This is a library for loading and playing mod, s3m and xm files.
It also contains routines for loading various sample and instrument formats.

It was developed on linux, and contains code that is specific to linux, so 
it may not be useful on other platforms.

I'm distributing it as source rather than as binary in the hope that I may get
some help tracking down bugs and adding new features. 

ncmod, and gtkmod are provided to give examples of using the library.

See copyright for the licensing details.

Many sources of information were used in developing the library. 
The most useful were:

-       Much of the information regarding modules was taken from 
        fmoddoc2.zip by firelight (Brett Paterson). I wouldn't written this
        library if I hadn't found this.

-       "A Programmer's Guide to Sound", by Tim Kientzle, 
        proved a useful source for many of the sample decoding algorithms.

What differentiates this from the all the other players available for?
Not much. The only major difference is that it is written in c++ which is 
unusual for something created for linux. The other difference is that it is 
mainly targeted for use as a library rather than as a program.

It is my intension to eventually create a tracker for linux, if I ever find 
the time. After  graduating from uni, I found myself with a bit of time on my 
hands whilst I was looking for work, so I wrote this.

I enjoy getting corresponence but not spam.

To contact me for anything to do with this library please email me at one 
of the following addresses -
        pcburns@my-dejanews.com
        z2213585@student.unsw.edu.au

Or by mail me at:
        Peter Burns,
        2 Arkana Place, 
        Engadine, NSW, 2233
        Australia
