Code: Kefeus, Gfx: Inquisitor, Strobo, Artifex, Music: Strobo.
  7th in the Assembly 93 40k intro competition.

  After Assembly 93 (1993, late, ECS File).
  Code: Moonshine, Gfx: Frankie, Music: Strobo.

 Jamaica (1993, late, ECS Intro).
  Code: Anis, Gfx^Music: Strobo.
  Review: Release was before The Party 93, since intro says 'Sources for
  sale! Support Anis to TP93' - or words to that effect ;)
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Stellar Times #3 (1993, late, ECS Filemag).
  Code: Mac, Mango, Gfx^Music: Strobo.
  Review: Calling this a mag is a bit on the fresh side, it's just a big
  picture (formed like the front page of a newspaper) you can scroll around
  on with your mouse. Not scene-related either, but quite funny.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.

  Hallucination (1993, 28.12, ECS 40k Intro).
  Code: Razer, Gfx^Music: Strobo.
  4th in The Party 93 40k intro competition.

 Second Hallucination, The (1993-94, ECS Intro).
  Code: Razer, Gfx^Music: Strobo.
  Review: 2nd Hallucination is a design-fixed version of Hallucination.
 GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-502mb chip, 4mb fast/3.0. -- Note: KillAGA.

  Doop (1994, early, File).

  Chipsie King (1994, early, Musicfile).

  Stellar Times #5 (1994, early, Filemag).

 Mindflow (1994, 06.08, AGA File).
  Code: Nose, Zuikki, Gfx: Frankie, Strobo, Music: Strobo.
  Winner of the Assembly 94 demo competition!
  Review: This one opens with a Stellar logo of acceptable quality by
  Frankie. Then it gets off to a flying start with a great flight over a
  voxel landscape to the opening part of Strobo's tune - which is
  incidentally the best part. Then a Mindflow logo appears (which could
  have been MUCH better). From there it goes through good renditions of
  some of the more popular effects of the time - fullscreen rot-zoomer with
  stretching, texturemapped cube, Doom routine, realtime 2x2 (I think)
  zooming fractal and so on. A quite good demo, and an essential addition
  to anyone's demo collection. I seem to remember it demands some fastmem.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Darkroom (1994, 06.08, ECS 40k Intro).
  Code: Dweezil, Music: Strobo.
  3rd place in the Assembly 94 40k intro competition.
  Review: I always liked this for its originality. There had never been
  anything quite like it before, it was something brand new at the time...
  What makes Darkroom special is the mood of the thing; that dark, mystic
  feeling that it evokes...and Strobo's industrial soundtrack is a very
  important part of that. Not to be missed. It is worth noting, though,
  that on a machine as fast as mine, it looses some of its value because
  the effects move TOO quickly. Therefore, best viewed on an A500 ;)
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

 Peverly Hills (1994, 28.12, AGA 40k Intro).
  Code: Zuikki, Nose, Gfx: Frankie (font), Music: Groo/CNCD.
  7th in The Party 4 40k intro competition.
  Review: The world's first HAM8 3D-Terrain (or more correctly: voxelspace)
  they claim. It sure looks rather good, though the resolution could
  perhaps be a little better... Still, I remember being totally blown away
  by this when I first saw it. Being used to shitty ECS stuff, I thought it
  looked AWESOME! Though this is a one-effect intro, it sure is a good-
  looking one...
    There's some text in the intro saying things like 'try to find the
  hidden part!' Is there one?
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Human Excrement (1995, 11.06, AGA File).
  Code: Nose, Daeron, Zuikki, Gfx^Music: Dune/Orange [pc].
  Winner of the Abduction '95 demo competition!
  Review: A fixed version was released later.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Toilet final fixed version (1995, 12.07, AGA File).
  Code: Nose, Daeron, Zuikki, Gfx^Music: Dune/Orange.
  Review: Fails to excite me, this, no matter how good the effects are.
  It's the usual shaded objects with backgrounds. This is a 'final-version'
  of "Human Excrement".
 GLE tested A1200/020-14/2mb chip/3.0.
             A1200/030-50/2mb chip, 4mb fast/3.0.

Miracles (1995, 12.08, AGA HD Multifile).
  Code: Nose, Zuikki (render system), Daeron (utilities), Gfx: Frankie,
  Dune (objects, textures), Music: Groo.
  3rd in The Assembly 95 demo competition.
  Review: It's the usual rendering stuff from Stellar, perhaps a little
  more entertaining than usual. The one thing that was a positive
  surprise was the music. It's a quite dynamic tune from Groo, perhaps a
  little Lizardking-y at times, but really good! The text file says it
  was never meant to be run on machines below 030-25 with fast.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

Aurora (1995, 12.10, AGA File).
  Code: Juliet & Case, Gfx: Neuresten, Music: Groo.
  Winner of the Scenario 95 demo competition!
  Review: Ok, but clearly a '2-day production' as it says at the end.
  It's the usual Stellar stuff, with texture-mapped/rendered shapes flying
  around, and not much else. Technically competent, but not too exciting.
  Groo's music is it's usual weird self, but still one of his better tunes.
 GLE tested A1200/030-50/2mb cip, 4mb fast/3.0.

