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                                    Proteus
                                  SoundEngine
                              MIDI Specifications




                              E-mu Systems, Inc.

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Proteus SoundEngine MIDI Specifications

About this MIDI Specification

This section of the manual is included to provide a complete
MIDI specification for programmers or MIDI power users. Most of
the Music Module's sound programming functions are only
available via MIDI SysEx. The Edit One program by Opcode allows
access to all of the synthesizer parameters.

Dual MIDI Modes

The SoundEngine Music Module incorporates two MIDI modes which
affect the way the Music Module responds to incoming MIDI
messages.

Mode 1 - General MIDI Mode - F0 7E 00 09 01 F7

The Music Module responds according to the General MIDI spec.
On power-up, this mode is automatically invoked and both banks
of General MIDI presets are loaded into RAM. General MIDI mode
has several features that differ from Non-General MIDI mode.

o Channel 10 is dedicated to drums. Incoming preset changes on
  channel 10 are automatically routed to percussion presets
  which are internally mapped at preset locations 129-192.
  Preset numbers greater than #63 will be ignored on channel 10.

o Voice channels are assigned to MIDI channels in the order:
  10, 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, 16.
  There are also default minimum voice channels assignments.
  Channel 1:      8 minimum voice channels
  Channels 2-3:   4 minimum voice channels
  Channels 4-9:   2 minimum voice channels
  Channel 10:     4 minimum voice channels
  Channels 11-16: 0 minimum voice channels

  These minimum channel numbers can be changed via System
  Exclusive command, however the sum of voice channels cannot
  exceed 32.

o Channel Volumes and Expression Controller.
  The Music Module powers up with all channel volumes set to
  100 instead of the maximum of 127. This allows use of an
  expression controller (on continuous controller channel 11)
  to increase the volume of any given channel by up to 6dB.

Mode 2 - Proteus Mode - F0 7E 00 09 02 F7

In this mode, the Music Module behaves in a manner very similar
to the Proteus line of sample players, with the addition of
digital effects. (Proteus is E-mu's line of professional sound
modules utilizing technology and architecture very similar to
the Sound Engine Music Module.)

o MIDI channel 10 is NOT reserved for drums. It acts the same
  as any other MIDI channel.

o Voice channels are assigned in a circular order with a voice
  stealing algorithm based on the release of a channel's
  volume envelope. There is no feature to assign a minimum
  number of voice channels per MIDI channel.

o Channel volumes default to 127 on power-up. There is no
  expression controller.

o Presets range from 000-192. A Program->Preset mapping
  feature allows presets higher than 127 to be accessed over
  MIDI.

Received Channel Commands

Channels number (n) = 0-15. Message bytes are represented in
hex. All other numbers are decimal. Running status is
supported. kk = keynumber, vv = velocity / value.

Command                Message   Comments
-----------------------------------------------------------------
Note Off               8n kk vv  rel. velocity ignored
Note On                9n kk vv  velocity 0 = note off
Key Aftertouch         An kk vv  kk=0-127 vv=0-127
Program Change         Cn vv     0-127
Channel Aftertouch     Dn vv     0-127
Pitch Bend             En ll mm  l=lsb, m=msb
Realtime Controller    Bn cc vv  cc=0-31
Footswitch             Bn cc vv  cc=64-79, vv64=on
Volume                 Bn 07 vv  0-127
Pan                    Bn 0A vv  0=hard left, 127=hard right
Effect A Amount        Bn 5B ee  ee=Effect A amount
Effect B Amount        Bn 5D ee  ee=Effect B amount
Reset All Controllers  Bn 79 00  ignored-omni mode
All Notes Off          Bn 7B 00  ignored-omni mode
Omni Mode Off *+       Bn 7C 00  **
Omni Mode On  *+       Bn 7D 00  **
Mono Mode On  *+       Bn 7E 00  **
Poly Mode On  *+       Bn 7F 00  **

* Proteus Mode Only
** forces all notes & controls off
+ Special Notes in Proteus Mode:

From Omni Mode   Omni Off turns Poly On.

