
tribes: technical informations
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It will not be possible to run the demo without at least 16 megabytes
of memory installed, and it's suggested that most of it is free (e.g.
no smartdrive installed with 2 000 000 disk cache ). If, however, you
have some more free memory, you'll be able to enjoy the demo more, by
running demo with an option "-bigmem". This option should preload the
materials in the beginning and! in the half of the demo, resulting in
smoother action between the 3d parts.

We suggest that you run this demo on genuine Intel Processor, 166 Mhz
and better systems should be enough to enjoy the show.

Our demonstration should run on most of the video cards, since we use
highly portable truecolor engine called "Prometheus True Color", also
known as "PTC". The modes we've used throughout the whole demo:

320 x 200 x 16 bpp [65536 colors]
640 x 480 x 16 bpp [65536 colors]
640 x 480 x 32 bpp [16777216 colors, this is a ARGB8888 24 bit mode]

Although it should not be a problem if your card can't work in one of
the modes (or even all of them), since PTC should automatically start
a "replacement" mode (e.g. fake truecolor), we strongly recommend you
run  "Tribes" on a videocard that is capable of displaying the images
in the previously listed screen and color resolutions.

The "Tribes" should also run from Windows 95 level, although it's DOS
application and should run from DOS.


Thanks to authors of various public libraries, and:

Glenn "Gaffer" Fiedler, the author of PTC, for his help here and there.
Freddy "FreddyV" Vettele, the author of USelessModulePlayer