 Galerie (1995, 28.12, AGA Multifile).
  Code: Nose, Gfx: Frankie, Music: Dune.
  9th in The Party 5 demo competition.
  Review: Opens with a orange Galerie logo, then onto a fast but blocky
  voxel landscape with a 'looking-at-the-sun' effect. Next up are three
  shaded rings, and a bumpmapped object. Then a tunnel appears. This is the
  fastest effect (or so their system-tester tells me, 48fps :), and the one
  which looks best, to boot. Next up is a texturemapped and phong-shaded
  stone object, then a bump-tunnel. After that, a cityscape appears. It has
  that same 'looking-at-the-sun' effect, but that doesn't make it any more
  exciting. Then, a 'Dune-Tunnel'. Next up we have a yellowish morphing
  bumpmapped landscape, which would have looked better if it was a bit
  faster. A texturemapped and gouraud-shaded landscape ends the show, which
  reminded me a little about standing close to a mountain looking up, in
  the dark. If this last effect was developed a little further, it could
  have been great-looking. An average release that's yet again presented in
  that annoying 'ghosted' style. Aaaarrgh!
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Galerie Remix (1996, 13.01, AGA Multifile, 2 disks).
  Code: Nose, Gfx: Frankie, Music: Strobo, Dune.
  Winner of the Juhla 96 demo competition!
  Review: Well, it's Galerie with a couple of new pics, new music, a few
  new (and unusual!) textures, and without the original's last couple of
  effects. Lacks design, and doesn't have either a dynamic design or any
  real sense of identity. Just effects set to music. Oh, I nearly forgot -
  it now runs in a smaller window (drawback, but needs less processor
  power), and without the 'ghosted' effect (improvement!).
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Lights (1996, 05.04, AGA 40k Intro).
  Code: Nose, Hook (wave routine), Gfx: Frankie, Music: Groo, Production
  Manager: Lemming. Winner of The Gathering 96 40k intro competition!
  Review: Having just watched Lights for the first time, I'm left in a
  state of awe. It hasn't got INCREDIBLY revolutionary code, but what there
  is looks so good it's totally forgiveable. It opens (after precalculating
  for a while) with an impressive tunnel effect while some words flash in
  the top left of the screen before stopping at the word Stellar. Then
  we're quickly on to a sort of wave/ripple routine, which isn't the best
  part of the intro. But Stellar saves the best for last, and finally
  presents us with a showstopping effect: Mapped and shaded coins fall down
  from the top of the screen, with little sparkles added when the light
  falls on them. At the top of the screen, the text 'I Had A Dream...'
  scrolls slowly from the right to the left. Then we're treated to the end
  logo, LIGHTS with a spotlight effect on it. All through this we're
  treated to one of Groo's coolest tunes in a long while. What makes LIGHTS
  a winner is that little something undefinable... It's the same quality
  that they achieved with DARKROOM all those years ago. Highly recommended.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Steps of Change (SOC, http://www.dtvm31.demon.co.uk/soc/)
---------------------------------------------------------
ENG> Dooba (founder org music swap, late96), Psionic (www gfx swap,
     late96-01/97), RD (music, new late96), Wilsh (org music, rejoined,
     doublememb Grasshoppers Design, late96).
???> Dj Rudd (gfx graffiti), Mc Wilsh (founder org code music swap).

Steps of Change was formed by Mc Wilsh and Dooba, with former members of
Nerve Axis and Carnage 04/96. The earlier york.ac.uk website is no longer
valid. "The X-Files #12" (late 96) brought the news that they were reborn
as a music only group.

Graphician Synapze left the scene late96.
Sykotik (raytrace, ex Carnage, new 04/96) and Unity were kicked due to
  inactivity late96.
Bliss joined from Nerve Axis, then left for Grashoppers Development 02/96.


Steroid
-------
Gato joined Impulse 11/96.

  Unexpected (1994, late, AGA HD).
  Code: Codex, Sipi, Robin, Gfx: Neon, Meltdown, Abstract, DeltaMc, Teevan,
  Rendall, Music: Griff.


Stone Arts (STA, 1993-1995)
---------------------------
NOR> BCR (code gfx, ex Cryptoburners, 04/93-04/94), Coke (Gard Eric Rodahl,
     code gfx, ex Amonia, 04/93-04/94), Dali (ex Cryptoburners), Dolphin
     (Marius Jorgenrud, founder swap editor "Headline", 04/93), Hugo
     (founder code, 04/93), Ice (Asbjrn Galaasen, founder code, 04/93),
     Mutant (music), Mystra (Kjell Pedersen, music, ex Symbiosis, 12/93-
     12/94), Redferne (Jrund Teigen, music, ex Shamrock, 04/94), Rozzoe
     (founder music, 04/93), Shape (Morten Floetberget, founder swap,
     04/93), Storm (founder code, 04/93), Syntex (Kjetil Treider, founder
     music, new 03/93-04/95).

Stone Arts was an all-Norwegian demo group, like Andromeda, formed by the
best 8 members of Atomic in march 1993. I've made an educated guess that
those 8 were Ice, Dolphin, Hugo, Kekken, Shape, Storm, Rozzoe and Syntex.
Shortly after, at The Gathering, they released their first two demos.
ROM4 announced their death through spokesperson Dolphin. Most members were
employed by Funcom.

Norwegians Braintumor and Heywood (music, 12/93) and Niggerjack (code) all
  joined Gollum (ROM4).
Norwegian founder and editor Dolphin formed the new Atomic with Colorbird/
  ex Razor 1911 (ROM4).
Norwegian graphician Absurd joined from Scoopex in late 94, only to rejoin
  in early 1995 (ROM4).
Norwegian graphician and cofounder Kekken left to join Talent 02/94.
Ranx/Balance was a very shorttime member, and rejoined Balance only days
  after joining (94).

 Gathering 93 Demo (1993, 07.04, ECS File).
  Code: Coke, BCR, Gfx: Coke, BCR (opening pic), Music: Rozzoe.
  Released at The Gathering 93.
  Review: This is the weaker of the two demos STA released at TG 93.
  Though competent here and there, with nice smooth design, they're like an
  Andromeda without the focus; like a Lemon. without the Lem :)
  The music and graphics are just bland, and the only cool and unusual code
  I guess were the three ellipses with shadows - though the routine could
  certainly have been exposed better if for example the objects were
  larger. Promises but does not deliver.
    I've seen this mentioned with the name Announce, but that name doesn't
  appear anywhere in the demo. The demo will require absolutely ALL memory
  if run on an A500 with mb fake fast - and probably won't work at all on
  2.0+ machines based on my own experiences.
GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: KillAGA.

 Atmosphere (1993, 07.04, ECS Trackmo).
  Code: Ice, Gfx: BCR, Coke, Joachim/Crusaders, Kekken, Music: Syntex.
  Released at The Gathering 93.
  Review: Quite an acceptable trackmo this, though it does not specifically
  excell in any area. There's certainly a lot of logos here! Unfortunately
  none are truly excellent
 GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04.
             A1200/030-50/2mb chip, 4mb fast/3.0.

  Headline issue #1 (1993, .08, ECS Dismag).
  Code: Coke, Gfx: BCR, Music: Jason/Lemon., Mutant, Editor: Dolphin.

  Headline issue #2 (ECS Diskmag).
  Information: The second issue was the last one ever published.