From Poly Mode   Omni On turns Omni On; Mono On turns Mono On.

From Mono Mode   Mono Off turns Poly On; Omni On turns Omni On.

From Multi Mode  Omni On turns Omni On; Omni Off or Mono Off turns
                 Poly On; Mono On turns Mono On.

All other changes have no effect.

General Information For Sound Engine Music Module SysEx

o Product ID for SoundEngine Music Module is 04.

o Device ID is 00.

o Parameter Number and Parameter Value are 2 bytes each.

o Since MIDI data bytes cannot be greater than [7F] (127
  decimal), the data values are "nibble-ized" to a 14-bit
  signed 2's complement format.

o There is only one edit buffer which is for the current
  preset (the preset shown in the display). Only one preset at
  a time can be edited via SysEx commands and changing the
  current preset erases the edit buffer.

MIDI SysEx commands

For system exclusive commands, the following format is used:
         F0    system exclusive status byte
         18    E-mu ID byte
         04    product ID byte
         00    device ID byte
         cc    command byte
         ...   data bytes
         F7    EOX

SysEx Editing

Preset and setup parameters may be edited individually using
system exclusive commands. The preset being edited is the
active preset (the preset on the basic or global channel). The
value of a given parameter may be changed by sending a
parameter value command. The value of a parameter may be read
by sending a parameter value request, to which the machine will
respond by sending back the parameter value. Please note that
there is only one edit buffer.

Two MIDI bytes (lsb, msb) are required for each 14 bit data
word. Bits 0-6 are sent first, followed by bits 7-13 in the
next MIDI byte. All data words are signed 2's complement values
with sign-extension out to the most significant bit (bit 13).
This convention applies to all data words, regardless of the
parameter's value range.

Preset data may also be transmitted or received in a single
block (one complete preset) using system exclusive commands. A
preset data request may be issued by a host computer, to which
the machine will respond by sending the data block for the
requested preset. Conversely, the computer may send new preset
data which will replace the specified preset.

The preset memory on the Music Module is volatile, meaning that
any changes made to presets will be lost unless the data is
saved to the host computer. The factory ROM presets are
automatically downloaded into RAM at power-up.

The editor package supplied with the Music Module contains a
full-featured librarian which makes it easy to build a custom
library of sounds.

Warning: When transferring preset banks and tuning table data
back and forth from the Music Module to a computer, the data
should be recorded as you would a regular sequence. Sending the
data in one huge chunk will clog the input buffer on the Music
Module unless a time period of approximately 100mS is inserted
between each preset.

Received System Exclusive Commands

Command                  Message              Comments
-------------------------------------------------------------------------
Preset Data Req.         F0 18 04 00 00 ll    ll=preset # lsb,
                            mm F7             mm=preset # msb
                                              see note 6

Preset Data              F0 18 04 00 01 ll    cs=checksum
                            mm ... cs F7

Parameter Value Request  F0 18 04 00 02 pl    pl=parameter # lsb,
                            pm F7             pm=parameter #msb

Parameter Value          F0 18 04 00 03 pl    pl=parameter # lsb,
                            pm vl vm F7       pm=parameter # msb
                                              vl=value lsb, vm=value msb

Tuning Table Request     F0 18 04 00 04 F7    see note 7

Tuning Table             F0 18 04 00 05 ...   262 bytes
                            ... F7

Program Map Request      F0 18 04 00 06 F7    see note 8

Program Map Data         F0 18 04 00 07 ...   262 bytes
                            ... F7

Master Setting Request   F0 18 04 00 08 F7

Version Request          F0 18 04 00 0A F7    see note 1

Configuration Request    F0 18 04 00 0C F7    see note 2

Instrument List Request  F0 18 04 00 0E F7    see note 3

Preset List Request      F0 18 04 00 12 F7    see note 4

Master Volume Set        F0 18 04 00 14 vv    vv=Volume 0-127
                            F7

