material = "DAMAQ" {
    function = "persp_transp_texture"
    texture_map_path = "credz/damaq.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "WODE" {
    function = "persp_transp_texture"
    texture_map_path = "credz/wode.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "DICE" {
    function = "persp_transp_texture"
    texture_map_path = "credz/dice.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "SWALLOW" {
    function = "persp_transp_texture"
    texture_map_path = "credz/swallow.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "ILLUSION" {
    function = "persp_transp_texture"
    texture_map_path = "credz/illusion.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "MRI" {
    function = "persp_transp_texture"
    texture_map_path = "credz/mri.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "DOOM" {
    function = "persp_transp_texture"
    texture_map_path = "credz/doom.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "AXID" {
    function = "persp_transp_texture"
    texture_map_path = "credz/axid.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "MAP1"
material = "KATTO1" {
    function = "persp_transp_texture"
    texture_map_path = "mapit/map05.pcy"
    face_side = "both"
    transparency = 0.5
}
material = "PALLO" {
    function = "phong_texture"
    face_side = "front"
    texture_map_path = "mapit/map11.pcy"
    shades = 128
    ambient = 0.0
    diffuse = 0.6
    specular = 0.4
    exponent = 12.0
    dark_rgb   = " 0.0  0.0  0.0 "
    color_rgb  = " 0.6  0.9  0.3 "
    bright_rgb = " 1.0  1.0  1.0 "
    dark_pos   = 0.0
    color_pos  = 0.7
    bright_pos = 1.0
}

material = "MAP3" {
    function = "transp_environment"
    environment_map_path = "mapit/map24.pcy"
    face_side = "both"
    transparency = 0.5
}

material = "MAP4"
{
    function = "persp_texture"
    face_side = "back"
    texture_map_path = "mapit/stars.pcy"
}


material = "LATTIA" {
    function = "persp_large_texture"
    large_texture_map_path = "mapit/lattia2.pcy"
    face_side = "front"
}

@end