 Bjarne (1994, 03.04, AGA 40k Intro).
  Code: Niggerjack, Gfx: Coke, Music: Braintumor & Heywood.
  Winner of The Gathering '94 40k intro competition!
  Review: Niggerjack, Braintumor & Heywood's first production for Stone
  Arts would prove to be their most successful yet! It opens with a few
  dot routines, and ends with a HAM rotzoomer that is truly a thing of
  beauty, just as Niggerjack himself claims. Not much bang for your buck,
  except for the rotzoomer, but still a good enough production.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Rush (1994, 03.04, AGA 40k Intro).
  Code: Coke, Ranx (last effect), Gfx: BCR (uncredited), Music: Redferne.
  3rd in The Gathering '94 40k intro competition.
  Review: STA's 3rd-placer at the party where they won with 'Bjarne' is
  just as good. There's a few OK effects here, of which I especially dug
  the double STA twister. However, that pseudo-plasma thing looks like the
  blocky stuff they do on the C64 to achieve the same effect. On a 1mhz
  machine, that's impressive - on an A1200 that's pathetic. The picture
  used in the rotzoomer is a small portion of BCR's title picture for
  Headline #1.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Vidar! (1994, 28.12, AGA 40k Intro).
  Code: Niggerjack, Gfx: Absurd, Music: Braintumor & Heywood.
  Released for The Party 4 40k intro competition, but was disqualified.
  Review: It opens with the letters S T O N E A R T S flying at you in
  rapid succession timed to the music, before the intro gets going with the
  three letters STA on fire! Then we're shown some text before a rather
  awesome 3x3 rotzoomer appears, that's controllable in almost every and
  any way! Unfortunately, I don't get to see that on my machine, which you
  shows me some garbled graphics. Slummy/Spaceball's theory about why this
  happens was the it was probably selfmodifying in some way and any
  accelerated Amiga was just too fast to cope with it. Therefore the dots
  did not appear where they should :) The picture that's rotzoomed is
  "Smokin'" by Absurd, which also participated in the graphics competition
  at the same party and came in at a split 20th.
    The intro was originally supposed to compete in the 40k intro
  competition at The Party, but the disk it was delivered on was corrupt,
  and it was disqualified. It was therefore just released at the party.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
                -- Note: See review.

  Heat (1996, 05.04, 40k Intro).
  4th in the 40k intro competition at The Gathering 96.


Storm
-----
Stealth joined TRSI (UPS10).
German sysop Guru Josh ('TECH', ex Classic) joined Razor 1911.

  Intro (1991, early, ECS Intro).
  Code: Biff, Gfx: n/a, Music: n/a.


St.Pauls Crew
-------------
JOR> Eagle (ex Byte Busters).

St.Pauls Crew was formed by previous members of Kaos' Jordanian division.
When the group died, a new group called Conqerers were formed on their
remains.


Strange [old]
-------------
SWE> Zender (swap edit "Nordic Report").
???> Cyborg, Rufus.

Strange is perhaps best known for releasing three issues of the diskmag
"Nordic Report", and for housing famous musician Lizardking for a while.
There is no connection between the old and the new Strange as far as I can
understand...

Swedish musician Lizardking joined Alcatraz (RAW4).
Swedish musician Deelite (ex Enigma) was only a member for a brief period,
  before he rejoined Enigma.
Swedes Core (ex Eagles, old handle Arrow) and Tony (gfx) left to form
  Hijack with Crayone (ex Defjam) (RAW4). Core and Crayone joined Noxious
  (STD10).

  Nordic Report issue #2 (1992, 15.04, ECS Diskmag)
  Released at The Gathering 92.


Strange [new]
-------------
NOR> Mr.X (doublememb Apathy, see there).
???> Coma (music, doublememb Three Little Elks 06/97)

There is no connection between the old and new Strange.


Strangers
---------
FIN> Rocketeer.
???> Big Mac (ex Recline, new mid91).

  Halloween Demo (1990, 03.11, ECS Demo).
  Released for the Amiga Halloween Conference 90.


Stream
------
FIN> Exon, Shock.


Style
-----
NOR> Speed Devil (Morten R. Martinussen, ascii swap, late96).
GER> Animal (sysop 'TRICK OR TREAT').
???> Folar (ascii), Stezothetic (ascii), Webster (ascii), Zeus (ascii).

German coder Wusel joined Nuance late 96.


Style & Blacky (1993-)
----------------------
These two Swiss guys joined together when Black was refused to join Style's
crew, Alcatraz. As a result, Style left ATZ instead, and they formed this
little crew. Eyes was their first independent release.

 Eyes (1993, .03, ECS File).
  Code: Style, Gfx^Music: Blacky.
 GLE tested A1200/020-14/2mb chip/3.0.
                -- Note: Works, but has severe gfx/music errors.
  nonworking A500 /000-7 /1mb chip, 4mb fast/1.3^2.04.


Styline
-------
Sphinx joined Circle.
Tonic joined Krafted.


Subacid
-------
DEN> Black Death (07/95), Brunis (07/95), Deckard (gfx, 07/95), Gayhawk
     (code, 07/95), Gifair (code, 07/95), Hexagon (code, 07/95), Lava
     (music, 12/93-07/95), Liquid (music, 07/95), Mr.Nobarin (07/95), Pink
     Fluid (07/95), Syl (raytrace, 07/95), Talon (07/95).

Boards; SUBMANIA (den, 07/95).

In early 1995, Disaster merged with Subacid, and Disaster ceased to exist.
Among the people who joined from Disaster were Deckard, Gayhawk, Hexagon
and Liquid.

  Manual Override (1995, 14.04, Demo).
  Released at The Gathering 95.

 Pyt (1995, 09.07, AGA 4MB Multifile).
  Code: Hexagon, Gayhawk, Gifair, Gfx: Deckard, Syl (raytrace), Music: Lava
  and Liquid. Winner of the South Seland Party 95 demo competition!
  Review: Pyt opens with two GRRRREAT rendered logos by Syl. These two
  logos are so fab you'd be hard pressed to tell they were rendered and not
  hand drawn by some fabulously talented graphics artist. WOW! What's more,
  it goes from strength to strength by following this with an amazing
  animation of lights flying through an underwater landscape. Words cannot
  describe how beautiful this is!
    Though the demo claims to run with 4MB fast, it needs all of it. I had
  my kickstart remapped to fastram on my old 4mb fast setup, and never got
  this one to work.
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Subject
-------
SWE> Randy (Robert Ekberg, swap), Wizard (Jorgen Petersen).


Submission (SBS)
----------------
GER> Plauze (swap).
HOL> Camelot (sysop 'CHAOS', ex The Silents), Empire (sysop 'LAST OUTPOST',
     08/92-early93), Hardbyte (new late92), Incoq (code, new late92), Swave
     (08/92).
SWE> Striker (ex Elevation, new early93).
IRE> Green Beret (sysop 'CRACKHOUSE') ex Frogs, new 08/92).
USA> Nucleus (sysop 'ABOVE THE LAW'), Tin Man (sysop 'DARK DOMAIN', new
     early93).
???> Chuck (ex Acume or Chaos), Executor (trade, new early93), Risk (swap,
     early93), Uncle Acid (ex Defiance).

Boards; FLAMING DEATH (usa, offline early93).