Master Volume Request    F0 18 04 00 16 F7

Front Panel Request      F0 18 04 00 17 F7    see note 9

Switch Press             F0 18 04 00 19 0s    see note 9
                            F7

Current Bank Request     F0 18 04 00 1A F7

Bank Select              F0 18 04 00 1B bb    bb = 0 or 1
                            F7

Option Status            F0 18 04 00 1C oo    oo=option #
                            F7                see note 10

Set Option Status        F0 18 04 00 1D oo    oo=option #
                            vv F7             vv=status; 00=Off, 01=On
                                              see note 10

Read Min Voices          F0 18 04 00 1E cc    cc=MIDI channel 0-15
                            F7                see note 10

Set Min Voices           F0 18 04 00 1F cc    cc=MIDI channel 0-15
                            vv F7             vv=minimum # of voices
                                              per channel
                                              see note 10

Read Max Voices          F0 18 04 00 20 cc    cc=MIDI channel 0-15
                            F7                see note 10

Set Max Voices           F0 18 04 00 21 cc    cc=MIDI channel 0-15
                            vv F7             vv=maximum # of voices
                                              per channel
                                              see note 10

Save Edit Buffer         F0 18 04 00 22 ll    see note 11
                            mm F7

System Reset             F0 18 04 00 23 F7    resets system to power-up
                                              condition

General MIDI On          F0 7E 00 09 01 F7    turns general MIDI On

General MIDI Off         F0 7E 00 09 02 F7    turns general MIDI Off

Transmitted System Exclusive Commands

Command                  Message                    Comments
-------------------------------------------------------------------------
Preset Data              F0 18 04 00 01 ll mm ...   cs=checksum
                            cs F7

Parameter Value          F0 18 04 00 03 pl pm vl    pl=parameter # lsb
                            vm F7                   pm=parameter # msb
                                                    vl=value lsb
                                                    vm=value msb

Tuning Table Data        F0 18 04 00 05 ... ... F7  TT data=256 bytes

Program Map Data         F0 18 04 00 07 ... ... F7  see note 8
  (Proteus Mode only)

Version Data             F0 18 04 00 0B 01 r1 r2    see note 1
                            r3 F7

Configuration Message    F0 18 04 00 0D pl pm s1    see note 2
                            l1 m1 s2 l2 m2 F7

Instrument List          F0 18 04 00 0F  (14        see note 3
                           bytes/instrument) ... F7

Preset List              F0 18 04 00 13 (13         see note 4
                           bytes/preset) ... ... F7

Master Volume            F0 18 04 00 14 vv F7       vv=Volume 0-127

Front Panel Data         F0 18 04 00 18 aa...aa cc  see note 9
                            ll F7

Current Bank Number      F0 18 04 00 1B bb F7       bb=bank # 0 or 1

Option Status            F0 18 04 00 1D oo vv F7    see note 10

Min Voices               F0 18 04 00 1F cc vv F7    see note 10

Max Voices               F0 18 04 00 21 cc vv F7    see note 10

Notes

Note 1 - Version Request

This command allows identification of machine type and software
revision. The Music Module ill respond to the request with the
version data:

F0 18 04 00 0B 01 r1 r2 r3 F7

r1, r2, r3 = software revision # in ASCII (decimal point
between r1 and r2).

Note 2 - Configuration Message

This MIDI command is used to identify the sound sets in a given
Music Module. The configuration request command is:

F0 18 04 00 0C F7

The Music Module will respond to this command with the
configuration message:

F0 18 04 00 0D pl pm s1 l1 m1 s2 l2 m2 F7

where pl and pm are the lsb and msb of the total number of
presets, s1 and s2 are the ID numbers of the sound sets
contained in this unit, and n1=l1, m1 and n2=l2, m2 represent
the lsb and msb of the number of instruments in each sound set.
If no expansion set is present, s2 will be 7F and n2 will be
zero.

Sound Engine General MIDI Sound Set = 5.

