<P><FONT FRESNO><CENTER>@X0EInterview with Blackman of Twilight Connection<P></CENTER><P></FONT>
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@X07Session Start: Fri Jul 10 23:43:47 1998
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<P>@X03<<MinMaxTNG>> You are beeing interviewed for BOW5, how do you feel? Nervous? :)
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@X02<<Black^UFO>> hung over?
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@X02<<Black^UFO>> hmm.. guess not
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<P>@X03<<MinMaxTNG>> Hung over? Heh... And I tought you were a though guy! :)
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@X02<<Black^UFO>> hahah.. that was a joke :)
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<P>@X03<<MinMaxTNG>> Ok (from my side too). Now let's go to the real questions...
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@X02<<Black^UFO>> wee :)
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<P>@X03<<MinMaxTNG>> How did you get involved in all this scene stuff? How long have you been dealing with computers before that?
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@X02<<Black^UFO>> Well I got involved after i saw one of YOUR demos. It ruled :) So i bought a modem, got the Digital Force BBS' number and got a c++ compiler. And now i code. :)
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<P>@X03<<MinMaxTNG>> You are mainly a coder right? How did you learn to code, did anyone helped you on your way or were you a lone rider?
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@X02<<Black^UFO>> I was mainly a lone rider, but still a lot of people helped me on my way. I mostly learned to code out of tutorials.
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<P>@X03<<MinMaxTNG>> What is your history on the scene? What is your current status?
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@X02<<Black^UFO>> Well I don't have any history, I just appeared and founded a group with one of the best coders of the slovenian scene. I am a 2d and a bit of 3d and system coder
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<P>@X03<<MinMaxTNG>> I meant which group you are in and what is your position in it.
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@X02<<Black^UFO>> Im in Twilight and I code.. weee :) And twilight is going to have their first anniversary in a short while. We are going to release a 1st anniversary demo. Witch hopefully works on matrox too.. grr :(
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<P>@X03<<MinMaxTNG>> So you are in head of Twilight. As we all know you are making more demos than anyone else on the slovenian scene, how does the group manage to be so productive? How do you do team work in TWC?
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@X02<<Black^UFO>> Well I code when I have the time and ideas.. and that happnes a lot. So far we are the only group in Slovenia that released any demo this year.. So far i hope.
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When we do team work everybody does something and we then patch it up together.. Well not quite but allmost.. We occasionaly have meetings in twilight and today it is a first real one with computers and team work.
<P>*and im the only one here now - they all went out for a beer*
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<P>@X03<<MinMaxTNG>> We also heard that you went to a demo party named Takeover98. Where did that party take place?. How comes you went there? Who else beside you went there? Where does our scene most differ from their's ?
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@X02<<Black^UFO>> The party took place in Eindhoven in Holland. 
We took part at it because it is a great party. I wanted to go there for a 
long time. Only coincidence decieded that we realy went. It was better than I have ever imagined. 
Scene so developed.
<P>When during the demo compo a demo crashed.. Hey we stood up and clapped. That's what I call the demo scene. It only matters that u tried.
<P>Mister[m], KLiMAX and me went there as the only representatives of the slovenian scene.
<P>The scene here and there differ most at size and attitude. Here the scene is small, and 
everybody knows everybody, u know just what to expect from them.
<P>I felt a bit wierd as the only representative of the slovene scene at TO98
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<P>@X03<<MinMaxTNG>> Did you also compete or were you just observing?
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@X02<<Black^UFO>> We made 4 entries acctualy, but only the demo entry was accepted
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We won place #4 out of 9 possible. (in the demo compo)
<P>The demo name is Gamma State. Quite good but drags on the 3d scenes.
 Look in Pain issue 6 year 1998 for a description or download the demo. It can be found on our home page, on Digital Force and in many other places. 
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<P>@X03<<MinMaxTNG>> What are your future plans (personal and group)? Will TWC continioue to produce so many demos or will you also start shaking the grounds in other areas of the scene (graphics art, music)?
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@X02<<Black^UFO>> Twilight will now first make a demo for our first anniversary.
 It will rule.. with some nice graphics even.
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About releasing music, maybe, if too bad for a demo, but no drastic change at that area
 We were thinking about making a game, but I don't know for now.. maybe :)
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<P>@X03<<MinMaxTNG>> What about your personal future plans?
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@X02<<Black^UFO>> I'll try to learn some 3d coding, advance myself toward an all sided coder acctualy.
 Sound synthesis sounds good too.
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<P>@X03<<MinMaxTNG>> A lot of people find TWC demos quite impressive. I've seen some tuttors about effects you use that you wrote. Can we expect some more stuff like that?
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@X02<<Black^UFO>> basicaly no.
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<P>nono im just kidding, we will do tutors of all kinds, and upcoming feature will be how to do a grid for free directional tunnels and planes with shading, no shading etc... I doubt that anyone whould acctualy read it here in Slovenia.
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<P>@X03<<MinMaxTNG>> Well I read them. If they were in some form good for distribution others would read them too. (Like published in BOW maybe? :) 
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@X02<<Black^UFO>> yes.
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<P>@X03<<MinMaxTNG>> One more thing, where do you get motivation for all this coding? Many people are good enough at it but lack motivation to do something...
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@X02<<Black^UFO>> Team.
<P>I get my motivation from the rest of the group (and my head).
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<P>@X03<<MinMaxTNG>> Ok, that would be all, do you have something to add? Something to say to all who are reading this?
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@X02<<Black^UFO>> yes i do.
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bow sux
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NOT! :)
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ne sej je ql...scroll ruuulz
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<P>@X03<<MinMaxTNG>> Wanna say hello to somebody?
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@X02<<Black^UFO>> Hmm yes.. i think so
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@X02<<Black^UFO>> Dake, Kombat, Shock, Gaffer, Dake, salami, dvb, mOonShaDoW, whiteshade, vic, aap, statix, findus, assasin, sentinel, xer, trigon, dap, buckshag, skin, Sagacity, deadline, Rythem, dynamiix, GReco, maLi, asm[exe], Teran, Inopia, Action, glazer, Climax, raytrayza, intrudah, gyr, firelight, mirekCz, malc, funnel, tomh, sigSEGV, and some ppl i forgot.
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<P>@X03<<MinMaxTNG>> Thank you for this quite long interview...
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<P>@X07Session Close: Sat Jul 11 00:58:09 1998