Dr.Ill got kicked early 93.
Hungarian division got kicked early 93.
Boozo (sysop 'INTROSPECTIVE', ex Noxious, new RAW4) got kicked early 93.
Reaktors joined with 'THE DESOLATE ONE', but closed the board after just
  three days because of time problems!! early 93.
American sysop Angel Eyes ('PALE RIDER') joined Sceptic early 93.
German swapper Ghost (ex Interactive, new 08/92) joined Crystal.
German graphician Dux changed his handle to T'Vaan and joined Dreamdealers.
Crusader, Rockeronic, Abettor, Doe, Highlander, Lightforce, Madukan,
  She-ra, Project Alpha, Tubaculose, and Zyborg left to form Desert.
Ziptronix (sysop 'SPEED WHEEL', old handle MC Tune) and Synchronizer joined
  Elevation.
Mike joined Devils (RAW6).
German swapper El Cativo joined Abyss early 93.
Swedish sysop V-Cut ('ZOOMED REALITY', ex Addonic) joined 2000 AD early 93.
Extacy joined Aurora (RAW4).
Yoda (ex Dragons old) joined Willow (RAW4).
Sysop Black Devil ('FALCON HOOD') left the scene and took his board with
  him. 09/92.
German musician WOTW joined Gothic 09/92.
American board 'IRON MAIDEN' left 08/92.

  Scene Talk #3 (Chartmag).

  Scene Talk #4 (Chartmag).
  code: n/a, gfx: Red Devil/DCS (title), music: n/a.
  info: German-based.


Subspace (SBS, 1996-)
---------------------
SWE> Colorbird (code, 08/96), Deelite (music, 08/96), Frame (triplememb C-
     Lous [details] and  Essence), Lizardking (Gustaf Grefberg, musicm
     08/96), Origo (code, triplememb C-Lous [details] and Essence, new
     ROM8), MRK (gfx, triplememb Sunshine Productions [details] and Limited
     Edition, 08/96), Origo (doublememb C-Lous [details], 08/96), Visitor
     (founder org, 03-09/96), Zalo (org sysop, 08/96).
N-L> Infant (Rene van deer Steen, code sysop 'THE HIDEOUT', triplememb
     Kinky and K, 97).
NOR> Pix (earlier Iris, later Endzeit, 12/96-04/97).
???> Blade (music, 08/96), Calladin (gfx, 08/96), Desoto (gfx, 08/96), Fudge
     (music, 08/96), Mr.C (music), Rioter (raytrace, 08/96), Spite (code,
     08/96).

Subspace is a Swedish based demo group, started march 5th 1996 by Visitor/
Spaceballs.
  Please note that the BBS information in Infant is NOT verified - he may
even have gotten an own line by now - it is information carried on from
previous groups!

Swedish coder Prospect (doublememb C-Lous [details], new ROM8) joined
  Endzeit 06/98.
Graphician Newt joined Abyss 10/96.
Swedish conder Confidence left the group to be in Balance only ca 07/96.
Android, sysop 'THE NOSTROMO' joined Three Little Elks 06/96.

  Funkybility (1996, 26.05, Demo).
  4th in the Icing 96 demo competition.

 bergirl (1996, 18.08, AGA 64k Intro).
  Code: Origo, Gfx: n/a, Music: n/a
  9th in the Assembly 96 intro competition.
  Review: The results from the ASM96 intro competition continues to puzzle
  me. This is clearly among the better ones, though perhaps a little short.
  What matters, though, is the quality. This one's got a phong object
  moving over a cool tunnel effect, with an afterburner effect (ala
  Artwork's "Dawn") and such. The point is, this looks, sounds and feels
  great! Coolness has been achieved.
    The missing credits are due to the almost unreadable credits that
  flashes across the screen. I _THINK_ Origo is the coder, not least since
  the demo uses his operating system :)
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Suburban Base (1994-)
---------------------
SWE> Burton (Rickard Linde'n, mainorg, 12/94), Eracore (gfx, ex TRSI,
     doublememb Rebels, 12/94), Slash (sysop 'CRAZY WORLD', 12/94-01/95),
     Sniffet (gfx sysop1 'EXTREME OVERLOAD', 12/94-01/95), Tripman (sysop2
     'EXTREME OVERLOAD', 01/95).
???> Bareface (trade), Blitz (code), Heinz (code, 12/94), Mercury (trade,
     12/94), Pure Magic (trade, 12/94), Shapechanger (ascii, ex Vision, new
     UPS10, 12/94), Split (code, 12/94).

Suburban Base was formed by Swedish ex-members of Majic 12 and Vision.

Coder-musician Randall (ex Majic 12, old handle Zyx, 12/94) left to join
  Sunshine Productions (FRC1).

 Lurking Shadows (1994, 05.12, ECS 2MB Multifile, 2 disks).
  Code: Randall, P.E.N., Gfx: Eracore, Sniffet, Music: Randall.
  Review: Cool! This was not bad for an ECS demo! The real standout here
  is the graphics more than the music or the code, though...but why do you
  have to make all your fonts so hard to read? Can easily be run from disk
  or from your harddisk. Cool effects too, btw... Sorry for this sucking
  review :) I'll write a better one some other time, when I feel up to it.
    The info text says it requires '2MB' of memory, but does not mention
  how much of it has to be chip...
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Dance Diverse 2 (1994, mid.12, Musicdisk).
  Code^Music: Randall, Gfx: Sniffet.


Subway
------
Boards; DARK CENTURY (cooperation with Energy).

Biscrok joined Supplex mid 91.
Norwegian musician Bug left for Razor 1911 ca 07/90.


Subzero
-------
N-L> B.O.B (sysop '7TH HEAVEN' EHQ, doublememb Untouchables, 01/93).
???> Art (new SLH11), Crame (gfx, 92), Hardcore (music, 92), Pepe (music, ex
     Hardline, new SLH11), Triton (code, 92), Zycro (ex Hypnotic, new
     08/92).

Karo and 711 left 08/92.
Psycho Demon joined Nuance.
Finnish traders Punisher and Strange Illusion joined Shining 8.
Germans Bootbuster, TNM (swap, ex Contrast, new 08/92) and Vain joined
  Desire (RAW4).

Boards; AMIGAPHILE (usa, 01/93), PRIME TIME (usa, 01/93), BLUE OBZESSION
     WHQ (ger, 01/93), BLUE MARLIN (aus, 01/93), PURE SYNCHRONISATION (eng,
     01/93).

  Intro (1992, early, ECS Intro).
  code: Triton, gfx: Crame, music: Hardcore.


Success (SCS)
-------------
???> Cyclon (fin? gfx, 92), Plague (fin? gfx, 92).

Success was presumably an extension of the c64 group of the same name.
Brainstorm's diskmag "Zine #6" (08/90) reported that Success had died, as
their last member Pilka had joined The Special Brothers.

Danish Ash joined Vixen.
Finnish coder Dr.Header joined Dictators.