Note 3 - Instrument List

This MIDI command allows external software to upload the
instrument list as an array of ASCII strings. The instrument
list request command is:

F0 18 04 00 0E F7

The Music Module will respond to this command with the
instrument list message:

F0 18 04 00 0F  (14 bytes/instrument) ... F7

The instruments are transmitted in the same order they appear
to the user of the music module. Note that a given instrument's
position in this list may be different from its actual number
within the sound set.

    instrument entry:      il im (11 ASCII bytes) 00

Each instrument entry in the list consists of the actual
instrument number (as defined in "Sound Sets" - see note 12) in
lsb, msb format, followed by the instrument name (11 ASCII
characters plus a zero terminator) for a total of 14 (decimal)
bytes. The first instrument is #1 as displayed on the Music
Module. The total number of instrument names is equal to
(n1+n2) in the configuration message above.

Note 4 - Preset List

This MIDI command allows external software to upload all preset
names as an array of ASCII strings. The preset list request
command is:

F0 18 04 00 12 F7

The Music Module will respond to this command with the preset
list message:

F0 18 04 13 (13 bytes per preset) ... ... F7

Each preset name is 12 ASCII characters, plus a zero
terminator, for a total of 13 (decimal) bytes. The first preset
is #0. The total number of preset names is equal to pp in the
configuration message above.

Note 6 - Preset Data Request

Music Module presets are organized into ranges. Each range
consists of 64 presets. The Music Module has three ranges of
presets (0-191). Ranges may be requested using the preset
request command and the appropriate preset code listed below.
The two codes for ranges 0-63, 64-127 are functionally
identical.

        Preset Range   Preset Code MIDI Message
        0-63           1024        F0 18 04 00 00 00 08 F7
        64-127         1024        F0 18 04 00 00 01 08 F7
        128-191        1026        F0 18 04 00 00 02 08 F7
        64-127         -1          F0 18 04 00 00 7F 7F F7
        0-63           -2          F0 18 04 00 00 7E 7F F7

Note 7 - Alternate Tuning

The "user tuning table" allows any key to be tuned to an
arbitrary pitch over an 8 octave range. If selected in the
preset, an alternate tuning may be achieved by modifying the
tuning values from the front panel or downloading a new table
into the machine. The table consists of 128 words,
corresponding to the MIDI key range. Each word is a pitch value
expressed in 1/64 semitones, offset from key number 0 (c-2).
Therefore, for equal temperament, each entry in the table would
be equal to its key number times 64.

Note 8 - Program Mapping (Proteus Mode Only)

MIDI program changes will normally correspond to internal
preset numbers 0-127. However, the user may "re-map" any MIDI
program number, assigning it to an arbitrary internal preset.
This feature allows any of the internal presets to be selected
from a MIDI keyboard controller.

Note 9 - Front Panel Data

The front panel request uploads the ASCII text data that would
normally be displayed on the LCD of a standard Proteus. The
request message is:

F0 18 04 00 17 F7

The Sound Engine Music Module responds with:

F0 18 04 00 18 aa...aa cc 0l F7

Where aa=32 ASCII bytes representing the text on the screen,
starting in the top left hand corner of the LCD and moving to
the bottom right. cc=LCD cursor position (0 to 1F, 0=top left,
10=bottom left, 1F=bottom right). If a cursor position is
specified that exceeds 32, then the cursor will disappear from
the screen. This condition is called "Cursor at Rest" and is
used for a one way system dialog to the user.

0l=LED status bits (1=on, 0=off)

Bit 0     Master LED
Bit 1     Edit LED
Bit 2-3   Enter LED; 0=off, 1=on, 2=flashing
Bit 4-7   Unused, always zero

Switch Press command is:

F0 18 04 00 19 0s F7, where s is the switch number defined
below.

0         Master switch press and release
1         Edit switch press and release
2         Enter switch press and release
3         Rotary Encoder decrement by one
4         Cursor switch press and release
5         Rotary Encoder increment by one

Note 10 - User Definable Options

Several options can be enabled or disabled via SysEx messages.
These options apply only to General MIDI mode. Upon exiting
General MIDI mode options will be restored to default settings.

