32-Colour Adventure Demo
~~~~~~~~~~~~~~~~~~~~~~~~ Cobbled together by Gordon Wallis

I drew this nice little panel for an adventure game, but it used all
the 16 available colours from the screen's palette. Figuring that, in
an adventure game with very little animation, it wouldn't be a problem,
I set up few 32-colour screens to show off. Not terrible, but not my
best... More information is given in a little readme file which can be
loaded from within the demo.