  Intro (1992, early, ECS Intro).
  code: Dr.Header, gfx: Cyclon, Plague, music: Ash/Vixen.


Sunflex Inc (SXI)
-----------------
???> Apollo (01/95), Ferox (code train, 01/95-01/97), Goldman (01-07/95).

Boards; WORLD SYSTEM WHQ (ger, 01-07/95), BOONDOCKS EHQ (hol, 01-07/95),
     DiGiTAL EXTASY (usa, 01-07/95), THE HIDDEN EHQ (ger, 01/95), TOTAL
     CHAOS (ger, 01/95), ENDLESS PAIN (ger).

Sunflex is an illegal cracker and trainer group. Goldman and Ferox seem to
be in charge. Ferox released a demo of an action replay-like utility called
Thrill Kill (v1.04) to AmiNet in 12/96.

 TrainerIntro V1.0 (1995, AGA Intro).
  Code: Ferox, Gfx: Fade One, Music: n/a (The Player 6.1A format).
  Review: Fade One's great Sunflex logo, which looks like it was written on
  a crumpled piece of paper, is the star of the show. It's constantly and
  smoooooothly changing color hues, and looks just...smashing! Overlaid on
  this, several pages of text and a trainer selector appears as you press
  your mouse buttons. The text is white with a black border. The music is
  nice and bouncy. It's just 5k in unpacked form, but doesn't sound it.
  The name of this intro was determined by examining the file, which
  contains a $VER: string to identify it.
  -- Used for Gloom AGA +20 (21.07-95).
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Sunriders
---------
Sunriders SWE felt they were the only productive ones in Sunriders, and
decided to leave and form their own crew, called D-Mob. Then, Sunriders
GER joined Beastie Boys. So Sunriders is probably dead...?


Sunshine Productions (SSP)
--------------------------
SWE> Blast (code sysop 'NAPALM BBS', 01/95), Bombas (code, new 11/96),
     Deelite (Henrik Bertilsson, music, triplememb Balance and Razor 1911,
     11/96), Hence (code, new 11/96), Lightspeed (code sysop 'DARK ROOM',
     01/95), Mr.Coke (Mikael Rickan, org code sysop 'BAD BLOW', 01/95-
     11/96), MRK (Mattias R.Kyln, gfx, triplememb Subspace and Limited
     Edition, 11/96), Opium (sysop, 11/96), Pad (Torbjrn Allard, gfx,
     11/96), Qen (Ken M.Berglund, music, 11/96), Randall (Kenneth Juneheim,
     code music, ex Suburban Base, new FRC1, 11/96), Rooster (Anders
     Lindqvist, swap, 11/96), Whiplash (code, 11/96).
NOR> P.O.W (Music, earlier Iris, 11/96), Speed Devil (Morten Martiniussen,
     Swap, new 11/96-03/97).
FRA> Nitch (Code, new 11/96).
???> Producer (swe? org code homepage).

Before the Novemberlight demo, SSP just released some BBS tools, like an
LZX checker for /X and a TXTAdder. They also have an all-Swedish PC
section, consisting of Producer (also Amiga), Headcase (code), Kanser
(music) and Solomon (code). Whiplash was the coder of the smash hit pinball
game "Slam Tilt"! Mr.Coke is their leader.

Musician Digit got kicked (FRC1).
Musician Atheist (triple member) left them to be in Balance only 06/96.
Laz joined Three Little Elks (FRC1^06/96).
Swedes Atheist (music), Grid (gfx), Vicious (code), Pantera (swap) and
  Excel (gfx) joined Balance late 95 (august or pre).

  Stressad och Trtt (1995, 01.04, Demo).
  Winner of the Virtual Conspiracy 95 demo competition!

  C187.lha
  Code: Mr.Coke.
  Information: short demo, depression-release by Mr.Coke.

  Harz.lha
  Information: 6 hour sick production.

 Novemberlight (1996, 03.11, AGA 4MB HD File).
  Code: Mr.Coke, Gfx: Mrk, Pad, Music: "Access_The_Mind" by Randall.
  Winner of the Halloween 96 demo competition!
  Review: The demo opens with the text Sunshine Productions, and an SSP
  logo in the background. It then slowly fades the two together, before
  we're taken into the demo proper with the usual techno music. The music,
  though well done, is a bit too monotonous to maintain my interest. As for
  the effects, they are numerous and well-executed. There's even a few I
  don't know how are done! This was a welcome suprise.
    Pad's fabulous picture of a girl sniffing a flower won the graphics
  competition at the party. Requires at least an 020-28, though they
  recommend an 060 and more then 4mb RAM for maximum enjoyment. The demo
  as shown at the party was somewhat improved, and a final version was
  released a few days later, 08.11.
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


Superiors
---------
DEN> Darkwing (sysop 'INFECTIOUS', doublememb Galaxy), Dizy (sysop
     'ATLANTIS'), Hellhound (sysop 'SOMEWHERE ONLINE', doublememb Intens),
     Joshua (sysop 'CONSCIOUS DREAM', triplememb Zekt and Prodigy), Logic
     (sysop 'FATAL JUSTICE'), Marc (sysop 'THE CHANNEL', doublememb Skid
     Row), Menace (sysop 'IMPERIAL').
SWE> Gajan (sysop 'INCUBUS'), Wingnut (sysop 'HOLIDAY INN').
NOR> Macho (sysop 'BURNING HELL').


Supernova
---------
NOR> Malakai (Kjell ge Myrhe, mainorg swap, early 95), Sledge.


Supplex
-------
GER> Decca (swap, ex Adept), Heino Snyder (sysop 'RED LABEL', 09/91), Mark
     (trade, 12/90-92), Sire (gfx music, ex Adept, later Lego), WOTW (music,
     later Haujobb, 11/91).
SWE> Biscrok (gfx, ex Subway, new mid 91).
ENG> Frap (swap).
???> Armin (91), Ascot (91), Bob Duncan (new late90), Celat (ex Complex,
     new 09/92), Dangermouse (sysop, ex Image), Defcon 5 (gfx, 91), Free
     Agent (91), Heino Snyder (91), Logo 7 (code train, 91-92), Marvin (91),
     Mike (91).

Boards; DEVILS DEN WHQ (usa), DARK TOWER (usa), WORLD VIOLATION EHQ (ger),
     CAPITAL CITY (ger), BROOKLYN EMPIRE (ger), METAL DECADE (ger), VIRTUAL
     REALITY (den, ex The Silents, new SLH11), THE TOWER (eng), HIDDEN
     POWER (ita site), OVERLOAD (swe), DATA EXPRESS (usa), THE TERRORDOME
     (ger site), DESOLATE ONE (ger site).