Read Option Status   Reports the status of the selected option.

Set Option Status    Turns the selected option Off or On.

Read Minimum Voices  Reads the current minimum number of voices for
                     the designated MIDI channel.

Set Minimum Voices   Sets the minimum number of voices allocated to
                     a given MIDI channel.

Read Maximum Voices  Reads the current maximum number of voices for
                     the designated MIDI channel.

Set Maximum Voices   Sets the maximum number of voices allocated to
                     a given MIDI channel.

Option 0 - MPC Map (default on)

All incoming MIDI data on channels 13-16 is ignored. This
option maintains compatibility with the MPC extended model.

Option 1 - MIDI Channel Prioritization (default on)

This option enables and disables the General MIDI channel
prioritization and minimum/maximum polyphony scheme. The
default minimums are: Channel 1:8, channels 2-3:4, channels 4-
9:2, channel 10:4, channels 11-16:0. The default maximums are
all 32, except for the percussion channel which defaults to 16.
When Off, channel priority reverts to a circular assignment
mode.

Option 2 - Exclusive Drums (default off)

Exclusive Drums prevents percussion and instrument parts from
ever stealing voices from each other. This works by limiting
the non-percussion polyphony to 32-n, where n is the maximum
polyphony assigned to the non-percussion channel. For example,
if the maximum number of percussion voices is 8, there will be
a maximum of 24 voices available for other instruments. When
this option is selected, the individual maximum-voice settings
for the non-percussion channels will not be in effect. Option 1
must be turned on for this option to have any effect.

Option 3 - Single Assign Drums (default off)

This option causes new notes on the percussion channel to mute
any of the currently sounding voice channels having the same
MIDI note number. Option 1 must be turned on for this option to
have any effect.

Option 4 - Show Preset Plus One (default on)

Whenever a preset is displayed, an offset of one is added to
the number. This means that the presets correspond to the
General MIDI numbering scheme (1-128). With this option off,
the numbering scheme becomes 0-127.

Note 11 - Save Edit Buffer

The Save Edit Buffer command causes the contents of the edit
buffer to be sent to the designated preset number.

Preset Data Format

Preset data is transmitted and received using the following
format: The standard system exclusive header is followed by the
preset number (lsb, msb), a 14 bit word for each parameter
value (lsb, msb) starting at parameter #0 and continuing
upward, a one-byte checksum, and the end-of-exclusive byte
(F7). The checksum is the modulo 128 sum of all the parameter
value bytes; that is, all of the data bytes following the
preset number and before the checksum.