Supplex was an illegal cracker and trainer group, probably based in Austria
or Germany. The memberlist of the German section has one or two familiar
names... Logo 7 did a series of trainers called 'Capital Trainer' (short:
CAPTRA). There were more than 100 in the series...
  1990 - News in Brainstorm's "Zine #5" (06/90) diskmag that Supplex were
dead were incorrect, but Mr.Rox, Guru Luke, Alf, Bitcracker and Jordon left
for Supreme. Spreader Condorman left for Tarkus Team. Zine #5 (08/90)
continued by stating that the group had changed their name to Thyrone, also
(presumably) incorrect.

Bjoern joined Faith.
The two Swedes Budweiser (gfx) and Sleepwalker (music, both new SLH11) left
  to join Equinox early 93.
Elmer and Nikko got kicked.
Schizo was kicked and joined Noxious.
German sysop Ali Baba left for Tarkus Team (SLH11).
Shike got kicked. He changed his handle to Colorbird and joined Razor 1911.
Swedish sysops Cyber and Slash ('CRAZY WORLD) joined Aurora.

  Party Demo (1992, 19.04, ECS Demo).
  Released at the Eastern Party 92.

  100 Capital (1993, 02.08, Demo).
  5th in the 680xx Convention 1993 demo competition.


Supply Team, The (TST)
----------------------
Hagar (new late 86) left to join The Connection.

TST must surely be one of the first groups on the scene, carrying on the
tradition from the C64!


Supreme [old] (1990-1990)
-------------------------
???> Alf (ex Supplex, new 05/90), Bitcracker (ex Supplex, new 05/90), C.Dawn
     (ex Exult, new 05/90), Dam (ex Black Monks, new 05/90), Guru Luke (ex
     Supplex, new 05/90), Jordon (ex Supplex, new 05/90), Mr.Rox (ex
     Supplex, new 05/90).

Boards; BOARD ROYAL (05/90).

Supreme was a shortlived German illegal group formed by the German section
of Defjam. When they broke up, Dave and Damage joined Warfalcons, and Rob
joined Mute 101.


Supreme [new]
-------------
???> Rascal (code crack, 95).

Boards; CHAMELEON (fin, 10/95), EVERYWARE (nor, 03/95).


Surprise! Productions (S!P).
----------------------------
AUT> J.O.E (gfx, ex TRSI, 12/91), Reebok (Severin-Stephan Kittl, org,
     12/91), Wild Rage (Markus Jung, write swap, ex Grace, new early93).
DEN> Executioner (Martin Hojgaard, swap, ex Rednex, new RAW4), Mongole (Ole,
     gfx, ex Parasite, 08/92), Spycatcher (ex Yeager/Parasite, new RAW4).
NOR> Aqua (trade, ex Vision, new RAW3), Ceel (trade, ex Cryptoburners, new
     RAW3), C.H.A.R.D. (org gfx, later in Lemon., new RAW3), Decker (gfx
     trade, later Scoopex RAW4, then Andromeda RAW5, new RAW3), Fluor
     (music, ex Utopia, new RAW3), Happy (Bjrn Vegard Christensen), Inzane
     (sysop 'SUDDEN IMPACT', new RAW3), Jeff (code, new RAW3), Quincy
     (code, new RAW3), Rhino (gfx, new RAW3), Uninox (gfx, new RAW3), Xtasy
     (code, new RAW3).
FRA> Moonchild (gfx, ex Interactive, new WHN1), The Trixter (swap, ex
     Interactive, new WHN1).
ITA> Device (Gianluca Foglia, swap, ex Impulse).
FIN> JHL (sysop 'ZENLANDIA', 12/91), Whiplash (swap, ex Frantic, new
     early93).
SWE> General Lee (Johan Blom, swap).
AUS> The King (swap, 08/92).
???> Adec (12/91), Bishop (12/91), Corwin (12/91), Dragos (aut? code, ex
     Grace, 02/93), Dr.Amigo (12/91), Dr.Grell (aut? ex Grace, new
     early93), Dr.Hex (12/91), Duz (12/91), Eddie (12/91), Eddi++ (12/91),
     Jesus (music, 12/91-02/93), Lou Van B (music, ex Abyss, possibly
     joined Jump instead...), Panther (12/91), Sabadon (12/91), Snoopy
     (12/91), Thor (ex Defekt, new PRP4), Zike (nor? 10/94).

Boards; EVERYWARE WHQ (nor, 10/94-03/95).

S!P started life as a subgroup of TRSI, serving as their demo section.
However, in 1992 they took the entire group and left. This resulted in
Germans Flynn, TSM, Warhead, Dreamer and Peachy leaving S!P to join up with
mothergroup TRSI. The rest of the group joined Scoopex, but later left them
too, to continue life as a separate group in their own right.
  'EVERYWARE's sysop is not a S!P member, but Zike is a cosys on the board.

Austrian coder Luke (12/91) rejoined Scoopex.
The English division left to form Divine (WHN1).
Jean (ex Cerberos Design, 12/91) joined Absolute early93.
->> Messerschmitt joined Ram Jam at end of 94 (UPS10). !?
->> Messerschmitt joined Mad Elks (WHN1).              !?
Norwegian musician Rancor (Kristian Loksa, new RAW3) left (RAW4).
Norwegian division started (RAW3).
German musician Virgill joined Sanity (RAW3).
German musician Hi-Lite joined Scoopex (92).
RCB joined Jump.

 Prism-Vectors (1991, 07.12, ECS File).
  code: Dreamer, gfx^music: Peachy (music in NoisePacker 3 format).
  3rd in the Prime 91 demo competition.
  review: This is a welldesigned little intro/demo, much thanks to a couple
  of clearcut, yet simply elegant logos from Peachy. His soundtrack for
  this is not half bad either, if I may say so. It's very of its time -
  and probably heavily influcenced by "Cream of the Earth" - but as such
  it's not the worst example of the genre. Not bad. Oh, and I guess we
  haven't seen those prism vectors before either, have we? It's a minor
  variation on the standard glenz, really, but doesn't look too bad. This
  is more of an intro than a demo.
    This was the first german S!P production, made while they were a TRSI
  subgroup. Also known as Bistro.
GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA.

. Its Tricky (1992, .08, ECS File).
  code: Spycatcher, gfx: Mongole, Uno/Scoopex (opening logo), music:
  "Toi-Tei" by Uncle Tom/Scoopex (4ch MOD format).
  review: This S!P production features quite a lot of glenz vectors, though
  the most interesting thing about it is the graphics - there is some good
  work here. The demo was made while they were a Scoopex subdivision, and
  features a lot of Scoopex logos and the like. The music was also used in
  an issue of World Charts, and Uno's logo looks familiar too...
. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
  Wish Us Luck (1993, 01.02, ECS File).
  Code^Gfx: Dragos, Music: Jesus.


Suspect
-------
FRA> Slade (Xavier Goaoc, 12/95).
???> Dr.Acid (Ascii), Javis! (Sysop), Monsun (ORG^Gfx), Rebel (ORG^Sysop),
     Riddler (Code), Saxon (Sysop), Segoy (Sysop), Sunny (Editor^Swap),
     Ugly Marc (Gfx^Music).

Trash Head and Jezo joined TRSI (sWHN1).


Suspiria
--------
SWE> Loon (music), Probe (music).

Suspiria were - as far as I know - based entirely in Norway. They no longer
exist. Coca/Balance (now Wowbagger/Session) was once a doublememb.

Norwegians Phoenix and Absurd (gfx) joined Scoopex.
Most Nowegian members (at least Felix and Acid - sysop 'BASIC INSTINCT' WHQ)
  joined Grotesticle.


Switch
------
  Maniacs of Noise Unreleased (1990, ECS Musicdisk).
  Music: Charles Deenen/MON.


Sygma
-----
  64k Intro (1993, 04.09, ECS 64k Intro).
  Code: Satan, Zilly One, Gfx: Sticks, Music: Satan.
  Released in the Saturne Party 93 intro competition.

  At The Party 3 (1993, 28.12, ECS 40k Intro).
  Code: Newton, Satan, Herby, Gfx: Mystic, Grumo, Music: Skiller/Skenge.
  18th in The Party 93 40k intro competition.


Symbiosis
---------
FRA> Adrian, Blacky (code, 09/91), Byteben (code, 09/91), Eloy (gfx), Styx.
NOR> Apollo (gfx, ex Addicts, new early93-04/93), Genious (Marius Aabel,
     code swap, ex Addicts, new early93-04/93), Rage (gfx, ex Addicts,
     new early93-04/93), R/Write Error (Ruben Beer-Svendsen, aka RWE, org,
     ex Frantic, 09/91), Uzi (music, ex Frantic, 09/91-04/93).
SWE> Squire (Petter Johanson, org, 09/91).
GER> Floyd (swap, 09/92).
???> Baobab, Crunch (nor? ex Addicts, new early93), Law Breaker (nor? ex
     Addicts, new early93), Maxx (nor? 09/91), Nick (nor? ex Addicts, new
     early93), Noise (nor? ex Addicts, new early93).

Symbiosis was originally a French demo group, and its whq remained in
France even though divisions from other countries were recruited. Their
strong norwegian section took over a lot of attention, among other things by
arranging the two "Rendezvous" parties in Kristiansand in the summers of
1992 and 1993.

German Hijack joined Palace.
Dark Knight left for Syntex, SYMBIOSIS is dead! (SLH11).
French graphician Elmer joined Dreamdealers (STD10).
Norwegian musician Mystra (ex Addicts, new early93) left to join Stone Arts.
German organizer ZigZag (09/91) joined Crystal 09/92, where he was sysop of
  'MAY DAY'. Was the board open while he was still in Symbiosis?
French musician Arios (ex Defeat) joined Delight.

  D.M.M.D. (ECS Musicdisk).
  info: Depeche Mode conversions. The people who made it aren't members
  anymore.

  Anarchy Party Demo (1991, .04, ECS).
  Released at Anarchy Easter Party '91.

. A New Demo (1991, 29.09, ECS File).
  code: Blacky, gfx: n/a, music: "Digital Serenade" by Uzi (4ch MOD format)
  4th in the Razor 1911 & Imp-666 Amiga Conference demo competition.
  review: This demo absolutely refuses to work on my machine, going into
  what seems like an endless loop when decrunching. All credit information
  comes from peeking in the executable :) Also known as "Arendal 91".
. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- See review!

 Rendezvous 93 Invitation (1993, 07.04, ECS File).
  Code: Genious, Gfx: Apollo, Rage, Music: "Double Exposure" by Uzi.
  Released at The Gathering 93.
  Review: I like this invitation intro, with its nice, uncomplicated
  graphics and its catchy synthpop soundtrack. It tells you what you need
  to know, show you a couple of pictures, and entertain you for a while :)
  Nice and comfortable.
 GLE tested A500 /000-7 /mb chip, mb fast/2.04.
             A1200/030-50/2mb chip, 16mb fast/3.0. -- Note: KillAGA.


Syndicate
---------
???> Atomix (Sysop, ex Endless Piracy), HNK (Music, 12/93), Marauder (Code^
     Gfx, 12/93), Nelle (Gfx, 12/93), Thomas (Gfx, 12/93).

  5 to 12 (1993, 28.12, ECS Disk).
  Code: Marauder, Gfx: Count Zero/Progress, Nelle, Thomas, Marauder,
  Music: HNK. Split 8th in The Party 93 demo competition.


Syndrome [old] (SDM, -1997)
---------------------------
FRA> Eagle (Mathieu Fondreton, music, 12/96), Guille (Guillaume Werle,
     code, ex Ram Jam, 08-12/96), Maf (Benot Charcosset, music, doublememb
     Silicon, 08-12/96), Okeanos (Degand Olivier, gfx music, ex Ram Jam,
     11/95-03/97), Plug (David Maillard, swap, ex Intense, new 12/96),
     Tenshu (gfx, 08/95-12/96), Yogi (Stephane Paravigna, gfx swap).
GER> Angelwings (S. Brodersen, music, 12/95-04/96), JCS (gfx, ex Scoopex,
     doublememb Abyss, new ROM7, 12/96), Kestrel (Jan Christoph Meyer,
     swap^pack 'KickDown', 12/95-01/97), Marc (Marcus Kalusche, music, ex
     Scoopex, triplememb Sector 7^Crazy, new ROM7, 12/96-03/97).
???> Agony (gfx, 12/93), Blue Silence (FRA? music), Condfidence (code,
     12/93), Disorder (music, 12/93), Flan (gfx, new late96), Jibe (ex Ram
     Jam), Leon (gfx, ex Silicon, new late96), Nasty Boy (fra? code, 08-
     11/96), Nytrik (gfx, 12/96), Shen (gfx).

Boards; TRANCE ILLUSION (fra).

Mostly French demogroup Syndrome was split up by its most known member
Tenshu at the Saturne Party 97. Some of the members formed an almost fully
PC group by the name of Elend; this group consisted of Tenshu (gfx, 08-
09/96), Nitryk (gfx, doublememb, 08-09/96), Zaac (gfx), Kobi (3d), Traven
(music), Embroaz (music), Fks (code), Francisco (code) and Obyone (code).
Frenchmen Codac (Hakim Ramdane, code gfx, 12/95-12/96) and Bosco (music,
11/96), plus some others, left the scene.