Preset Parameters

Parameter#  Parameter Name                        Range

0-11        preset name (12 ASCII characters)     32-127
12-14       preset link 1-3                       0-191
15-18       preset, link 1-3 low key              0-127
19-22       preset, link 1-3 high key             0-127
23          pri instrument                        0-255
24          pri sound start offset                0-127
25          pri tuning (coarse)                   -36 to +35
26          pri tuning (fine)                     -64 to +63
27          pri volume                            0-127
28          pri pan                               -7 to +7
29          pri delay                             0-127
30          pri low key                           0-127
31          pri high key                          0-127
32          pri alt. volume attack                0-99
33          pri alt. volume hold                  0-99
34          pri alt. volume decay                 0-99
35          pri alt. volume sustain               0-99
36          pri alt. volume release               0-99
37          pri alt. volume envelope on           0-1
38          pri solo mode                         0-1
39          pri chorus                            0-15
40          pri reverse sound                     0-1
41          sec instrument                        0-255
42          sec sound start offset                0-127
43          sec tuning (coarse)                   -36 to +35
44          sec tuning (fine)                     -64 to +63
45          sec volume                            0-127
46          sec pan                               -7 to +7
47          sec delay                             0-127
48          sec low key                           0-127
49          sec high key                          0-127
50          sec alt. volume attack                0-99
51          sec alt. volume hold                  0-99
52          sec alt. volume decay                 0-99
53          sec alt. volume sustain               0-99
54          sec alt. volume release               0-99
55          sec alt. volume envelope on           0-1
56          sec solo mode                         0-1
57          sec chorus                            0-15
58          sec reverse sound                     0-1
59          crossfade mode                        0-2
60          crossfade direction                   0-1
61          crossfade balance                     0-127
62          crossfade amount                      0-255
63          switch point                          0-127
64          LFO 1 shape                           0-4
65          LFO 1 rate                            0-127
66          LFO 1 delay                           0-127
67          LFO 1 variation                       0-127
68          LFO 1 amount                          0-127
69          LFO 2 shape                           0-4
70          LFO 2 rate                            0-127
71          LFO 2 delay                           0-127
72          LFO 2 variation                       0-127
73          LFO 2 amount                          0-127
74          aux. envelope delay                   0-127
75          aux. envelope attack                  0-99
76          aux. envelope hold                    0-99
77          aux. envelope decay                   0-99
78          aux. envelope sustain                 0-99
79          aux. envelope release                 0-99
80          aux. envelope amount                  -128 to +127
81-86       key / vel source 1-6                  0-1
87-92       key / vel dest 1-6                    0-33       see note 13
93-98       key / vel amount 1-6                  -128 to +127
99-106      realtime source 1-8                   0-9
107-114     realtime dest 1-8                     0-24       see note 13
115-117     footswitch dest 1-3                   0-10
118-121     controller amount A-D                 -128 to +127
122         pressure amount                       0-127
123         pitch bend range                      0-13
124         velocity curve                        0-5
125         keyboard center                       0-127
126         effect routing                        0-3
127         keyboard tuning                       0-5

Global / Setup Parameters

Parameter#  Parameter Name                        Range

256         MIDI basic channel                    0-15
257         MIDI volume (basic channel)           0-127
258         MIDI pan (basic channel)              -8 to +7
              A value of -8 = "P"
              The entire message to set pan to P =
                  F0 18 04 00 03 02 02 78 7F F7
259         current preset (basic channel)        0-383
260         master tune                           -64 to +63
261         transpose                             -12 to +11
262         global pitch bend range               0-12
263         global velocity curve                 0-4
264         MIDI mode                             0-3
265         MIDI overflow                         0-1
266-269     controller A-D numbers                0-31
270-272     footswitch 1-3 numbers                0-15
273         mode change enable                    0-1
274         device ID number                      0-15
384-399     MIDI channel enable                   0-1
400-415     MIDI program change enable            0-1
416-431     FX bus select                         0-3
512-639     MIDI program / preset map             0-383
1459-1474   effect assign (Ch. 1-16)              0-3
1475        effect A type                         0-19
1477-1486   effect A parameter values             0-100
1487        effect B type                         0-5
1489-1498   effect B parameter values             0-100
1499        pan -> effect A amount                0-14

Note 12 - Sound Sets

A Music Module sound set consists of sample data (sound ROMs),
plus additional instrument data in the program ROMs. Each sound
set has a unique ID number. The sound set for the Music Module
is #5.

It is necessary to include the sound set number as part of the
instrument number when exchanging data. The complete instrument
number contains two fields: bits 8-12 specify the sound set (0-
31) and bits 0-7 specify the instrument within the sound set (0-
255).

  +----------------------------------------------------------------+
  |  Instrument Bit Fields:                                        |
  |                                                                |
  |  12                     8     7                                |
  |  0                                                             |
  |  <-- sound set -->       <---------- instrument # ---------->  |
  |      (5 bits)                          (8 bits)                |
  +----------------------------------------------------------------+

With any given sound set, the first instrument is #1 and #0
selects "None".

The "magic number" 1280 represents the start number for the
standard Music Module instruments. To calculate the complete
instrument number, follow the instructions below:

SysEx Instr.No. = 1280 + Music Module Instr. No.

Next you must convert the SysEx Instr. No. to a 14-bit MIDI
number. See the information in the following pages.