German swapper Ghandy/Gods (03/97) has terminated his membership, and is now
  in Darkage as his second group instead (ROM9).

  So What? (1993, 28.12, ECS File).
  code: Confidence, gfx: Agony, music: Disorder.
  split 8th in The Party 93 demo competition.

Gudule (1995, File).
  Cooperation with Drifters, see there.

 Tekken (1995, 28.12, 40k Intro).
  code: Codac, gfx: Tenshu, music: Angelwings (P60A format).
  19th in  The Party 5 40k intro competition.
  Review: I'm sorry, Syndrome, but this sucks. Obviously based on the great
  arcade/Playstation martial arts game Tekken, it limits its 'emulation' to
  1 plane afterburned undetailed vector representations of two people
  fighting. Still, what irritates me the most about this is the 'music';
  It's my nominee for most annoying chiptune ever. I find no evidence that
  this requires AGA, and can find no error codes in the file. Still, you
  never know...
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 No Love (1996, 07.04, 40k Intro).
  Code: Codac, Gfx: Okeanos, Codac, Music: Angelwings.
  2nd in the Symposium 96 40k intro competition.
  Review: Syndrome presents us with a few envmapped objects and not much
  else. The objects are a little unusual, but in this case unusual does not
  equal good. The chippy is loud and irritating, and it's not hard to see
  how Artwork's "Dawn.remix" beat this.
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

  Born Dead (1996, 27.04, Demo).
  3rd in the Saturne 96 demo competition.

  2nd World (1996, 27.04, Demo).
  4th in the Saturne 96 demo competition.

  Heart Light (1996, 27.04, Demo).
  8th in the Saturne 96 demo competition.
  Cooperation with Syndrome, see there.

  Fashion (1996, 31.08, AGA HD 4MB Multifile).
  code: Guille, Nasty Boy, gfx: Tenshu, Nytrik, music: Maf.
  Winner of the Sea, Soft, Sun (3S) Party 2 demo competition!

  Planete M (1996, 31.08, AGA Demo).
  4th in the Sea, Soft, Sun (3S) Party 2 demo competition.

  Achlon Bux (1996, 31.08, AGA Demo).
  code^gfx^music: Leon, Maf.
  9th in the Sea, Soft, Sun (3S) Party 2 demo competition.

Logik (1996, 02.11, AGA 64k Intro).
  Code: Nastyboy, Gfx: Tenshu, Music: Maf.
  Review: I am stunned. I am absolutely, totally stunned. This intro is
  FUCKING AMAZING! How this could end up at 10th I'll never know. Jeez!
  It opens with an object 'surfing on water' over a good Syndrome logo, and
  continues with a FAST scene with camera angles and everything! It looks
  so good, I could actually cry.
    The intro itself contains no specific credits apart from the names
  Nastyboy, Tenshu, Maf. However, when you depack the intro and hex-edit it
  you can see text saying it was coded by Codac. Can anyone solve this
  mystery?
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Hardcore (1996, 02.11, AGA Multifile).
  Code: Codac, Gfx: Tenshu, Music: Bosco.
  Winner of the Saturne Party 4 demo competition!
  Review: The mood is what makes Hardcore. I'm telling you: this is the
  most frightening demo you're ever likely to see. It's not a horror demo
  per se, it's more the kind of horror you'd find in a movie like Seven.
  The demo opens with a digitized animation that's gonna go down in demo
  history as one of the most WHAMmy openings ever! During the course of the
  demo we're shown some fair effects and quite a few Tenshu pictures, but
  as I mentioned above, this demo is made by the atmosphere, not the single
  effects. What can I say? Outstanding. Everything's Blue in this world...
  Download and prepare to be FRIGHTENED!
 GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.

 Subzero (1996, 28.12, AGA 4/8MB HD Multifile).
  Code: Guille, Codac, Gfx: JCS, Nytrik, Tenshu (uncredited), Music: Maf.
  6th in The Party 6 demo competition!
  Review: A great demo! This almost reeks of quality. The fact that this
  only finished in 6th is perhaps testament to the quality of the demos
  released at The Party 6. The demo opens with some powerful chords, the
  word 'SYNDROME' at the bottom of the screen and a perfectly drawn eye in
  the backrgound. After this it loads the credits sequence, which is even
  better with a great background picture and equally great coding and
  design... I can't adequately describe everything I love about this demo,
  but rest assured that it's quite a lot! There are impressive routines
  galore, a thumping great dance soundtrack and cool artwork. There are
  only 5 or 6 demos of this kind of quality released in any one year.
  From the twin faces phong object, to the huge flying ant object, to all
  the swirly tunnels and graphics manipulation, this is a fabulous piece of
  traditional demo art.
    There are both 4mb and 8mb versions delivered. I tried both, the 8mb
  one first, and I don't think there's anything really missing from the 4mb
  one. It's just lesser reslution and less smooth transmissions between
  parts that differ, as far as I can see. This demo is also WHOPPINGLY
  huge - it occupies 9MB of diskspace, would you believe? I wouldn't be
  much surprised if JCS' picture is the same as "Lava Girl", with which he
  came 5th in the graphics competition :) The picture in the final part, of
  the man holding his hands to his head, is by Tenshu even though he's not
  given any credit in the demo or the text files that come with it...
 GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


Syndrome [new] (SDM, 1998-)
---------------------------
Syndrome is a French demo group, reborn i napril of 1998 with many of the
original members, including Tenshu! This new group is active on both amiga
and pc; see scenery pc for more on their pc productions (featuring almost
all ex-amiga talent!)


Synergy
-------
AUS> Durak (sysop 'SYNERGY').


Synergy Design
--------------
Many of the German members joined Scoopex (SLH11). Can anyone shed some
  light on who 'many' is? ;)


Syntax
------
  D.U.M (1996, 05.04, Demo).
  10th in The Gathering 96 demo competition.


Syntax Error
------------
???> Ben (code music).

  Circle Intro (1992?, ECS Intro).
  Code^Music: Ben, Gfx: n/a.


Syntex
------
FRA> Dark Knight (ex Symbiosis, new SLH11).
???> Dr.1Mips (Gfx, 08/93).

  n/a (1991, 28.12, ECS Demo).
  3rd in the Iris New Year Conference 92.

  Music Light (1993, ECS Musicdisk).
  code: n/a, gfx: n/a, music: Bird, Gibs.
  info: Weird design in Chrysalis-style.


System 5
--------
NOR> Dynamo (ex Freedom Force, new ca 07/90).

German swapper Terminator X (ex Apex, new ca 07/90) joined Cytax late90.