Example:

Suppose we want to change the instrument to I002 Piano Pad.:
1)  1280 + 2 = 1282
2)  1282 / 128 = 10 r-2 = 10 (ignore remainder)
3)  10 in Hex = 0A = msb
4)  remainder 2 in Hex = 02 = lsb
5)  SysEx Instrument Number = lsb  msb
                              02   0A

The complete message number to change the primary instrument to #002:

    F0 18 04 00 03 17 00 02 0A F7

14-bit Signed 2's Complement Numbers

If the data value is negative, you must first take the 2's
complement of the number: In case of a 14-bit number, this is
equivalent to adding 16384 to the original negative value. To
fit the 7 bit MIDI protocol, numbers must be "nibble-ized".

To get the 14-bit nibble-ized value (of a positive value or a
2's complemented negative value):

    msb = value DIV 128 (divide and ignore the remainder)
    lsb = value MOD 128 (divide and use only the remainder)

To go the other way (convert 14 bit signed 2's complement to a
signed real number)

    Raw Value = (msb*128)+lsb (gives you the unsigned raw value)
    if Raw Value  8192 (8192 = 2^13)
        then Signed Value = Raw Value - 16384 (16384 = 2^14)

Example: To find the "nibble-ized" Hex value of -127:

    1) -127 + 16384 = 16252
    2) 16252  128 = 126 r-124
    3) 126 in Hex = 7E = msb
    4) 124 in Hex = 7C = lsb
    5) Parameter value would be transmitted as 7C 7E

Example: To find the "nibble-ized" Hex value of parameter #257:

    1) 257 / 128 = 2 r-1
    2) 2 in Hex = 02 = msb
    3) 1 in Hex = 01 = lsb
    4) Parameter number would be transmitted as 01 02

Note 13 - Patchcord Destinations

The order in which patchcord destinations appear on the screen
does not necessarily match the SysEx ordering.

Key/Velocity Controllers

MIDI value   Destination
0            Off
1            Pitch
2            Primary Pitch
3            Secondary Pitch
4            Volume
5            Primary Volume
6            Secondary Volume
7            Attack
8            Primary Attack
9            Secondary Attack
10           Decay
11           Primary Decay
12           Secondary Decay
13           Release
14           Primary Release
15           Secondary Release
16           Crossfade
17           LFO 1 Amount
18           LFO 1 Rate
19           LFO 2 Amount
20           LFO 2 Rate
21           Auxiliary Envelope Amount
22           Auxiliary Envelope Attack
23           Auxiliary Envelope Decay
24           Auxiliary Envelope Release
25           Sound Start
26           Primary Sound Start
27           Secondary Sound Start
28           Pan
29           Primary Pan
30           Secondary Pan
31           Tone
32           Primary Tone
33           Secondary Tone

Realtime Controllers

MIDI value   Destination
0            Off
1            Pitch
2            Primary Pitch
3            Secondary Pitch
4            Volume
5            Primary Volume
6            Secondary Volume
7            Attack
8            Primary Attack
9            Secondary Attack
10           Decay
11           Primary Decay
12           Secondary Decay
13           Release
14           Primary Release
15           Secondary Release
16           Crossfade
17           LFO 1 Amount
18           LFO 1 Rate
19           LFO 2 Amount
20           LFO 2 Rate
21           Auxiliary Envelope Amount
22           Auxiliary Envelope Attack
23           Auxiliary Envelope Decay
24           Auxiliary Envelope Release

Realtime Controllers

MIDI value   Source
0            Pitch Wheel
1            Controller A
2            Controller B
3            Controller C
4            Controller D
5            Key Aftertouch
6            Channel Aftertouch
7            LFO 1
8            LFO 2
9            Auxiliary Envelope

Footswitch Controllers

MIDI value   Destination
0            Off
1            Sustain
2            Primary Sustain
3            Secondary Sustain
4            Alternate Volume Envelope
5            Primary Alternate Volume Envelope
6            Secondary Alternate Volume Envelope
7            Alternate Volume Release
8            Primary Alternate Volume Release
9            Secondary Alternate Volume Release
10           Cross Switch


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